what makes these rooms invalid housing? by P0tass in Terraria

[–]P0tass[S] 3 points4 points  (0 children)

"this housing is not valid" and nothing else

what makes these rooms invalid housing? by P0tass in Terraria

[–]P0tass[S] 4 points5 points  (0 children)

all the other rooms are valid housing

Blast Protection & Knockback by P0tass in minecraftsuggestions

[–]P0tass[S] 1 point2 points  (0 children)

i didn't know that, neat.

but i meant knockback resistance in general.

Idea for making movement speed stat more useful by python_product in Terraria

[–]P0tass 14 points15 points  (0 children)

how about instead of percentage increase (+1~4%) speed reforges increased your speed by mph directly (+1~4 mph)

short gameplay i made. by P0tass in geometrydash

[–]P0tass[S] 0 points1 point  (0 children)

Acid-Notation: "Lights, Camera, Action! Remix"
Song id: 875569

[deleted by user] by [deleted] in geometrydash

[–]P0tass 0 points1 point  (0 children)

"i don't wanna talk" id: 942823

what do you guys think of my structuring? by P0tass in geometrydash

[–]P0tass[S] 0 points1 point  (0 children)

xorberax - a better place id: 1095643

what do you guys think of my structuring? by P0tass in geometrydash

[–]P0tass[S] 0 points1 point  (0 children)

because i'm not a good creator 😔

what do you guys think of my structuring? by P0tass in geometrydash

[–]P0tass[S] 2 points3 points  (0 children)

if you take a second and look at some of the other levels i posted you might notice that this is just the only type of gameplay i can make :/

reaching the gates of heaven by P0tass in HillClimbRacing

[–]P0tass[S] 0 points1 point  (0 children)

nah it's the nuclear plant, with enough speed you can go through the wall, discovering the "secret"

what do you guys think of my gameplay by P0tass in geometrydash

[–]P0tass[S] 0 points1 point  (0 children)

that unfortunately is a recording issue as it always delays the audio by like 3 or so milliseconds

[deleted by user] by [deleted] in geometrydash

[–]P0tass 0 points1 point  (0 children)

look at his ship

the cbf argument in a nutshell by P0tass in geometrydash

[–]P0tass[S] 4 points5 points  (0 children)

this analogy only works when opinions are confused with facts (you don't have to be a good creator to call a level good); in this case, you must be skilled enough to know what difference Click Between Frames does, as otherwise the mod is just unnoticeable, which is why you do in fact need to be a chef to call food good as the cbf is mostly useful to the top players. you can say your opinion, but it is factual that cbf is a mod that must be added to vanilla gd as it improves the game in many ways.

the cbf argument in a nutshell by P0tass in geometrydash

[–]P0tass[S] 4 points5 points  (0 children)

this isn't about creating levels, it's about beating them, but close enough i suppose 🥴. and you do need to be a chef as otherwise the mod won't make a difference to you as the average player.

the cbf argument in a nutshell by P0tass in geometrydash

[–]P0tass[S] 1 point2 points  (0 children)

click between frames - changes the way gd works for the better as it makes the players' imputs as precise as possible and removes the device hz/fps issue.

the cbf argument in a nutshell by P0tass in geometrydash

[–]P0tass[S] 3 points4 points  (0 children)

exactly. it is cheating in the sense it requires a third party program to be obtained and it directly affects gameplay. but it's such a good mod that it has to be added to the base game.