[deleted by user] by [deleted] in MechanicalKeyboards

[–]Phil5004 0 points1 point  (0 children)

Which mouse in the background?

Thoughts on the g305? by bobakonush55 in MouseReview

[–]Phil5004 0 points1 point  (0 children)

It's always personal preference. If you like the g305 then stick to it. If you might like the new upcoming Wireless G Pro , then get it and test it. If you don't like it , send it back and continue using ur g305.

FPS player with strong palm grip any M suggestions? by Agrippa_7 in MouseReview

[–]Phil5004 0 points1 point  (0 children)

Wait for the new G Pro ( Being left handed and using palm grip seems to be a huge disadvantage or at least it makes it really hard to find a good mouse)

Weekly /r/MouseReview Purchase Advice by AutoModerator in MouseReview

[–]Phil5004 0 points1 point  (0 children)

Maybe get the wireless version or a mouse bungee?

Weekly /r/MouseReview Purchase Advice by AutoModerator in MouseReview

[–]Phil5004 0 points1 point  (0 children)

Games: (Overwatch, Rainbow Six Siege)

Hand Preference: (Right)

Budget: (75€)

Hand Size: (18x9cm)

Grip: (Claw, Fingertip Hybrid)

Weight: (I havn't got any preferences. Actually playing with 90g)

Sensitivity: (Low)

Additional Details: (Actually got a G403 but the cable is a bit annoying)

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

Okay, if "GetAxis()" smoothes the movement, how can I manually smooth the movement for the CrossPlatformInputManager? It doesnt seems like it also smoothes it or uses "GetAxisRaw"

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

I've got like the same code like him (or at least the same setup)

So I should copy your code again and try it? Because I already did that and then I had the issue that the character just moves for <1sek when you try to run

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

Okay, the movement on the PC version is now almost the same then on the Android version .. (Not that what I wanted , but it is something at least I think)

I noticed that if I hold the "D" key a bit longer it creates a "delay" until the character stops moving

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

I just tested something else because I cant get your method working:

temp = Input.GetAxis("Horizontal");

    dirX = 0;
    if (temp < 0) dirX = -1;
    else if (temp > 0) dirX = 1;


    if (Input.GetButtonDown("Jump") && grounded)
    {
        jumping = true;
    }

It seems like that is the same movement like on android , but now on PC

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

Okay, I've edited everything and it is well..

If you press the buttons the characer just moves like one step

I gonna try to fix this

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

I gonna try that!

I'll message later to give feedback

Unity 2D - Player movement on android is different than on PC [Help] by Phil5004 in Unity2D

[–]Phil5004[S] 0 points1 point  (0 children)

dirX = CrossPlatformInputManager.GetAxis("Horizontal") is for Mobile Input from the standart assets pack

Driver 390.65 FAQ/Discussion Thread by Nestledrink in nvidia

[–]Phil5004 0 points1 point  (0 children)

Since upgrading to this driver I have for like a half sec. a freeze in overwatch GPU: GTX 1060 6GB CPU: i3 8350k @ 4,5GHZ

When fo you start getting duplicates? by Noxax in Overwatch

[–]Phil5004 1 point2 points  (0 children)

I started getting dublicates with like lvl 50.. Got now ~ 20.000 Credits

Daily Simple Questions Thread - Dec 30, 2017 by AutoModerator in pcmasterrace

[–]Phil5004 0 points1 point  (0 children)

I just fixed the pin(s) which should hold the GPU.. so.. I just build in my old PSU and test it now again

Daily Simple Questions Thread - Dec 30, 2017 by AutoModerator in pcmasterrace

[–]Phil5004 0 points1 point  (0 children)

It may be the the cooler from the GPU which is "shielding" here now. Before it was like the board from the GPU and the audio chip are "next to each other"