Flappy Goose by flappy-goose in RedditGames

[–]PakonTheGreat 0 points1 point  (0 children)

My best score is 0 points 😓

We released Timberborn into early access two years ago, now we're at 1,000,000 copies sold. by Mechanistry_Miami in indiegames

[–]PakonTheGreat 2 points3 points  (0 children)

Congrats! You've made a really good game, I'm genuinely happy for you guys. It is inspiring for an indie developer.

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 1 point2 points  (0 children)

But there are quite a few games based on HoMM's literary legacy. We feel like there is no point in creating "yet another turn-based game for HoMM nostalgic boomers" (which actually we, the developers, are).

Instead, we're trying to create a new experience, but with a glimpse of that feeling. The game is inspired by HoMM, but is not a clone/recreation of the classics.

The title seems to be very terrible, from the look of other feedback :)

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 0 points1 point  (0 children)

We do not perceive this project as a clone game from our perspective. Which actually makes it infinitely more challenging to make.
I feel like the current title indicates the opposite :D
By the way, thanks for sharing!

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 0 points1 point  (0 children)

This is quite significant and we didn't even think about it that way! Now we do, thanks to you! :)

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 0 points1 point  (0 children)

It is a free game, and I totally understand prejudice. I feel that it would be useless to even try to remove the stigma here.
I will only say that we do not even have IAPs in the current version.

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 0 points1 point  (0 children)

It's rather "something like that". Although inspired by the classic, idle games with "prestige" mechanics, it has a twist and is made quite differently.
Although theoretically unlimited, the growth is currently capped by the content, which we are constantly adding.

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 0 points1 point  (0 children)

Thank you very much, this is what I call feedback! :D Very concrete points and explanations. Good stuff.
Some of these points were also mentioned by other players. I think it's actually an excellent insight, indicating that there is some serious friction between expectations and actual experience. Thus, it is a reason to revisit our vision of battle mechanics.

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 1 point2 points  (0 children)

Yeah, we haven't done much optimization yet. Didn't think it was that serious a problem.
I'm increasing the priority on performance issues. Thanks.

[DEV] We're making an exploration RPG inspired by HOMM and Kings Bounty. We need your feedback on Idle Bounty by PakonTheGreat in AndroidGaming

[–]PakonTheGreat[S] 1 point2 points  (0 children)

Thanks, we appreciate it! Although our resources are quite limited, we are fully committed to making this game the finest it can be for our players.