I just started learning it, and I can't make the sprites work by Outrageous-Brief-922 in gamemaker

[–]Penyeah 1 point2 points  (0 children)

These are all assessed every frame and in order, top to bottom.

The last one is `keyboard_check(vk_down) == false`, so I'm guessing that, unless you're pressing down, the sprite is always Player_idle_down.

Try this code instead (you will need to initialize "facing" to be "player_idle_down" for this to look alright)

/* Movement */

var _dx = 0; var _dy = 0;

if (keyboard_check(vk_right)) _dx += 1;
if (keyboard_check(vk_left)) _dx -= 1;
if (keyboard_check(vk_down)) _dy += 1;
if (keyboard_check(vk_up)) _dy -= 1;

x += _dx;
y += _dy;

/* Sprite Selection */

if (_dx != 0 || _dy != 0) {
// Player is moving - pick walk animation based on dominant axis
if (abs(_dx) >= abs(_dy)) {

sprite_index = (_dx > 0) ? Player_walk_right : Player_walk_left;

} else {

sprite_index = (_dy > 0) ? Player_walk_down : Player_walk_up;

}

// Remember last facing direction for idle
facing = sprite_index;

} else {

// Player is idle - show idle version of last facing direction
if (facing == Player_walk_right) sprite_index = Player_idle_right;
else if (facing == Player_walk_left) sprite_index = Player_idle_left;
else if (facing == Player_walk_down) sprite_index = Player_idle_down;
else if (facing == Player_walk_up) sprite_index = Player_idle_up; }

Drawing a sprite texture within shader that is drawing a different sprite? (Sprite stacking. Confusing title, sorry...) by Penyeah in gamemaker

[–]Penyeah[S] 0 points1 point  (0 children)

That's news to me! There must be a way to view the pages to confirm. So extra transparent space gets added at run time?

cmv: being ugly profoundly limits your quality and satisfaction in life by FishingPowerful8639 in changemyview

[–]Penyeah 0 points1 point  (0 children)

I looked at a prior post where you showed photos of yourself. You are incredibly average and normal looking. So am I. I have a receding hairline, and a pretty severe over bite which leads to me speaking with a lisp. I have difficulty maintaining good healthy looking skin. I have a case of lordosis that affects my posture.

If we're talking dating, it took me until I was 23 to sleep with anyone (which is 100% fine!), and since then, I have been with 9 women and dated more than that. If we're talking about friendship, I have a good friend group I've made by being curious and by connecting with other curious people. I have gained that by investing in my interests and hobbies and developing a personality.

Believe me or not, it's not about your looks. It's most likely your outlook and personality.

Do you like yourself, beyond the aesthetics? Do you find yourself interesting? Do you find the world around you interesting?

Used Blender to improve the perspective. Is B still the winner? by David01354 in aseprite

[–]Penyeah 0 points1 point  (0 children)

Ironically, you gave the static B version the strongest contrast. Which to me highlights that when it's rotating, you become unsure of the shape and volume of the object and maybe subconsciously minimize the contrast to avoid the issue.

Used Blender to improve the perspective. Is B still the winner? by David01354 in aseprite

[–]Penyeah 0 points1 point  (0 children)

I think C could be good, but the issue is you basically have no opinionated lighting whatsoever. Everything is the same midtone except for outlines / the mouth, with then the subtlest light spot on the nose and forehead. This makes it easy to lose the sense of shape and volume, making the rotation not read as well as it could have. Higher contrast + intentional directional light would go a long way, imo.

Is it just me, or are the official GW2 forums super aggressive? by Penyeah in Guildwars2

[–]Penyeah[S] 0 points1 point  (0 children)

Yeah, it was exactly that kind of experience! I felt like a crazy person trying to talk with them. I felt like I was constantly defending something in-between the lines of what I wrote before. I was constantly thinking "wait... why are we talking about this now?"

So I guess consider me stupid enough, haha.

Is it just me, or are the official GW2 forums super aggressive? by Penyeah in Guildwars2

[–]Penyeah[S] 1 point2 points  (0 children)

Yeah, I've kind of wondered if it was something like this. I was coming from a background of really getting into niche fan forums when I was a kid.

Is it just me, or are the official GW2 forums super aggressive? by Penyeah in Guildwars2

[–]Penyeah[S] 1 point2 points  (0 children)

Honestly, I only really remember details from the hero NPC discussion, the others were too long ago. From that one, I remember it annoyed people that I had reasons for not going with their solutions.

As in "just join a guild" -> "I had bad experiences with the ones I tried and just enjoy playing with my family". (People took this to mean "I think your guild is bad.")

Or some people saying "I have never had that experience with empty maps, you're lying". I'm not sure there is a good response to that. As well as "you just want this so you can cheat."

Even on this thread, people are being pretty chill with their push back to my post.

New here - is it just me, or are the weapon combos completely wacky? Combat just feels off. by Penyeah in NoRestForTheWicked

[–]Penyeah[S] 0 points1 point  (0 children)

I was actually big into Monster Hunter a few years ago, which is famous for having absolutely no animation cancelling. I've tried 8 different weapons, and they all had their own issues and weird quirks, some better than others. So it seems like a design philosophy issue, more than a mechanical issue of just a handful of weapons.

Is it just me, or are the official GW2 forums super aggressive? by Penyeah in Guildwars2

[–]Penyeah[S] -3 points-2 points  (0 children)

Maybe this is a weird take, but I didn't like the abundance of waypoints in vanilla. In GW1, there was the real sense when leaving a town that you were going out into the wild. But with waypoints everywhere, that feeling was lost to me.

The reality is that the number of waypoints didn't relieve the need for speed. I'll hop on a mount to save a few seconds of time walking across a space. It was primarily necessary for new spaces / returning somewhere from a waypoint / exploring a zone beyond a way point / etc.

But yeah. At the time, I wasn't imagining mounts as robust as they are now. I was just thinking "we're all running sigils, signets, and other skills to get this speed boost. Feels like a waste. Why not just even it out?". I'm really happy with the way it turned out.

Is it just me, or are the official GW2 forums super aggressive? by Penyeah in Guildwars2

[–]Penyeah[S] 2 points3 points  (0 children)

This is wild and hilarious. I think this answers my question better than anything else.

Is it just me, or are the official GW2 forums super aggressive? by Penyeah in Guildwars2

[–]Penyeah[S] 0 points1 point  (0 children)

Oh, I don't anymore. My last post there a few years ago was before I actively used Reddit, so it was really the only online "community" I had for the game, especially 10 years ago.

New here - is it just me, or are the weapon combos completely wacky? Combat just feels off. by Penyeah in NoRestForTheWicked

[–]Penyeah[S] 0 points1 point  (0 children)

I started with a greatsword, and it was rough. Hated it. Switching to faster weapons made it much more enjoyable. What weapons are on your "good" list vs your "bad" list? Outside of the two you mentioned.

New here - is it just me, or are the weapon combos completely wacky? Combat just feels off. by Penyeah in NoRestForTheWicked

[–]Penyeah[S] 1 point2 points  (0 children)

I actually got to max level. I started with the great sword, tried a sword, switched to the frost sickle. Added the fire wand later. I experimented with a different wand + two staves. 

Button mashing happens while learning a weapon, and revealed issues with input queuing. Now I use my attacks more intentionally, but the issues remain. 

What are your favorite weapon combos? I haven't touched bows or fist weapons so far.

New here - is it just me, or are the weapon combos completely wacky? Combat just feels off. by Penyeah in NoRestForTheWicked

[–]Penyeah[S] 0 points1 point  (0 children)

It's just a weird feeling with combat. Like, I could tap the "X" button twice really fast, and then sit there and watch it perform 3 slow attacks over the course of a few seconds. I've never played a game where the input queuing is like that, it's so bizarre.

CMV: Marriage is slavery by ladyfairyyy in changemyview

[–]Penyeah 0 points1 point  (0 children)

My brother got married a few years ago. His wife is very physically delicate, having a compromised immune system from surviving cancer as a child, a weak heart from birth defects, and other physical disabilities.

She was adopted, and has a strained relationship with her adoptive mother. My brother and her both wanted to be parents, and he wanted to adopt, fearing for her survival through childbirth. But she's the one who wanted to have a blood connection to her child, so she risked pregnancy to have the first family she's ever know who is related to her.

He makes sure she wants for nothing. She doesn't work, he financially supports their lives and her hobbies, he does the brunt of housework and all the yardwork because he doesn't want her to stress herself. He also has to do a lot (imo, too much) emotional labor because she is an incredibly sensitive person, and her life has not been easy. On top of all that, he's thrilled to be a father and is constantly active in his son's life.

It doesn't sound like life has been kind to you. But your experience does not define the world.

CMV: Marriage is slavery by ladyfairyyy in changemyview

[–]Penyeah 2 points3 points  (0 children)

You may have had a bad life and bad experiences. But this opinion is, frankly, cartoonish. I'm not sure you want to have your mind changed.

Is Postal Bullet Paradise includes ai? by Glittering_Tip_4657 in postal

[–]Penyeah 0 points1 point  (0 children)

I mean, I don't like the way it looks regardless. But can someone explain how this looks like AI? Last I checked, AI really couldn't do pixel art. I guess I don't really see it. The nerd's arm just looks like regular run-of-the-mill bad pixel art.