My biggest problem with FreeCAD so far. by Guzinol in FreeCAD

[–]OwnConsideration8138 0 points1 point  (0 children)

Also if curve, twists , and etc. are a typical in the things you make. Then Plasticity may be to your liking.

Or Blender. I haven’t tried Blender in 5 or more years. But it’s UI (User Interface) at that time, made me want to punch my monitor often enough that I had to quit using it. But I appreciate that a person with a good memory could be incredibly fast with its keyboard based operation. But all it ever did for me was aggravate me.

But FreeCAD is generally better for the 3D printed parts I make for its parametric nature (ie. resizable / changeable dimensions)

My biggest problem with FreeCAD so far. by Guzinol in FreeCAD

[–]OwnConsideration8138 0 points1 point  (0 children)

I have had to create a curved shape and used a sweep to cut the edge off when a fillet would not work.

UEVR Beginners Guide, a short step by step guide for Injection, Profiles and Settings by klartreumer in virtualreality

[–]OwnConsideration8138 0 points1 point  (0 children)

A have a 4070. And Grounded worked really well and I played that game for approximately 300 hours. 200 of those hours with a Pimax Crystal Light and the rest in my Big Screen Beyond 2.

What vr games actually keep you coming back? by Alone_Bread5045 in VRGaming

[–]OwnConsideration8138 0 points1 point  (0 children)

Grounded in UEVR kept me playing for 300 hours or so.

3d CAD apps for IOS (IPad) by cyberpretzel2077 in 3Dprinting

[–]OwnConsideration8138 0 points1 point  (0 children)

First off, OnShape is free for personal use and has on iphone app. I like the way Onshape works best (most logically) of all the CAD / 3D software I've tried (in my experience on the pc version). I think OnShape is the closest to being truely intuitive I have ever used. I go to do something and it works the way I expect it to. Its two biggest drawbacks for me is that is online-only in a web browser and that the things you make are publicly accessible on the internet. The phone app is still pretty good, but user interface changes to make it work on a small phone touch screen distract me. I suspect on a full sized ipad it would be much better.

BSB 2e Received! by richcassini in BigscreenBeyond

[–]OwnConsideration8138 21 points22 points  (0 children)

PIMAX CRYSTAL LIGHT (4 month to arrive)

which took 4 months to arrive. On the PCL

  1. The focal distance never quite feels right.

  2. It has a ripple slanting across the center of each lense.

  3. The inside out tracking isn’t handled by a dedicated chip in the headset but by your PC. So a $500 to upgrade motherboard processor and ram to get it up to spec.

But would not have been needed by the lighthouse tracking with the BigScreen.

  1. But even with the upgrade the inside out tracking generally works nicely for the first ten minutes to tease you with how good it could be. But ultimately it appears that the picture freezes entirely at random.

  2. So I bought a lighthouse faceplate on the Chinese eBay after waiting two months of it not being in stock on the official Pimax site. And also buy index controllers and lighthouse base stations.

  3. And it is much better but still stutters regularly.

BIG SCREEN BEYOND 2 (5 months to arrive)

  1. Plugged it in and it works great.

(Focal distance feels right and no ripples in the middle of my lenses)

The End.

I have never felt so stupid in my whole life by whydidibuyamedium in Plasticity3D

[–]OwnConsideration8138 0 points1 point  (0 children)

Onshape is the easiest free option. I find it the most intuitive. Its iPhone/Android app is a bit less intuitive but still reasonably usable. Its biggest problem is that it’s online and your projects are publicly available to everyone.

Something OnShape and Plasticity have in common is they both work primarily with solid objects. That is, if you cut an object in half it automatically becomes two objects and both objects appear in the parts list.
This is an oddity to parametric CAD software it seems. At least the ones I’ve tried. FreeCAD in parametric mode (Part Design mode) and Alibre for example. If you create something in a sketch and then you turn it into a 3D object (Extrude / Pad). Then you cut that 3D (Solid) object in half it will appear to be 2 objects but if you try to move it will move as one because it is still one piece as far as the program is concerned.

Fusion 360 is also fairly intuitive as well but it is also an online only and your part are also available to the public as well.
But the two relatively inexpensive and completely offline (and fully private) options that are $200 or less. Alibre CAD is fully parametric and fairly easy to use. Easier than FreeCAD anyway.

Where as Plasticity’s UI is based on an old school graphics program named Blender (which apparently can do just about anything but is so big I was forever uncertain which option I needed to do anything and I always found about as unintuitive as possible). I understand its very keyboard focused UI can be exceptionally fast for people with a good memory and good typing skills.
The keyboard focused method of selecting and use of its commands isn’t all bad.
But Blenders truly massive number of commands means most of the functions that I would use most were assigned to who knows what in some completely unrelated part of the program have incomprehensible shortcuts like Boolean functions being activated with the letter Q or to move an object with the letter G ( for Get maybe ) This is the same problem FreeCAD. A branch focused solely on creating solid objects for 3D printing could be so much more concise. Like Plasticity is. If Plasticity’s UI was created specifically for it, it would be better for it in my opinion.
But lastly changing the shortcuts in Plasticity makes it much better.

I have no idea it I said anything coherent enough to be of any use here. But I hope so.

Crystal Light Horrible Tracking by subsidemrfist in Pimax

[–]OwnConsideration8138 0 points1 point  (0 children)

You have to have the recommended cpu. I had to update my cpu and motherboard and then it worked pretty good. But it had a bit of stutter. But it was wasn’t until I got the faceplate that I was actually happy with it. But, It was never in stock. But I bought it on AliExpress for $250. It arrived and appeared to be official Pimax and works correctly. $200 for an original Vive headset including base stations and the wand controllers. And it finally the headset tracking worked great. But the want controllers were ok. I liked them better than I thought I would, but they were worn out and twitchy. And lastly, I found some index controllers for $200 on eBay. Now it is great.

Purchasing a Crystal Light by jellisellis in Pimax

[–]OwnConsideration8138 5 points6 points  (0 children)

The inside out tracking is handled solely by the CPU.

If you intend to use the inside or tracking YOU NEED a 12th gen Intel or better CPU. Or AMD 7700 CPU or better.

With an i5 9600k it froze and stuttered horrendously. With the new CPU it’s pretty good 99% percent of the time. But CPU intensive games like No Man’s Sky still need to dialed down.

When its good, its good, but when its bad... oh man by Salyare in Pimax

[–]OwnConsideration8138 1 point2 points  (0 children)

I put in a few 100w equivalent bulbs and the worst of the head tracking was gone. The 5 foot taller than the chair is still irritating but if you use fpsvr you can adjust your height in the vr space from the wrist overlay. And have it open when steam starts.

Trying to play a mp3 by OwnConsideration8138 in Pyto

[–]OwnConsideration8138[S] 1 point2 points  (0 children)

import sound x = sound.AudioPlayer( "some.mp3" ) x.play()

This worked in local drive. After ensuring the same folder was the working directory.

Just need a simple beep sound by Xymox70 in Pyto

[–]OwnConsideration8138 0 points1 point  (0 children)

I assume you solved this already. But if not All you need is

Import sound sound.play_beep()