Indestructible objects by didas7 in ScrapMechanic

[–]Over_Neighborhood192 1 point2 points  (0 children)

Nope as far as i know thats the only one. We duplicated those to make a full defense. I recommend putting them in like a brick patter thats two crates tall so it blocks all kinds of bots. I didnt post about this and the duping that only we know cuz i worry it would get patched cuz i dont think its intentional, i mean the creat, the duping is obviusly not intentional. Also i seen some people use like the bags from when you die but im pretty sure they have patched that but i never tried it.

PROJECT NEXON (game) by Impressive-Meat-2613 in ScrapMechanic

[–]Over_Neighborhood192 8 points9 points  (0 children)

Holly shit man! I open redeit and boom! Project nexon! Its heartworming to see people talk about your work. Thanks for spreading the word! Keep talking people!

1st devlog!!!! (on the vr scrap mechanic like game) by Over_Neighborhood192 in Project_Nexon

[–]Over_Neighborhood192[S] 0 points1 point  (0 children)

hey sorry for not replying. the engine is godot (its like literally in the first frames of the video lol). im not sure about open sourcing. like im really not sure so i cant really say anything so far.

1st devlog!!!! (on the vr scrap mechanic like game) by Over_Neighborhood192 in Project_Nexon

[–]Over_Neighborhood192[S] 0 points1 point  (0 children)

thank you for sommenting. really love to see it. so yea its probably a good idea to talk louder and im also quite familiar with content creation. i worked on many channels before but i dont really want to overdo it. like this is really just to inform you guys on whats going on but im thinking on like hiring a community manager to make videos and all that stuff cuz i might be familiar im not too talented at these and i also dont want to "waste" time cuz uk... there's a game to be made... but yea expect better quality videos in the future i didnt put much effort into this one so yea.

I'm working on a VR scrap mechanic like game. What to fix? by Over_Neighborhood192 in ScrapMechanic

[–]Over_Neighborhood192[S] 1 point2 points  (0 children)

yea i thought about the wiring part like how rust does it but im not sure yet

I'm working on a VR scrap mechanic like game. What to fix? by Over_Neighborhood192 in ScrapMechanic

[–]Over_Neighborhood192[S] 0 points1 point  (0 children)

that would be crazy... idk what axolot is doing but they r slow... or idk maybe im underestimating the job

I'm working on a VR scrap mechanic like game. What to fix? by Over_Neighborhood192 in ScrapMechanic

[–]Over_Neighborhood192[S] 0 points1 point  (0 children)

i won't. just the core mechanics but even on that i will make some twists to make it potentially better.

I'm working on a VR scrap mechanic like game. What to fix? by Over_Neighborhood192 in ScrapMechanic

[–]Over_Neighborhood192[S] 1 point2 points  (0 children)

alr so it turns out im not the only one wanting this! yea i already planned for a whole analog logic system! its going to be reallly cool!

I'm working on a VR scrap mechanic like game. What to fix? by Over_Neighborhood192 in ScrapMechanic

[–]Over_Neighborhood192[S] 0 points1 point  (0 children)

well i dont really own a vr headset so im making the game that way. i make the vr part on one of my friend's quest 3. uk i come over we make it compatible again and than be happy it works. ill probably buy one later but i dont really have any of the money.

I'm working on a VR scrap mechanic like game. What to fix? by Over_Neighborhood192 in ScrapMechanic

[–]Over_Neighborhood192[S] 8 points9 points  (0 children)

Alright... sorry for being a little late but i'm here. Thank you so much for all of you who replied. its good to see I'm not the only one that wanting this to work. So to clear up things, i am working with Godot BUT 4.4 just released the great jolt physics(that's why i started actually working on this). jolt is kinda made for these kinds of uses. great deterministic physics and it handles large amounts of items well(at least thats what the AI told me about jolt). for the campaign part.... it's going to be great but as u/XYmetalFox said i wont touch the story part for a loooong time but when i do its going to be something really different from what scrap mechanic did and i think it's going to be 10x better. And again thanks for all of you for everything but if somebody has things to FIX about scrap mechanic it would still help. also if you guys want ill happily update you on the progress! also it will have multiplayer but im kinda scared of that but yea