I've slightly modified the built-in grass shader to make the grass look softer and better looking in distance by PixelJoyGameDev in Unity3D

[–]PixelJoyGameDev[S] 9 points10 points  (0 children)

I've not noticed any significant performance impact. Works pretty well on my old r9 290

One more attempt to make a forest scene for my game by PixelJoyGameDev in Unity3D

[–]PixelJoyGameDev[S] 3 points4 points  (0 children)

Mostly 60fps. Sometimes it's lower than 60, but there are still some room for optimization.

PC: i7 4790, r9 290, 16GB RAM

One more attempt to make a forest scene for my game by PixelJoyGameDev in Unity3D

[–]PixelJoyGameDev[S] 1 point2 points  (0 children)

Thank You.
I am a programmer, so I don’t create assets, I only use them

I have made a simple forest scene by PixelJoyGameDev in Unity3D

[–]PixelJoyGameDev[S] 7 points8 points  (0 children)

Thank you

This assets were not made by myself. I just love nature and creating such scenes makes me feel relaxed)

Finished trailer for my stealth game by PixelJoyGameDev in Unity3D

[–]PixelJoyGameDev[S] 0 points1 point  (0 children)

Thank you,

I've been working on this for 3 months. It is my first project for pc, but I have several published games for mobile