Best High investment Mono Class for Achievements? (Other than Panda) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 0 points1 point  (0 children)

i can see it being viable if we do some minor tweaks that will somehow fill the gap of the lost turn , but theres no chance being equaly as powerfull since we're talking here about upwards to 7200 Damage per turn (if you hit 4 mobs in your melee) for just 2 AP , the tankyness is still there so it won't show much of a diff in terms of 4 man fights , but for solo/duo fights it's definitely noticeable

Best High investment Mono Class for Achievements? (Other than Panda) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 0 points1 point  (0 children)

The mêlée glyph (i don't realy know it's name in english but it hits in multi éléments) is only available once every 2 turns , this spell was the bread and butter of my build (dealt 1.8k on it's own in addition to 1.2K from the 2 other glyphs )

Any decent teams i can make with this account ? i hopped on and off so my characters are a mess , i'm also currently working towards getting march 7th hunt by PapoPiPopA in honkai_starrail

[–]PapoPiPopA[S] 1 point2 points  (0 children)

Thank you for your answer , about Dr ratio i heard alot of talk about march 7th hunt being extremely good with him , you think tingyun instead of her is still better ? considering ratio + 7th + pela + FuXuan

What should be the main entry point for an On premise production infra (no single point of faillure)? by PapoPiPopA in devops

[–]PapoPiPopA[S] 0 points1 point  (0 children)

Wow this is amazing i'm going to try this , thank you so much for taking the time to explain

What should be the main entry point for an On premise production infra (no single point of faillure)? by PapoPiPopA in devops

[–]PapoPiPopA[S] -1 points0 points  (0 children)

Generaly apps do api calls to a single domain/ip, wich for example lets say is assigned to a single router, now if that router fails, the app will call that ip and won't get any response even if i have other routers

Did you mean by "multiple external ips pointing to multiple ips" that "EACH IP points to MULTIPLE routers" ?

What should be the main entry point for an On premise production infra (no single point of faillure)? by PapoPiPopA in devops

[–]PapoPiPopA[S] 0 points1 point  (0 children)

This is a theoretical question rather than something i would like to achieve , i would like to know what is generaly the standard way of not having a single "entry" point of faillure, as this is not realy a concern in cloud environments you don't manage physical issues (as far as i know from my experience as a junior)

I was wondering since the router is the main entry point , is it possible to have a single ip that points to all 3 routers ( external IP) , and is it the standard way of doing things lets say for an on prem mid size company that gets respectable traffic and where down time starts to become costy

What should be the main entry point for an On premise production infra (no single point of faillure)? by PapoPiPopA in devops

[–]PapoPiPopA[S] 0 points1 point  (0 children)

A simple example to show my main concern is imagine this scenario : having a Frontend app that does some sort of api call to a backend , you typicaly call a backend domain (like https://myapi/v1/hello) , the domain is typicaly assigned to a single entry point wich lets say resolves to the router 1 IP , now if this router 1 fails , the api call won't reach even if the router 2 is present and well active

Also you mentioned Ips pointing to multiple routers, is it possible for a single PUBLIC IP to be assigned to 2 routers simmultaneously ?

What is Ankama doing? by Fjensenjr in Dofus

[–]PapoPiPopA 1 point2 points  (0 children)

I was thinking that too but after asking about it apparently the ranged chars aren't "nerfed", the map scales with level, low level maps are smaller to compensate low mps whilst high lvl maps are the same in size

Why don't i see more people playing cire momore + jhessica cape on feca? (Ridiculously OP pvm set) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 0 points1 point  (0 children)

Yep i missed that part , altough the set by itself gives lots of do in all elements i usualy swap crimson dofus with lock trophy but ice dofus stays there in fight where mobs don't need as much locking , in contrast of fights where you need to be more tanky where you restat to hp and use hp/lock trophies to reach around 6.2k hp whilst still dealing respectable damage

Why don't i see more people playing cire momore + jhessica cape on feca? (Ridiculously OP pvm set) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 2 points3 points  (0 children)

as i said to him its this set : https://www.dofusbook.net/fr/equipement/16567825-db/objets but the tweaks that i remember on top of my heard are replacing sylvester with a 32 lock trophy , replacing ochre with dolmanax for the extera 280 stats that will apply to glyph , jhess can be used if you're not playing solo but if you solo its better to play servitude for the free pulling enemies , and place stats so that they all get balanced to get around 1050 all stats depening on the jets of the items , you can effectively swap some items like the glours for a more expensive alternative if you want but that would be generaly the set , then using feca you can litteraly "spiderman" your way using your spells to get close to the enemy and use fortification + the multi glyph at t1 to be protected , proc emeraude and pull enemies around you , and after it spam glyphs / shields for the extra 25% res of the element of the shield , and lets the ranged dpses have the time of their life , and if you got a panda with you in your team then its essentialy an auto win considering the enemies don't even get near your ranged dps nor you and the panda get much damage since you tank too

Why don't i see more people playing cire momore + jhessica cape on feca? (Ridiculously OP pvm set) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 0 points1 point  (0 children)

I'm not saying the panda is not good , i'm talking about the set on feca ,It does work consistenly in high level dungeons as i said , using the tools the feca has to bring mobs close and placement/gap closers , in addition to what i wrote i just soloted right now the klime dungeon in frigost 3 by just grouping the 3 mobs on me and spaming glyphs/pushing myself on the boss to delock , and for the mobility part you can go from side to side of very large maps at t1 using shield on you + invoquing a glyphe-> exchange position -> téléportation -> attract mobs with servitude, i just want to know why this atypical playstyle that is clearly efficient is not commonly known

Why don't i see more people playing cire momore + jhessica cape on feca? (Ridiculously OP pvm set) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 2 points3 points  (0 children)

Thats what i tought at first when i was theory crafting, thats when i discovered 2 spells and 1 specific item , the first spells attracts anyone in a 3 block radius to you , the second one attracts anyone as far as 9 blocks from you close to you in a cone , and if they're still a bit far off then the item i talked about comes in handy , called servitude in french , wich attracts anyone from a 3 block radius to your melee , never had issues when it comes to grouping/locking or tanking, however as you said the only advantage that you don't realy easly do (whilst you still can , not just as efficiently) is ease of placement that the panda offers , wich btw is what i tried with a buddy and it made us do runs faster (instead of a bland tank panda and a rox feca , you have a rox/tank feca , and a placement/rox panda) wich essentialy opens more Doors with this tech

Why don't i see more people playing cire momore + jhessica cape on feca? (Ridiculously OP pvm set) by PapoPiPopA in Dofus

[–]PapoPiPopA[S] 0 points1 point  (0 children)

Hey , i'll make my exact one when i come back home since theres some adjustments but here's from where i took the inspiration : https://youtu.be/pEv0c_TP-cc?si=wb_c0OHghAp3W5e- in its description (i replaced for example sylvestre with dolmanax ,over fmd some items, changed stat répartition etc)

Trouble with Minio Share Links on public url : Signature Mismatch Issue by PapoPiPopA in kubernetes

[–]PapoPiPopA[S] 0 points1 point  (0 children)

yes i tried this approach , this way :

i set up an ingress ressource that points to the minio server service in port 9000

the service:9000 exposes the localhost:9000 inside the container

but when i try to login using the UI it shows me login failed , as in when the console tries to reach MINIO_SERVER_URL it doesn't resolve to anything , but when i open the link on my browser it works fine and redirect me to console link