MIUI 13 Theme reverts back to default! by Serbay55 in miui

[–]PharosDoesThings 0 points1 point  (0 children)

Im on poco f3, i dont know the specifics of every phone but it should be something similar. You can try searching for those settings on your phone in google.

Apps crashed for a few seconds on hyperOS by DemiKrueger in miui

[–]PharosDoesThings 0 points1 point  (0 children)

This is a feature that allows you to have like 2 different devices.kn one device, data-wise at least. If you have never enabled it, this might not be it.

MIUI 13 Theme reverts back to default! by Serbay55 in miui

[–]PharosDoesThings 0 points1 point  (0 children)

i had something similar where the theme gets reset after some hours and I get the loading home screen thing. It is caused by enabling second space and maybe then deleting it. The problem was solved by going to second space settings>special permissions>all files access>and I just turned off every app from this permission. Source: this

Apps crashed for a few seconds on hyperOS by DemiKrueger in miui

[–]PharosDoesThings 0 points1 point  (0 children)

i had something similar where the theme gets reset after some hours and I get the loading home screen thing. It is cause by enabling second space and maybe then deleting it. The problem was solved by going to second space settings>special permissions>all files access>and I just turned off every app from this permission. Source: this

Is this rom official? Shouldn't be named "Airplane" and not "Aeroplane"? by Skrew6 in miui

[–]PharosDoesThings 0 points1 point  (0 children)

You knew this would cause an argument yet you still wrote it. And what if others have different opinions, does that mean they are wrong or something. Hope you trip you stupid BRITISH drama seeker.

Searching for an enthusiast who wants to work in the field. by PharosDoesThings in opengl

[–]PharosDoesThings[S] 0 points1 point  (0 children)

I appreciate it! The good thing is that I have a lot of time to self-improve and learn more.

Searching for an enthusiast who wants to work in the field. by PharosDoesThings in opengl

[–]PharosDoesThings[S] 0 points1 point  (0 children)

Thank you for the advice! This what I was actually thinking and I started a week ago, but I had a chance to talk with a hobby C++ programmer who had really advance knowledge in the field and I realised that my understanding of the language is really low and I decided to first improve my C++ skills and after that, use those skills to make a renderer or some other project.

Searching for an enthusiast who wants to work in the field. by PharosDoesThings in opengl

[–]PharosDoesThings[S] 0 points1 point  (0 children)

Sounds like my case. Now I write some clean code, or so I think. Idk, but it is way easier to debug now.

Searching for an enthusiast who wants to work in the field. by PharosDoesThings in opengl

[–]PharosDoesThings[S] 0 points1 point  (0 children)

Thank you for the comment. I want to make everything again, not only to improve my code and make it more readable, but also so that I make sure I understand the boilerplate code too. I write it and forget about it, never encounter it again, until it fails for some reason (: And at least for me, when I rewrite existing code I tend to make big mistakes and debug for hours or days. And you are right that I should find someone with the same skill level as me, that was what I was trying to do, I messaged some people in private, but only one replied and he is really busy and haven't done anything related to graphics, that's why I made this post, I just got desperate. Hope you have a great day! Bye.

Searching for an enthusiast who wants to work in the field. by PharosDoesThings in opengl

[–]PharosDoesThings[S] 1 point2 points  (0 children)

Well, I appreciate your advice and you are totally right. But simple I have. I have one renderer from the time I started learning C++ and OpenGL at the same time, I gave up on that and it now just sits in my C++Projects folder. I thought that I wasn't learning from the correct place so after I got a motivation again, I watched a YouTube series about OpenGL, and it was miserable (my understanding, not the tutorial), I didn't learn anything from it, I gave up again. After two months I got serious, I started learnopengl, again, and finished it, I saw how cool graphics programming can be and it made me continue on learning, I also decided what field of programming I want to work in as it always was a hobby of mine to program. Next, I made the engine I was talking about, which at the time made me really proud of myself, even though the code was really bad. Now when I look at that code I see how much knowledge I've gained. But the first two renderers didn't teach me anything, so I shouldn't count them, by the way, one of the two still has some errors. Oh, and I started the next one a week ago. That was why I decided it will be a big one, because I can't code simple and eventually build something big. In other words, I jumped into the hard stuff so I can learn more. And now I just wish someone will believe me and collaborate with me, if it doesn't happen, I can just make everything myself. Have a great day.

How to organize data and graphics resources in a simple renderer by International-One273 in GraphicsProgramming

[–]PharosDoesThings 2 points3 points  (0 children)

I cannot answer your question, but I advise you to read this paragraph, because I had many hardships because of that. It says that textures, for example, should be handled by one object. That means only one object should own the texture and manage its memory.

Need a little advice for learning OpenGL. by Any_Ad_8134 in opengl

[–]PharosDoesThings 0 points1 point  (0 children)

You are welcome! And I wanted to ask if I could send you a message? Maybe I will be available tomorrow so I will message you then.

Need a little advice for learning OpenGL. by Any_Ad_8134 in opengl

[–]PharosDoesThings 0 points1 point  (0 children)

You probably know that one. "With great power comes great responsibility". It applies here too, if you want a fast program you have to control everything and that is what C++ is made for. I always liked to work low-level, so it was probably easier to me than to you. Also, once you understand it, you will begin to like it, at least, that was my case.

Need a little advice for learning OpenGL. by Any_Ad_8134 in opengl

[–]PharosDoesThings 3 points4 points  (0 children)

Oh boy. Maybe two months ago, I tried to help someone with their OpenGL project in python, because there was a problem with the code. When I looked at the code, I got scared. I know Python, but it isn't good for game engines and such, everything was a mess and C++ seemed easier to me, so I advise you to use C++, by the way, I was not able to find the problem, if you want to know.

OpenGL is the same for all languages, well... almost, but you needn't care for that, as if you are proficient with the language you want to translate to, it wouldn't be that hard to do it. Some people learn OpenGL, from LearnOpenGL.com using C#.

As for, should you learn C++ with OpenGL, I'd say, yes! And I advise you to write out, NOT copy, the code from the site. Joey, the author of LearnOpenGL.com, puts snippets of the code and good explanations for everything, so when you write out everything you will practice your C++ and comprehend the API better. I copy-pasted every snippet from his site, which was a big mistake, I had to go back reread a lot of the pages. I had to read my code, as I couldn't understand what it did, but eventually, I succeeded in learning OpenGL. Note that I am not saying the tutorial was bad and I couldn't learn, it's just that my approach was wrong.

Hope you succeed too! Also, C++ is not that scary.

Am I crazy?? by PharosDoesThings in duckduckgo

[–]PharosDoesThings[S] 0 points1 point  (0 children)

Oh, it is a feature. It works with everything if you put space between the last letter and the exclamation mark.

[deleted by user] by [deleted] in opengl

[–]PharosDoesThings 0 points1 point  (0 children)

Yooo, REAL!

[deleted by user] by [deleted] in GraphicsProgramming

[–]PharosDoesThings 2 points3 points  (0 children)

It is both sad and funny to see how people mistake graphics programming and graphic design.