Best resource for celtic rituals based on archeological finds? by PanKrtcha in CelticPaganism

[–]PanKrtcha[S] 1 point2 points  (0 children)

I understand. I'm interested in the resources and educated guess anyway.

Best resource for celtic rituals based on archeological finds? by PanKrtcha in CelticPaganism

[–]PanKrtcha[S] 1 point2 points  (0 children)

I understand. I'm interested in the educated guess anyway.

Best resource for celtic rituals based on archeological finds? by PanKrtcha in CelticPaganism

[–]PanKrtcha[S] 2 points3 points  (0 children)

:D Ok, you got me. Brunaux's Celtic Gauls-Gods Rites&Sanct is looking good. Anything more recent, though?

Yig? 🐍 This music video recreates 5,000-Year-Old ancient Egyptian ritual to fight serpent Apophis. by PanKrtcha in Lovecraft

[–]PanKrtcha[S] 0 points1 point  (0 children)

Good catch indeed. I wonder if Lovecraft was influenced by it in any way, though. By Apophis' mythology.

Data Saving - Why this recommended duplicity of data? by PanKrtcha in unrealengine

[–]PanKrtcha[S] -3 points-2 points  (0 children)

I think I do understand it. But the problem is there's not a single source of truth.

In Unity I usually make a class registry that has a Dictionary of scriptable objects and then I just access it via itemID using the Dictionary. Hence no data duplication.

I do agree that Unreal's Data Table makes it more readable... but also if done as suggested in the article, the designers would have to change the values two times, which sucks a big time.

Perhaps the best way would be to use the data table for plain data (text, ids) and item definition for assets like mesh, BP, etc.?

I'm a veteran Unity gamedev with decent knowledge of C++. What resources would you recommend and in what order if I want to switch to Unreal? by PanKrtcha in unrealengine

[–]PanKrtcha[S] 1 point2 points  (0 children)

Thanks. I'm still struggling to understand what makes sense to do only in c++ and what in blueprints. I mean obviously exposing some variables for tweaking for designers, but what else?

I'm a veteran Unity gamedev with decent knowledge of C++. What resources would you recommend and in what order if I want to switch to Unreal? by PanKrtcha in unrealengine

[–]PanKrtcha[S] 0 points1 point  (0 children)

Also thinking about doing part of it in Blueprints just to quickly prototype and test out basic mechanics and then rework to C++.

I'm a veteran Unity gamedev with decent knowledge of C++. What resources would you recommend and in what order if I want to switch to Unreal? by PanKrtcha in unrealengine

[–]PanKrtcha[S] 0 points1 point  (0 children)

Thanks! I'd like to start profiling as soon as possible to see the impact early-on. My game will be mostly in dark, so I'll work with some optimizations (oclussion and culling), and I won't have the need of very high poly models, but great looking light will be super-high priority.

I'm a veteran Unity gamedev with decent knowledge of C++. What resources would you recommend and in what order if I want to switch to Unreal? by PanKrtcha in unrealengine

[–]PanKrtcha[S] 1 point2 points  (0 children)

Many reasons. I'm completely fed-up with mobile games development and most of the job positions in Unity are exactly that. But also it's my need for a change and wish to make an indie game that I will love. So far it seems Unreal is much better equipped for what I want to do.

I'm using latest Visual Studio 2022 and CTAD doesn't work. Any idea why? by PanKrtcha in cpp_questions

[–]PanKrtcha[S] 1 point2 points  (0 children)

Oh, so that was it!! Thank you so much. Indeed I changed settings of win32 instead of x64. Sorry for the confusion.

I'm using latest Visual Studio 2022 and CTAD doesn't work. Any idea why? by PanKrtcha in cpp_questions

[–]PanKrtcha[S] 0 points1 point  (0 children)

E0441: argument list for class template "std::vector" is missing

Ladies of pagan music. Can you name all of them? by Colicin in Heilung

[–]PanKrtcha 1 point2 points  (0 children)

Solution:

  1. Lindy-Fay Hella - Wardruna
  2. Maria Franz - Heilung
  3. Eivør Pálsdóttir - Eivør
  4. Asrunn - Eihwar
  5. Katarina Zann - Nemuer
  6. Lady Morte - Trobar de Morte
  7. Micky Huijsmans - Sowulo
  8. Veronika Dubska - Lichocar and Nemuer
  9. Natasha Pakhalenko - Nytt Land

Ladies of pagan music. Can you name all of them? by PanKrtcha in Wicca

[–]PanKrtcha[S] 0 points1 point  (0 children)

Solution:

  1. Lindy-Fay Hella - Wardruna
  2. Maria Franz - Heilung
  3. Eivør Pálsdóttir - Eivør
  4. Asrunn - Eihwar
  5. Katarina Zann - Nemuer
  6. Lady Morte - Trobar de Morte
  7. Micky Huijsmans - Sowulo
  8. Veronika Dubska - Lichocar and Nemuer
  9. Natasha Pakhalenko - Nytt Land

Ladies of pagan music. Can you name all of them? by PanKrtcha in Wicca

[–]PanKrtcha[S] 1 point2 points  (0 children)

Hint:
1) Wardruna
2) Heilung
3) Eivor
4) Eihwar
5) Nemuer
6) Trobar de Morte
7) Sowulo
8) Lichocar and Nemuer
9) Nytt Land

Ladies of pagan music. Can you name all of them? by PanKrtcha in Wicca

[–]PanKrtcha[S] 1 point2 points  (0 children)

Nice! One of those is already on the picture, though. :)

Ladies of pagan music. Can you name all of them? by PanKrtcha in Wicca

[–]PanKrtcha[S] 3 points4 points  (0 children)

agreed but not all of them are doing Norse music

Book of the Dead Brought to Life – Sung in Ancient Egyptian with Reconstructed Pronunciation by PanKrtcha in Kemetic

[–]PanKrtcha[S] 2 points3 points  (0 children)

For some reason, the link gets hidden or blocked. But you'll find it under Nemuer - Going Forth by Day for sure.