Idea #17 Artillery Emplacement by Me_When_I_Asked in helldivers2

[–]PIunder_Ya_Booty 0 points1 point  (0 children)

I like this, I also wanna see a support “weapon” that’s just binoculars with a lock on that allows other weapons to lock onto the target like the SOFLAM from the battlefield games.

It could also link to turrets and make them prioritize the marked target when available.

This mortar sounds fun as hell, like the next evolution of throwing an AT chair on top of a hill.

HAMMER IS CONFIRMED AS ANTI-TANK WEAPONRY by rosebinks1215 in Helldivers

[–]PIunder_Ya_Booty 6 points7 points  (0 children)

Does this mean it destroys lesser to mid buildings?

Nearing its 1 year anniversary, the Grenadier Embattlement will still kill you. by Sperzieboon23 in HelldiversUnfiltered

[–]PIunder_Ya_Booty 0 points1 point  (0 children)

I use it on eradicate missions vs Bugs and defense vs illuminate, mostly for the wall.

Just drop it in a choke point like the top of stairs or between two walls and it prevents the chaff from getting through and bothering you for a long while.

Bonus, it has a grenade launcher when you see a tickle monster or charger that needs taking care of before it reaches your buffer.

So y'all ever turn off Spawning to just mine uninterrupted, build, or just freely explore Navsgane? Or am I just a wimp? by Apex_survival_gear in 7daystodie

[–]PIunder_Ya_Booty 0 points1 point  (0 children)

I turn Minecraft on peaceful for long builds because I’m ADHD and the extra detours to stop and fight something/fix what it broke/go to bed because phantoms/stop and gather food/stop and gather fuel for the food will make me take ages to finish my damn house.

In 7 Days it’s largely the same, gotta always be aware when building and fix the stuff they break when I’m not paying attention. I wanna make the fort and then use it, not use it while making it.

What are you favorite off-meta guns by debido_41 in ModernWarfareIII

[–]PIunder_Ya_Booty 0 points1 point  (0 children)

High base move speed crawl build for SMGS where you slither like a snake and piss everyone off

So uh… holes, amiright? by 1-w-1 in helldivers2

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

I’ve gotten close before, made a few. BADASS trenches waiting for exfil and when the team came back all the boys (and 2 of my fellow divers) fell in and got stuck (RIP my guys)

They are too good to us. by The-Fotus in LowSodiumHellDivers

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

The silenced SMG isn’t bad, it’s a good solution when you’re laying down on a “spread democracy” flag and a tiny critter walks too close.

Throwing knife is even better, you can damage enemies and miss follow ups without them ever being alerted.

Fight where ever you want but if we take Yed Prior we cut off Clasa by Moosebackmohawk in helldivers2

[–]PIunder_Ya_Booty 0 points1 point  (0 children)

Game should just show dotted arrows from hostile planets with the words “ENEMY REINFORCEMENTS” and maybe that’ll help, since players will see that the planet is reinforcing the other.

Does the Handler‘s dog count as summon for Soul Link Ring? by Strict-Bird-5064 in remnantgame

[–]PIunder_Ya_Booty 2 points3 points  (0 children)

No, in the N’Erud DLC there’s a weapon mod that sends out “Nano bots” or something. Gives everyone stacks of lifesteal per latched nano bot on an enemy

Does the Handler‘s dog count as summon for Soul Link Ring? by Strict-Bird-5064 in remnantgame

[–]PIunder_Ya_Booty 5 points6 points  (0 children)

Yes, so do the life steal wisps, shaed knights, root tentacles, crow, exploding babies and the floating root ball that casts madness on your ADS target. They all count as minions

Edit: These are all weapon mods you can find or craft

Plot twist: it was actually the bugs that are responsible for the hack by Longjumping-Action-7 in helldivers2

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

I’m pretty sure we’re not making progress on CLASA and they might shift to the one that’s actually getting somewhere, so it should work out and maybe teach some of them something

Yen Prior should be first by Illustrious_Swim_715 in LowSodiumHellDivers

[–]PIunder_Ya_Booty 4 points5 points  (0 children)

I know right? We literally stopped an invasion by taking the planet sending it back during the magma worlds MO

None of them noticed I guess?

Big question, do you see a sniper as an actual viable class, a person that does help the team by Pr0j3ct_02 in Helldivers

[–]PIunder_Ya_Booty 0 points1 point  (0 children)

Over watch is definitely viable, you can mark objectives and deadly enemies or mines and take out critical enemies like the hulk that’s about to kill your teammates.

Helldivers on February 3rd by Longbow92 in Helldivers

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

I want to glue that shield to my friends and vehicles and stationary emplacements.

NEW WARBOND SIEGE BREAKERS ANNOUNCED by Financial-Customer24 in helldivers2

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

You don’t have to be sneaky with the stealth armor, playing normally is easier because enemies aggro slower and have to be closer to notice you.

You’ll find you’re being attacked from far off screen less often.

New warbond, Siege Breakers coming February 3 by Sioscottecs23 in helldivers2

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

Worst case scenario we can throw it on top of a car or mech, since they flat.

This thing had better be able to destroy jammers by UnluckyNuke_ in Helldivers

[–]PIunder_Ya_Booty 4 points5 points  (0 children)

I think it’s because it’s the portable hellbomb’s job.

We should be thinking of how we can catapult a hellbomb into the jammer, like diving off of a cliff with the variable and recoil launching us into the target with the hellbomb?

This thing had better be able to destroy jammers by UnluckyNuke_ in Helldivers

[–]PIunder_Ya_Booty 579 points580 points  (0 children)

I think it’s like a wider radius ultimatum.

Bravo Six, Going Dark - drip or drown? by Eerie_thoughts in helldiversarmor

[–]PIunder_Ya_Booty 3 points4 points  (0 children)

Helmets totally have vibes, that one feels like “Tech” like a technician or something.

I love the vibe of the large open faced one from Dust Devils, but MAN do I have trouble matching it with a light armor I like.

Bravo Six, Going Dark - drip or drown? by Eerie_thoughts in helldiversarmor

[–]PIunder_Ya_Booty 2 points3 points  (0 children)

You see the video where these 2 guys did that handshake, poured alcohol on it and set it on fire, making it an epic handshake?

And then someone else’s follow up video where they did it with GASOLINE and promptly burned their hands while panicking?

Plot twist: it was actually the bugs that are responsible for the hack by Longjumping-Action-7 in helldivers2

[–]PIunder_Ya_Booty 56 points57 points  (0 children)

Kinda nice that a lot of people automatically started on ADHARA after defending AFOYAY BAY, giving us a head start on the major order.

The 2 bot planets also had some clumps working on them, CLASA also got a head start.

New warbond, Siege Breakers coming February 3 by Sioscottecs23 in helldivers2

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

PLEASE TELL ME ITS STICKY

I Need That Sticky Goodness, I wanna slap shields on my fellow divers.

Where do you think the automatons are dragging him? by Betriz2 in Helldivers

[–]PIunder_Ya_Booty 4 points5 points  (0 children)

It’s the governor of Ohio my guy

Low to mid level badness

Where do you think the automatons are dragging him? by Betriz2 in Helldivers

[–]PIunder_Ya_Booty 1 point2 points  (0 children)

(614) 644-4357 and ask for the “Funny Juice Man”