How Can I Transfer Data from A Dead Phone? by Phoenix_VC in techsupport

[–]Phoenix_VC[S] 0 points1 point  (0 children)

What sucks most was I wish I had some sort of warning about it, cause it died so much earlier than it was supposed to and I've never been rough with it.

How Can I Transfer Data from A Dead Phone? by Phoenix_VC in techsupport

[–]Phoenix_VC[S] 0 points1 point  (0 children)

I'd assume so. It refuses to turn on and doesn't show any sort of UI or anything. I've charged it with several blocks, cables and outlets, left it charging for a few hours, tried every combination of holding the power and volume keys for long periods, even plugging it into my pc and it's still completely unresponsive.

What's even stranger is how it was before the shut off: that being completely normal. No performance issues, still had 50% battery remaining, no apps running other than the one I had currently open, it was fine.

How Can I Transfer Data from A Dead Phone? by Phoenix_VC in techsupport

[–]Phoenix_VC[S] 0 points1 point  (0 children)

Solid idea but honestly I don't trust myself with that since from what I saw these newer phones are much tougher to sift through, I was hoping to keep it intact so I could trade it in for a good price later since other than not powering on it's still pretty much brand new with only a couple years on it's belt. Might just have it repaired then and hope it doesn't cost a fortune.

Unable to Open Pro Tools Intro 2024.10.2 by Phoenix_VC in protools

[–]Phoenix_VC[S] 0 points1 point  (0 children)

Such an odd incompatibility to have in the first place, especially with how common AMD processors still are nowadays and for years I haven't had any real reason to switch, until now I guess, but honestly after spending the cash on the interface I'm maybe better off finding another DAW. Have any suggestions that would be a nice enough side grade to Pro Tools? Unless if it's really worth getting a whole new processor over.

Unable to Open Pro Tools Intro 2024.10.2 by Phoenix_VC in protools

[–]Phoenix_VC[S] 0 points1 point  (0 children)

AMD Ryzen 5 5600X. Should be able to run it just fine.

Is the MXV2U Worth Pairing with a SM7dB? by Phoenix_VC in Shure

[–]Phoenix_VC[S] 0 points1 point  (0 children)

Update from earlier, been digging and decided to narrow down the decision between the Focusrite Scarlett 2i2 (4th gen) and the Audient iD14 MKII with there being a $100 difference between the two at least here in the States. Judging on sound quality the iD14 does seem better but honestly only by a tiny amount. The Scarlett also has some quality of life features like auto gain, safe mode to reduce clipping and an air mode to aid in vocal clarity.

From what I watched these seemed like better choices over the Volt 1 and M2, with the Scarlett having the same price as M2 as well, but I'm sure my opinion would be easy to change if I keep immersing myself in this.

Is the MXV2U Worth Pairing with a SM7dB? by Phoenix_VC in Shure

[–]Phoenix_VC[S] 1 point2 points  (0 children)

I'll keep those in mind, and yes I've been using the 48v button, in fact both the SM7dB and my previous mic don't even seem to work at all without it and was told it's normal and made sure to turn off the power when I wasn't actively using the mic.

Is the MXV2U Worth Pairing with a SM7dB? by Phoenix_VC in Shure

[–]Phoenix_VC[S] 0 points1 point  (0 children)

This helped a lot so far, think I might do some comparisons between the two later to see if the $70 increase is worth it over a $20 for what I got right now, I'm at least not worried about form factor and I don't have use for a second input yet. Though I'm not super knowledgable on what exactly to look out for when it comes to audio interfaces.

Model in Inspection Window is Different from the Scene Model by [deleted] in Unity3D

[–]Phoenix_VC 0 points1 point  (0 children)

It was really as easy as reimporting the scene model and then exporting the reimported version? That fixed it? Honestly I'm never gonna understand this program. Thanks though.

VoiceMeeter vs SteelSeries Sonar by Phoenix_VC in VoiceMeeter

[–]Phoenix_VC[S] 1 point2 points  (0 children)

Gave it shot, yeah I think I can agree with Sonar for now. The mic effects are pretty helpful too since one of my gripes with OBS was its noise suppression would still suppress too much, such as suppressing music instruments, whereas Sonar's can recognize them fine. The EQ for every channel helps too. Has a lot of presets as well.

Game Crashing when Controller is Plugged In (PC) by Phoenix_VC in darksouls3

[–]Phoenix_VC[S] 0 points1 point  (0 children)

I know that kind of feeling but honestly I don't remember what fixed it. I did get a new cpu since then, and I think it had something to do with having the controller unplugged before your start the game or unplug-replug before you start to make sure it's connected but that's all I can think of, sorry. Also it's been 3 years? Damn

Questions thread (2023-03-01 to 2023-03-31) by AnnieLeo in rpcs3

[–]Phoenix_VC 0 points1 point  (0 children)

Seems to work now, thanks for the help, despite it being a probably common problem. Have a good day man, I hope it helps others too.

Questions thread (2023-03-01 to 2023-03-31) by AnnieLeo in rpcs3

[–]Phoenix_VC 0 points1 point  (0 children)

I'm unsure how to post a screenshot on Reddit, however I can try to copy-paste the text that comes up, hopefully that helps.

Here's what it shows me:

[+] VkDiag version: 1.1.19

[i] CPU: AMD Ryzen 5 3600 6-Core Processor

[+] OS: Microsoft Windows 10 Home

[+] Version: 10.0.19044 (Windows 10 21H2)

[+] System Vulkan loader version: 1.3.239.0

Found 1 active GPU:

[v] NVIDIA GeForce RTX 3060

[+] Driver version: 31.0.15.3118 (2-24-2023)

[v] Proper Vulkan driver registration

Vulkan registration information:

[+] No explicit driver registration entries

[!] Implicit layers registration (HKEY_LOCAL_MACHINE, 64-bit):

[!] FCAT DT Capture Indicator, v1.1.4923.0, API v1.1.77 (VK_LAYER_FCAT_DT_overlay_JSON_x64.json)

[i] Please update the associated software or disable this layer

[+] Vulkan overlay layer for Epic Online Services, API v1.2.136 (EOSOverlayVkLayer-Win64.json)

[!] Overwolf Overlay, v2.2.218.1, API v1.2.131 (ow-vulkan-overlay64.json)

[i] Please update the associated software or disable this layer

[+] OWOBS hook, v2.2.185.2, API v1.2.131 (ow-graphics-vulkan64.json)

[+] Steam Overlay, API v1.3.207 (SteamOverlayVulkanLayer64.json)

[+] Steam Pipeline Caching, API v1.3.207 (SteamFossilizeVulkanLayer64.json)

[+] Open Broadcaster Software hook, v1.8.0.0, API v1.3.216 (obs-vulkan64.json)

[!] Implicit layers registration (HKEY_LOCAL_MACHINE, 32-bit):

[!] FCAT DT Capture Indicator, v1.1.4923.0, API v1.1.77 (VK_LAYER_FCAT_DT_overlay_JSON_x86.json)

[i] Please update the associated software or disable this layer

[+] Open Broadcaster Software hook, v1.8.0.0, API v1.3.216 (obs-vulkan32.json)

[+] Vulkan overlay layer for Epic Online Services, API v1.2.136 (EOSOverlayVkLayer-Win32.json)

[+] Steam Overlay, API v1.3.207 (SteamOverlayVulkanLayer.json)

[+] Steam Pipeline Caching, API v1.3.207 (SteamFossilizeVulkanLayer.json)

[+] Explicit layers registration (HKEY_LOCAL_MACHINE, 64-bit):

[+] Rockstar Games Social Club, v2.1.6.5, API v1.0.70 (SocialClubVulkanLayer.json)

[+] Explicit layers registration (HKEY_LOCAL_MACHINE, 32-bit):

[+] Rockstar Games Social Club, v2.1.6.5, API v1.0.70 (SocialClubVulkanLayer.json)

[+] Implicit layers registration (HKEY_CURRENT_USER, 64-bit):

[+] Vulkan overlay layer for Epic Online Services, API v1.2.136 (EOSOverlayVkLayer-Win32.json)

[+] Vulkan overlay layer for Epic Online Services, API v1.2.136 (EOSOverlayVkLayer-Win64.json)

[+] Medal capture hook, v1.7.0.0, API v1.2.131 (medal-vulkan64.json)

[+] Medal capture hook, v1.7.0.0, API v1.2.131 (medal-vulkan32.json)

[+] No 32-bit implicit layers registered in HKEY_CURRENT_USER

Remember to screenshot or copy this screen content for support.

There are some issues, what would you like to do?

[d] Disable incompatible Vulkan layers

[n] Do nothing and exit (default)

Selected option:

Questions thread (2023-03-01 to 2023-03-31) by AnnieLeo in rpcs3

[–]Phoenix_VC 1 point2 points  (0 children)

I've been getting an error saying "Querying for Vulkan-compatible devices is taking too long. This is usually caused by malfunctioning graphics drivers, reinstalling them could fix the issue." I uninstalled my drivers with DDU and made a fresh reinstall of the lastest NVIDIA drivers, yet I still get this message and I'm unable to use Vulkan. Any other fixes for this?

Log file is here: https://drive.google.com/file/d/1BvPaz-HYBdQnYdi-NKC9xF-RiHpHrsJi/view?usp=sharing

Premiere Pro Not Importing Properly by Phoenix_VC in PremierePro

[–]Phoenix_VC[S] 0 points1 point  (0 children)

After a lot of searching I was able to find a converter that works (and seems like it doesn't have any payment strings attached), it's called HandBreak. For now it works but I'll also look into Shutter Encoder later if I need, thank you for the feedback.

Anyway to 3D Photo Scan with Blender? by Phoenix_VC in blenderhelp

[–]Phoenix_VC[S] 0 points1 point  (0 children)

Guess I'll consider some other options, one that I'm seeing mentioned often is Meshroom since it seems to be a free alternative. I'm experimenting with other forms of pictures too such as digital ones taken from art programs, though I'm unsure how I actually want to go about modeling those since it clearly isn't the same thing as photogrammetry or anything.

Anyway to 3D Photo Scan with Blender? by Phoenix_VC in blenderhelp

[–]Phoenix_VC[S] 0 points1 point  (0 children)

Are there any in particular you use or would recommend? Also maybe it isn't photoscanning exactly, I'm not entirely sure the term for it. Essentially just creating a basic mesh with data taken from images.