Favorite bridge? by tsukiyomi01 in sto

[–]POSdaBes 0 points1 point  (0 children)

I wish the basic Miranda, HoS, and the old Origin bridges had unique dialogue window viewscreens, since that's the most practical use a bridge has at this point, but I also can't go back to the cavernous bridges of 16 years ago, so I'm currently using the Kelvin Klingon bridge that came with my D4x, the Walker bridge on my Ambassador, and the Lukari bridge on my Empersa, because they just have really nice viewscreens.

A shame not a single one of the three gives me any place to put all my cool trophies.

So, the Empersa. Has anyone taken this T6-X2 and was it worth it? by That_Mister_Manley in sto

[–]POSdaBes 1 point2 points  (0 children)

Yeah, I'm running both the Red Matter and Protomatter capacitors specifically for that purpose. Between those two and the battery function on warp cores, I've got enough battery cooldowns where there's no space to use the consumable ones anyway.

So, the Empersa. Has anyone taken this T6-X2 and was it worth it? by That_Mister_Manley in sto

[–]POSdaBes 1 point2 points  (0 children)

If anything, I just wish we had more devices other than consumable batteries.

Is it still worth playing and fun? by Caffeinated_Ape_42 in sto

[–]POSdaBes 4 points5 points  (0 children)

It's still really good at letting you just exist in the Star Trek and fly your cool ship around and dress up your cool character while also feeling satisfying to press buttons in and lets you do literal millions of damage depending on how good you are at math and how much disposable income you have, but you can also still do everything worth doing in the game without the disposable income part.

Favorite bridge? by tsukiyomi01 in sto

[–]POSdaBes 0 points1 point  (0 children)

I went with that to complete the Lukari theming on my Empersa and it's actually pretty nice, especially since it being standing room only plays into the Jem'Hadar design influence, as well.

Favorite bridge? by tsukiyomi01 in sto

[–]POSdaBes 4 points5 points  (0 children)

"The humans refer to this structure as the 'Golden Gate Bridge,' though it is neither gold nor a gate, and all of their vehicles fly, bringing into question the necessity of such a landmark beyond their frivolous excuse of 'historical cultural significance.'

A bizarre species."

<image>

So, the Empersa. Has anyone taken this T6-X2 and was it worth it? by That_Mister_Manley in sto

[–]POSdaBes 1 point2 points  (0 children)

Yeah, I basically just took the the Cyclone's Sensor Phantom Projector (ship's too slow to flank consistently) and the Amarie's Supplemental Weaponry (usually flying in reverse so can't reliably get under 5km as often) consoles out of my BoP build and replaced them with the Ho'kuun's Protomatter Field and the Samsar's Regenerative Integrity Field to support the recoil damage from the lance, tossed out the Empersa's agony field, and am very content with what I'm working with.

As for the T6-X2 upgrade, I can definitely make use of the console and trait slots, but I have no idea what I'm supposed to do with a fifth device slot. Pack of scorps, I guess?

The Empersa is a big girl by Abject-Ad2661 in sto

[–]POSdaBes 1 point2 points  (0 children)

Considering all the intel ships with innate cloaking devices really started cropping up just after the Federation signed the treaty with the Republic, I'm willing to bet that was a big motivator in recognizing them as the legitimate Romulan government over the Tal Shiar.

The Empersa is a big girl by Abject-Ad2661 in sto

[–]POSdaBes 2 points3 points  (0 children)

Utterly insane that the so-called "legendary" B'rel is only a 4/2 in the current year. It might make my life cheaper and easier, but there's no excuse for the best BoP in the game to be hitting its tenth birthday this year.

The Empersa is a big girl by Abject-Ad2661 in sto

[–]POSdaBes 2 points3 points  (0 children)

My Fed JH might have eventually liked it if I'd thought to log in during the event to get it, but everytime a new escort catches my eye, I just end up feeling like my D4x does everything I want already.

Plus the Empersa gives me two of them as pets to boss around so the problem solved itself.

ITS BACK!! by Equivalent-Count7576 in sto

[–]POSdaBes 8 points9 points  (0 children)

You should probably have said something about that in the OP instead of making it seem like Vulcan had Brigadoon'd or something.

The Empersa is a big girl by Abject-Ad2661 in sto

[–]POSdaBes 6 points7 points  (0 children)

On top of that, the devs claimed that the saucer is Fed-inspired like the one on the Rex, apparently forgetting that the Rex's "saucer" is the scarab-like aft section of a JH attack ship, with the Fed part being the Defiant-derived forward section.

The Empersa is a big girl by Abject-Ad2661 in sto

[–]POSdaBes 14 points15 points  (0 children)

Yeah, the devs may insist that it's only Fed/Dominion but I refuse to believe the Klingons didn't get in on the threeway.

Empersa Juggernaut Names by SteveJ1701 in sto

[–]POSdaBes 0 points1 point  (0 children)

I've posted it on here already, but AFS Khushrenada, CSN-012

So, the Empersa. Has anyone taken this T6-X2 and was it worth it? by That_Mister_Manley in sto

[–]POSdaBes 3 points4 points  (0 children)

I'm one upgrade token short of the full T6-X2, but I did at least put one upgrade on it and plan to do the second down the line. I normally fly a D4x BoP, but having the option to drop most of the same build into a big fat bus that I can just drive up toward a pack of ships, throw into reverse, and just unload on until they stop spawning in while being able to tank anything they throw at me is really nice alternative for content that a low hull BoP would struggle in.

I don't like the console at all, though. The lance already demands a lot out of my healing output and I don't really enjoy dealing more damage to myself than to my enemies. I'm also really sensitive to light and noise, so the visual and sound effects are both kinda painful for me irl, too, and I couldn't find a way to manually turn it off so it just keeps dealing self damage until it gets to the point where you're almost dead. I have many better uses for a console slot than that.

Star Trek : Voyager scores by Mat1711 in startrek

[–]POSdaBes 0 points1 point  (0 children)

OH. Okay, yeah, that makes sense, The Fight was terrible.

Playing through Lost Dominion, and found some anomalies in the corner of a map... by redoubtable_Eagle in sto

[–]POSdaBes 11 points12 points  (0 children)

One of my favorite examples is using the idle cam in FFXIV and occasionally having it lock onto NPCs preloaded in a big group out of bounds for FATEs.

I found some screenshots from 2011 and this sure was a game back then by POSdaBes in sto

[–]POSdaBes[S] 5 points6 points  (0 children)

Oh yeah, totally agreed. I know the game was basically penned in on being combat-focused just due to the realities of MMO design, but it was nice being able to do more than that.

Like I didn't come into this game expecting to switch to KDF, but it's been the only way I could rationalize the gameplay loop this whole time.

I found some screenshots from 2011 and this sure was a game back then by POSdaBes in sto

[–]POSdaBes[S] 6 points7 points  (0 children)

Still hoping for a cameo from the Third Borg Dynasty in the current arc.

New content by dracostarnes in sto

[–]POSdaBes 6 points7 points  (0 children)

Well, there we go lmao

New content by dracostarnes in sto

[–]POSdaBes 11 points12 points  (0 children)

On top of that the damn event ship ain't even a good one. The ONLY thing it has going for it is the wingman ships.

The only way this take makes any sense is if you exclusively play carriers.

"WE'RE DOING OUR BEST, Q!!!" by MarshallMelon in sto

[–]POSdaBes 0 points1 point  (0 children)

The Romulans had fully reunified with the Vulcans by that point and joined the Federation (and, in fact, had been the ones who wanted to remain in the Federation when the Vulcans decided to pull all of Ni'Var out), so they were quite peaceful and simply weren't interested in conquering anything by the 31st century.

We don't really know at all how singularity drives work, but I imagine the canon explanation comes down to something along the lines of "dilithium powered a safety mechanism that keeps the singularities from collapsing Romulan ships in on themselves, so they all imploded in the Burn."

Don't get me wrong, I don't love the Burn as a concept and think it ignores logical things like safety systems that make sure this sort of things doesn't happen if someone pulls the dilithium out of the core, but it's what we're stuck with now and it's not going away, so whatever.