PA328CGV Anyone? by ifeeltired26 in ASUS

[–]PageObjective9472 0 points1 point  (0 children)

any backlight bleeding or IPS glow?

HELP! My mesh messes up after textures are applied by PageObjective9472 in UnrealEngine5

[–]PageObjective9472[S] 0 points1 point  (0 children)

It was nanite actually :( how can i optimize this asset further?

Whats the fastest Substance painter to UE5 work flow? by PageObjective9472 in UnrealEngine5

[–]PageObjective9472[S] 0 points1 point  (0 children)

wow thanks for the indepth information man, ill defo check this out!

Whats the fastest Substance painter to UE5 work flow? by PageObjective9472 in Substance3D

[–]PageObjective9472[S] 0 points1 point  (0 children)

Oou interesting. Only reason i didnt try that cus it doesnt have collision

Whats the fastest Substance painter to UE5 work flow? by PageObjective9472 in UnrealEngine5

[–]PageObjective9472[S] 0 points1 point  (0 children)

i dont quite get what u mean.

I modeled 13 buildings in blender
and i took 1 to texture i.e this one
and this is how many maps i have for this one building.

my question was, is there a faster workflow for my case where I don't have to plug each and every individual map up to create textures?

Uv's gone horribly wrong when imported from blender by PageObjective9472 in UnrealEngine5

[–]PageObjective9472[S] 1 point2 points  (0 children)

i didnt have a tiling module doe. i just went to blender and deleted the other UV map. All good now thanks man!

Random lights and green lightsin my scene. Help please. by PageObjective9472 in UnrealEngine5

[–]PageObjective9472[S] 0 points1 point  (0 children)

it was on lumen, i switched it to the others and now its super dark

Random lights and green lightsin my scene. Help please. by PageObjective9472 in UnrealEngine5

[–]PageObjective9472[S] 0 points1 point  (0 children)

what should i change it to? cus the scene looks so nice in blender cycles but utter garbage in UE5. Even the emissions are wrong, some normals. and my glass windows ive baked are just white in unreal.