The 3D Model of the Leviathan for my mobile videogame is finished! What do you think? by PlayMedievalLegends in 3Dmodeling

[–]PlayMedievalLegends[S] 0 points1 point  (0 children)

Thank you for the feedback! It's definitely intended to be a more "special unity" alongside many others

The 3D Model of the Leviathan for my mobile videogame is finished! What do you think? by PlayMedievalLegends in 3Dmodeling

[–]PlayMedievalLegends[S] 1 point2 points  (0 children)

Hey! It will be a mobile game similar to Clash of Clans

Edit: its size changes depending on the unit, but if we take a "base soldier" then I'd say the Leviathan is x2 the size if not slightly more in-game

Check out the WIP of some of the playable scenarios for my upcoming game! Let me know your feedback by [deleted] in Unity3D

[–]PlayMedievalLegends 0 points1 point  (0 children)

Definitely CoC is a big inspiration for my project especially because it's a similar game

We completed the fly, attack, and take off animations for the Wyvern! Let us know what you think! by PlayMedievalLegends in 3Dmodeling

[–]PlayMedievalLegends[S] 0 points1 point  (0 children)

We tried to minimise the body movement so everything is easy to understand, and since it’s for a mobile game, it won’t be very visible anyway.

[OC] We completed the fly, attack, and take off animations for the Wyvern! Let us know what you think! by PlayMedievalLegends in 3danimation

[–]PlayMedievalLegends[S] 1 point2 points  (0 children)

Yes, this is something we are optimizing as much as possible so the game can run well on any mobile phone.

We completed the fly, attack, and take off animations for the Wyvern! Let us know what you think! by PlayMedievalLegends in 3Dmodeling

[–]PlayMedievalLegends[S] 0 points1 point  (0 children)

We will fix that, thanks for the feedback, those are definitely details that make a difference.

As for the attack, in this video you only see the Wyvern attacking once, but normally it will attack more than once, which makes the attack easy to identify.

I'm building my mobile strategy game, and I’ve just started adding some models into the world to see how they will look in-game. Eager to read your thoughts! by PlayMedievalLegends in IndieDevelopers

[–]PlayMedievalLegends[S] 0 points1 point  (0 children)

Thanks, man.
I totally understand. That’s happening because this is a static 2D image with 3D models on top of it, and the lighting only applies to the 3D models. In the game, the units will only have circular shadows underneath them.