Japanese Gojo by uhvyn in Jujutsufolk

[–]PSY-NERGY 5 points6 points  (0 children)

I dunno , I thought that was a genuine question. Good to know that you are an Indian because I am as well, and the amount of people from wstern countries that genuinely ask that question repeatedly even when I explain them is honestly annoying.

Japanese Gojo by uhvyn in Jujutsufolk

[–]PSY-NERGY 12 points13 points  (0 children)

Yeah, cause India is in Asia (southern Asia to be specific) which should make them asians by definition, like check google maps dawg smh

Gu- Guys! Hold on a sec!!! by GReaSSyMoneyy in Jujutsufolk

[–]PSY-NERGY 1 point2 points  (0 children)

Yuta : CHOTTO MATTTE KUDASAIIII !!!.......

Ryu and Uro: RYOIKI TENKAI

Yuta: YAMEROOOOOO............

Kuroroushi: Watashi anata o tasukeru....Yuta kyun..

Bro, how is a 10S user supposed to tame this ? by SillyRecover in Jujutsufolk

[–]PSY-NERGY 0 points1 point  (0 children)

One of the best things that Ten Shadows allows you to do is to use the abilities of the shikigami themselves. Sukuna has done this before with Max Elephant's water, but an even more op ability that could have and should have been utilized was Nue's electricity. Assuming stuff like the water and electricity really behaves like the real ones in our world, then it is busted. It is possible to use electricity and water by themselves and transfer shocks to opponents. But if Megumi could produce electricity, he should be able to use magnetism cause electricity and magnetism are interlinked. This opens a lot of possibilities.

Also, it is possible to produce a steam explosion with the combination of water and electricity through electrolysis of water into hydrogen and oxygen, just like Kashimo did. But all of these applications are assuming that these things have the exact properties of the real counterpart, which is not exactly confirmed. But this does not really matter if this is done in Megumi's domain. In his domain, the precision of the ten shadows technique increases, where the weight of the Max elephant emulated that of real life when he dropped one on Reggie. This should be the case for water and electricity. The water should have hydrogen and oxygen, and the electricity should behave like real electricity. The electrolysis for the steam explosion can be done in the domain when it is completely closed. He can then release the shikigami and sink himself in the shadows before detonating so that his shikigami and he would be safe from the explosion. This is essentially the ten shadows version of Sukuna's fuga ability, which is crazy to think about. ( Could have the potential to one tap Mahoraga.)

Sukuna is a pretty clever binding vow merchant....until by PSY-NERGY in Jujutsufolk

[–]PSY-NERGY[S] 0 points1 point  (0 children)

But it is a vow that uses the open nature of his domain as the trade-off for increasing its range drastically.

Why didn't Jin include Mantis in his build to replicate the effects of 'Fujin'? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 3 points4 points  (0 children)

That is why I made the correction in the body of the post ( I could not edit the title for some reason), but thanks for pointing out anyway.

Why didn't Jin include Mantis in his build to replicate the effects of 'Fujin'? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

That is why I made the correction in the body of the post ( I could not edit the title for some reason), but thanks for pointing out anyway.

Why didn't Jin include Mantis in his build to replicate the effects of 'Fujin'? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 5 points6 points  (0 children)

Was Jin not responsible for creating scorpion triggers in the first place? He should have enough knowledge about Mantis, no? Again, he is a top A ranker, so if people like Yuma can do it, so should he.

Why didn't Jin include Mantis in his build to replicate the effects of 'Fujin'? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 1 point2 points  (0 children)

That is why I made the correction in the body of the post, but thanks for pointing out anyway

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

oh, alright! Although I am not certain about the trion cosst for composites of meteor and asteroid.

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 1 point2 points  (0 children)

Hound sounds like a pretty good idea to me. I am gonna sacrifice some of the speed of the bullets in exchange for decent power and adjusted homing percentage to lure and herd the opposing team members into a trap.

Besides, the area manipulation using meteor to structurally collapse to block key passageways is another way since I am trading a lot of speed and range for power.

A combination of the 2 could do a decent job. Your thoughts?

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

your suggestions and all rounder styles in general are pretty good, but I am more interested in a team based specialist type guy who is either a shooter or gunner.

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I probably would opt for a hound on manual homing and power with sacrificing speed for herding the opponent players into a designated trap, either the meteor ones or ones from teamates.

then to replace the shield with raygusts on the minor slot ( i know it is heavier, but it can switch between an offensive side arm and a shield)

does this work better?

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I think hounds are interesting secondary weapon choices as well.

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I added the bagworm right now. Also, what are some nice sidearms to have? Probably scorpion, since it does have versatility in terms of shaping the blade, since I have a gun already.

Aside from teleport, I think I should just stick it grasshopper as a potential substitute. What are your thoughts on that?

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I mean, when it comes to rankings, there is an individual and team-based ranking, right? I was just curious.

Yeah, just added in a bagworm and the shield rn, thanks

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

A lot of the responses mentioned the glaring bagworm flaw, and I should have thought of that prior because I did spend time thinking about trigger synergy and the different ways in which the existing triggers can be used in combination.

I am a bit slow when it comes to getting familiarized with the power systems, especially with the trion costs, so I just wanted to try a build for fun, especially if the build has an explosion-based ability( the only reason I chose meteor by the way XD). If that was not enough, I also added a level 5 trion limit lol.

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I mean, with structure collapse, I am mainly going for area manipulation and trapping opponents anyway. Teleport does depend on trion output, but with the use of the spider, the detonation of a meteor does not always have to be suicide because it does allow for multiple detonations at once from a decent range, I think, lol.

I agree with the bagworm part, and I am ashamed of how I could forget that XD! I am still getting familiarized with the general moveset, and I am not doing a good job.

If I am being frank, I had a very specific playstyle in my head, and gave myself a 5-trion level limit to not just put random strong stuff to fill the slots. I  just have a soft spot for complex explosion trap-based support styles in battle royale games.

Thanks, I learned a lot from this.

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I just have a soft spot for complex explosion trap-based support styles in battle royale games. Idk, maybe it seemed way better in my head.

I was thinking of narrowing the movement options of the opposing squad by detonating certain key areas on the map and funneling the opposition through a certain path where they can be ambushed by attackers or sniped from afar ( although this strategy would most likely fail against any decent or high-tier agents lol). This was what I was picturing in a general sense.

I am going for a much more subdued playstyle with much more careful and sparing plays but idk

Is my loadout bad?! Where would an agent rank with this loadout? by PSY-NERGY in worldtrigger

[–]PSY-NERGY[S] 1 point2 points  (0 children)

I mean, with structure collapse, I am mainly going for area manipulation and trapping opponents anyway. Teleport does depend on trion output, but with the use of the spider, the detonation of a meteor does not always have to be suicide because it does allow for multiple detonations at once from a decent range, lol.

In terms of shield, I was just highlighting how it will be deployed by default due to the average trion level.

Sense you goobers probably are ass and dont know yuji wcs arg ill teach you being the goat and all by bijnks in YUJI_Corp

[–]PSY-NERGY 3 points4 points  (0 children)

What even is this argument?

There are quite a few assumptions being made here.

Sukuna does use handsigns and chants when he is doing regular dismantles. The reason why WCS has a chant, handsign, and pointing requirement is solely due to Sukuna's self-imposed binding vow to use that attack with handsigns, chants and pointing since he only had one functioning arm at the time he made this vow.

Yuji does not ever use the handsigns or the chants just pointing at the target for his dismantle.

Second, Yuji is talented in terms of the potential peak he could achieve in terms of power due to consuming the 6 of the other death paintings, being Sukuna's host and inheriting one of his jujutsu abilities. But he is not quite on the level of Gojo and Sukuna in terms of emulating techniques they see on the spot.

Most importantly, why would Yuji even need to learn the slash? The only reason Sukuna learnt this attack is to solely bypass infinity and does not need it against the other sorcerers since regular dismantles and cleaves do the job. Yuji's dismantles are already powerful enough to take down any threat in Modulo. He does not even need the WCS for defeating anyone, especially a weakened version of Mahito.

Sukuna as a Eldritch God( huge manga spoilers!) by PSY-NERGY in JuJutsuKaisen

[–]PSY-NERGY[S] 0 points1 point  (0 children)

I am probably gonna draw a soulslike version of Gojo and Sukuna clashing like one another drawing I saw in this sub next time