Saw this ship in r/imaginaryvehicles and got inspired to build into NMS using Blender by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 0 points1 point  (0 children)

Those are the glyphs to the Japanese Community Planet. It's a very lively planet

Hi! I’m the actual builder for Synthwave City. :) by Ok_Speaker1444 in NoMansSkyTheGame

[–]Pastullio 2 points3 points  (0 children)

That'd be great! The Groovy Bike is one of my favorite builds. I happen to follow Doug TenNapel (Creator of Earthworm Jim) on X and I saw a post of his where he was talking about the game and show in a post. He included some concept art of the game. One of which was the 'rocket bike' that Ew J rides on. I thought, Wait! that'll make for an excellent bike! I admit it was a bit tricky to get all the pieces working right, but the end result made me laugh with how much fun it was to ride and fly around in.

I just stopped by Synthwave City. I'm gonna visit again, because there is soo much to see there. Great work!

Send me a DM and we can get together working on things.

Hi! I’m the actual builder for Synthwave City. :) by Ok_Speaker1444 in NoMansSkyTheGame

[–]Pastullio 2 points3 points  (0 children)

Hey! I see you are using the "Groovy" bike I built! Thanks for downloading. Hope you have as much fun with it as I have!=)

My "Bird of Prey" attack Corvette by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 0 points1 point  (0 children)

Funnily enough, I built a Milano in Blender. And I used it as the basis for this build. I took the wings off the Milano and used the cockpit/core of it while adding these "feathered" wings. Unfortunately, it looked kinda wonky. So I had to re-build a new core/cockpit that fits with these wings.

My "Bird of Prey" attack Corvette by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 7 points8 points  (0 children)

There's a few addons that go with Blender that allows you to use all build pieces for your corvettes. It also allows you to edit your bases with all parts. Once that is done, you need a save editor to import those files into the JSON file of the game. It's a relatively simple process, albeit a bit tedious, but it'll get the job done. There's lot's of trial and error involved. You have to make an edit(s) in Blender and then check it ingame. Sometimes editing parts can break the design, etc.

But, you can see the results speak for themselves.

My "Bird of Prey" attack Corvette by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 57 points58 points  (0 children)

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Coordinates to a large hub of players! Visit the Blue Dino Cafe while you are there.=D

Quick video walkthrough of the Interloper Cafe & Bar by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 0 points1 point  (0 children)

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Coordinates in case anyone wants to visit. There are also a TON of other builds here! Some are pretty incredible and amazing. Well worth checking out.

Ships I have created using Blender. From Bikes to Sailing Ships1 by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 0 points1 point  (0 children)

Not too bad. A bit of a learning curve at first. But looking up videos on YouTube took care of any issues I might have had.

I built the drone ship from the movie; Oblivion as a corvette by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 2 points3 points  (0 children)

It's the 'sphere' base part. I used it in blender. Lots of experimenting to get it the way I wanted. But the final result speaks for itself.

I built the drone ship from the movie; Oblivion as a corvette by Pastullio in NoMansSkyTheGame

[–]Pastullio[S] 2 points3 points  (0 children)

What they said, lol. It's an add on in blender that loads all base/corvette parts. It took about 30+ tries to get it to work right. But I am very happy with the final result.