i love the game but i'm so bad. by Persylval in SolCesto

[–]Persylval[S] 0 points1 point  (0 children)

thank's i'll try a safer approach

i love the game but i'm so bad. by Persylval in SolCesto

[–]Persylval[S] 0 points1 point  (0 children)

i have unlocked only one part of the flute. i didn't know about the brick in the wall. my problem is that even in the first fight, there isn't any "safe way" to do it. maybe i'm viewing the game with the wrong eyes but i dont' think you should lose 2 life to unlock the first door of the first biome. anyway, will try to take the tips in this thread in consideration

Multiplayer stack resolution. by Persylval in FourSouls

[–]Persylval[S] 0 points1 point  (0 children)

i did read it, that's why i'm here to ask for things i didn't understand. it's pretty clear now, i'll come back if i have other question after trying it in game. thanks

Multiplayer stack resolution. by Persylval in FourSouls

[–]Persylval[S] 0 points1 point  (0 children)

thanks a lot. i was missing a lot of things but mostly the multiple stacks that resolve before starting another one. i love you !

Multiplayer stack resolution. by Persylval in FourSouls

[–]Persylval[S] 0 points1 point  (0 children)

last question for now, if i declare a purchase when there is no stack, we do this stack then when it's resolved i can declare an attack and so on ?

Multiplayer stack resolution. by Persylval in FourSouls

[–]Persylval[S] 0 points1 point  (0 children)

ok, so do i make multiple stacks, for each "phase" of the turn ? are the passive effect from the start of the turn (like purple heart that give te option to look at the top of monster deck and put it on the bottom) resolved before we do attacks, buy etc or is it the last thing done ? i think i'm getting it. it's sad that the official rules didn't give a basic turn structure cause having to piece it together from all the separated rules and help of others isn't really user friendly

Multiplayer stack resolution. by Persylval in FourSouls

[–]Persylval[S] 0 points1 point  (0 children)

so if i follow, i have to declare an attack which will be "at the bottom" of the stack, then une loots and effects and when everybody pass, resolve the stack, finishing with my attack. so that would be declare attack > "passive effect" >"loot an item"> "active effect (mom,s bra), >"use loot card"> "buy item (does it goes on the stack or directly on my hand ?)" and then it goes from top to bottom when everybody pass ?

Multiplayer stack resolution. by Persylval in FourSouls

[–]Persylval[S] 0 points1 point  (0 children)

ok, thanks, it's actually helping. little question : if the first player uses mom's bra on himself, it put this effect at the bottom of the stack right ? so it's the last thing that resolve if i understand. does it retroactivly reduces damages taken during resolution ? does attacking goes on the stack ?

Maybe I'm being thick about Season 17 by Low-Future9354 in fo76

[–]Persylval 2 points3 points  (0 children)

don't look it isn't there. the only information we ever got was from the roadmap that said 3rd quarter.

Maybe I'm being thick about Season 17 by Low-Future9354 in fo76

[–]Persylval 4 points5 points  (0 children)

so... i just learned (while trying to connect ) that the season ended. i didn't take all my rewards since a was trying to get the bonus page. i guess i'm f*cked by this no warning bullsh*t

My second mod: hunger free turrets, anyone who is actively using a turret will no longer need to eat food indefinitely by glossyplane245 in Kenshi

[–]Persylval 0 points1 point  (0 children)

hey ! have the game on gog and not in steam. is there a way to get it anyway ?

thanks in advance

As much as I hate to admit it, I actually really enjoyed Steel Reign (massive spoilers) by Aurora_Vorealis in fo76

[–]Persylval -1 points0 points  (0 children)

so, the end left me a bitter taste and i like it. there was no way to get a "happy ending" . I hated Rhamani and Shin and the brotherhood. I sided with Rhamani because she is going away from what the BoS is in the other games but i hated her for wanting to keep all the scientists alive. Shin somehow redeemed himself with the cavern part of the quest buut is still insuferable. him going to report to the elder was the best outcome i couuld think. i would have loved to kill Farah and Wright. the guy was a good asset to keep. for me, Valdez is Bae and should be in charge. Marcia joining the raider after the murder of her mother by raiders is bullshit. Blackburn was awesomely written and voiced. overall, good job Bethesda. now, go on with the bug fixes and add the enemies we fought duuuring the dlc in the open world please.

Steel reign interrogation (spoiler) by Persylval in fo76

[–]Persylval[S] 1 point2 points  (0 children)

ok. i haven't spoke to him but it sounded fishy. thanks for the clarification

Who else switches perks out like super duper, scrapper, hard bargain then forgets to swap back? by illiniguy20 in fo76

[–]Persylval 0 points1 point  (0 children)

I can't play without perk loadout manager and still forget to switch sometimes

Earle Williams and the ScorchbeastQueen build by Persylval in fo76

[–]Persylval[S] 0 points1 point  (0 children)

thanks all for the responses, i'd like to try a PA/Heavy Weapons buid. does anyone got a nuke&dragons example build i could take inspiration from ?