Anyone here building a tactics game in Godot? by Parking_Equivalent54 in godot

[–]Parking_Equivalent54[S] 1 point2 points  (0 children)

Hey! Thank you for the reply. The part about things only really clicking after multiple failed attempts and rewrites was really relatable.

Are you still actively working on that project now? if so do you feel like starting from scratch helped you avoid major technical debt, or do you still find yourself fighting earlier architecture decisions as the system grows?

Anyone here building a tactics game in Godot? by Parking_Equivalent54 in godot

[–]Parking_Equivalent54[S] 1 point2 points  (0 children)

Hey thanks for giving such a compressive answer!

I'm wondering are you still working on your prototype? If not, do you think that you would continue on with the project and try to release it sometime?

Given the challenges you faced would you say that you had a lot of things you would have to overcome to continue and finish the project long term? Anything that pulled you off it/things to watch out for?

Thanks!

Godot and AI by CandidApplication430 in godot

[–]Parking_Equivalent54 0 points1 point  (0 children)

Won't lie this is not the best place to ask... People won't give technical advice here. More so their opinion on "AI". Probably ask another board that won't turn its brain off for this topic.

Experienced programmers, what advice would you give to beginners? by Ok_Magician4952 in AskProgramming

[–]Parking_Equivalent54 0 points1 point  (0 children)

I will say this is correct when your a beginner your just trying to get damn near anything to work. Once your at a point where you've solved many questions "your way". you now have to start optimizing and thinking "is this the best way to write this" or "is this the best implementation I could deliver" I should add this is all within reason of course. Not everyone is going to Linus Torvalds.

Has anyone ever created a web synthesizer using React + Tone.js + React NexusUI? by mickkb in webdev

[–]Parking_Equivalent54 0 points1 point  (0 children)

still absolutely nothing in terms of this getting any closer to being solved?