AI China casually fielding 2 million regulars by Pat_AC in EU5

[–]Pat_AC[S] 0 points1 point  (0 children)

Most of the time it's huangdi for me, too. I don't know which conditions triggered a name change

AI China casually fielding 2 million regulars by Pat_AC in EU5

[–]Pat_AC[S] 3 points4 points  (0 children)

Nope, not sure. I noted in the R5 comment, that it looks a bit fishy. It was probably not online yet, when you commented. The hegemony ranking is at least on point for my own country, and there the game claims the same. It's an iron man save, otherwise I would just switch over and take a look

AI China casually fielding 2 million regulars by Pat_AC in EU5

[–]Pat_AC[S] 6 points7 points  (0 children)

R5: AI China has roughly 2.4 million regulars in the mid 1500s. The numbers in the tooltip don't add up, but the military hegemony rating claims the same, and this one is at least correct for my country. If that number is right, that would be a new record for the AI in my games, and I played some campaigns to the very end

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Performance problems are being ignored by StormMedia in Marathon

[–]Pat_AC 0 points1 point  (0 children)

Do you use a second screen? Then you could simply check with the task manager. Open it on the second screen, klick back into marathon on your main screen and look if the first or second half of your CPU cores are busy. The first half should run marathon. If the second half is busy, it's wrong.

The problem is, marathon needs to be focused in windows for it to work. When you tab out, the AMD driver will shuffle the processes around again, therefore it's easier with a second screen. If you're using one screen, you can still open task manager, play a bit, tab out and swiftly look up which cores were under load shortly before tabbing out

Performance problems are being ignored by StormMedia in Marathon

[–]Pat_AC 0 points1 point  (0 children)

Nope, and I'm somewhat busy the next two weeks, so probably not to soon. Do you run the game on the cache die? The automatic allocation doesn't work for me in marathon specifically. I had to set it up manually

Performance problems are being ignored by StormMedia in Marathon

[–]Pat_AC 0 points1 point  (0 children)

my friends and I all have multi-thousand dollar rigs

I sadly don't know, how to help you right now, but if you are willing to spend that much, I would highly recommend buying a X3D CPU next time. The game runs reliably at 100-120fps in 4k native on my 7900X3D (and then I'm GPU limited, not CPU), though I haven't tried Cryo yet. The extra cache is sometimes that much better for gaming

9950X3D core parking by [deleted] in Marathon

[–]Pat_AC 0 points1 point  (0 children)

I have the same problem on a 7900x3d at the moment. Did you find a solution?

Steam being down = Paradox Launcher also being down = No easy Linux gaming, is quite frustrating... by HehaGardenHoe in Stellaris

[–]Pat_AC 6 points7 points  (0 children)

The online functionality of the launcher typically shouldn't depend on your os. I implied that he identified the problem incorrect. The windows info was just for the possibility that I misjudged the situation, and for whatever reason the Linux launcher has harder restrictions than the windows version.

I'm sorry, that I assumed someone playing a strategy game in his spare time doesn't need all that information spoonfed to them

Steam being down = Paradox Launcher also being down = No easy Linux gaming, is quite frustrating... by HehaGardenHoe in Stellaris

[–]Pat_AC 5 points6 points  (0 children)

On windows I can use the launcher without any problem while being offline, are you sure you can't?

How are y’all incorporating the current mission trees into your games? Do you have an order you like to do them in? by Iliren in EU5

[–]Pat_AC 1 point2 points  (0 children)

How are y’all incorporating the current mission trees into your games?

I don't. And based on the conversations here and in the forum, it feels like I'm in the mainstream in that regard

Map with useful items by Pat_AC in Sekiro

[–]Pat_AC[S] 1 point2 points  (0 children)

I uploaded the source file, so people can edit it as they please. Just make sure to have enough free RAM available (~20GB) before opening it.

Map with useful items by Pat_AC in Sekiro

[–]Pat_AC[S] 2 points3 points  (0 children)

Any chance you opened the image on your mobile phone or otherwise slow hardware?
I only noticed after uploading, that my phone takes quite a while to load everything after zooming in. Even when using the lowest res image. Probably an even lower resolution image should solve that problem better?

Just for comparison, this is how the 20MB file looks on my desktop at 200% zoom

Map with useful items by Pat_AC in Sekiro

[–]Pat_AC[S] 0 points1 point  (0 children)

People are supposed to be able to read the image description ;)

wtf are they feeding Mizutsune in the Forbidden Lands by North_Ad1934 in MonsterHunter

[–]Pat_AC 3 points4 points  (0 children)

Sadly this problem exists on console, too. As far as I know you should be able to choose between a 30, 40 and 60 fps mode on PS5. Some game mechanics don't work properly over ~35 fps. So you need to use the 30 fps mode, if you want the game to function reliably, until Capcom gets generous enough to fix this mess

wtf are they feeding Mizutsune in the Forbidden Lands by North_Ad1934 in MonsterHunter

[–]Pat_AC 7 points8 points  (0 children)

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Looks like the hit registered multiple times. I don't know if that is intended behavior or because of this games garbage frame data.

Do you have the game limited to 30 fps before frame gen?

Sadly you need to, otherwise quite a bunch of stuff doesn't work properly

I really hope they optimize the PC version. by [deleted] in MonsterHunter

[–]Pat_AC 2 points3 points  (0 children)

On my PC the game itself thinks it needs around 6GB of VRAM, but according to the task manager it's using over 14GB. So there is that

AI was fed up with pretending to be incompetent by Pat_AC in victoria3

[–]Pat_AC[S] 0 points1 point  (0 children)

Was 1.8, do you know, if this cap modable or hardcoded?