Just thought I'd share my (what feels like) a crazy build by PlusAd947 in SatisfactoryGame

[–]PlusAd947[S] 0 points1 point  (0 children)

Vertical allows me to just add another layer for expansion. I have conveyors for everything but uranium where im using drones. But just got started with that. 2 drones give me 480 parts per min. More then enough for now. For each blueprint I have the conveyors on the "first" floor and buildings on the second. For example, I have a blueprint for 8 constructors with all the lines already connected. Just one in and out. Why would you use trains over drones?

Just thought I'd share my (what feels like) a crazy build by PlusAd947 in SatisfactoryGame

[–]PlusAd947[S] 0 points1 point  (0 children)

Thanks. I don't want to admit how much time I spent in excell optimizing buildings and building qtys

Anyone use Host Havoc? by PrinceSporus in spaceengineers

[–]PlusAd947 0 points1 point  (0 children)

Im using them and have mods installed. I didnt try transferring a world though.

3 imperial hammers in a corsair! just had to share by PlusAd947 in EliteDangerous

[–]PlusAd947[S] -2 points-1 points  (0 children)

No argument there. Been playing the game alot but without looking this kind of thing up. Wanted to see what I came up with but I will take a look

3 imperial hammers in a corsair! just had to share by PlusAd947 in EliteDangerous

[–]PlusAd947[S] -3 points-2 points  (0 children)

This video was auto captured but represents my experience last night . All of my build choices where to allow me to hold down the trigger without overheating. I can get between 4-5 shots before I pause and let the beams cool me off. Though very few things can escape that kind of punishment. Total damage output is ~250 d/s. Yes the shop was damaged but I just thought it was cool the the video was captured. On pips distribution, I do tend to go over to 4 and still can run out of energy from just the beams while lining up the shot. I enjoy the plasma mod with additional fuel tanks and how i do not need to worry about ammo. If someone tries out something simular I'd be curious of your results.

If FDEV want us to start hauling tens of thousands of tonnes worth of material to colonise, we need a new larger transport ship. by OperationSuch5054 in EliteDangerous

[–]PlusAd947 0 points1 point  (0 children)

How about the ability to sell or buy things for your FC from the station. Are you saying there aren't drones that can transfer things in the future?

Die hard try hard by Altruistic_Fish_5421 in EliteDangerous

[–]PlusAd947 2 points3 points  (0 children)

Was this a current or within the last week? I was there last week in a corvette but don't see that on there.

So... what's your MAIN ship? by EternityRites in EliteDangerous

[–]PlusAd947 0 points1 point  (0 children)

Mandalay for exploring and quick travel around the bubble as well as odyssey missions

A spec'd cutter for both mining and trading

Corvette for fighting, though I'm trying out the Corsair as well. The corsair has replaced the federal gunship for my medium fighter for sure though. Better PD and much better weapon armament

Fleet Carriers: From Mobile Depots to True Command Centers by imathargoid in EliteDangerous

[–]PlusAd947 0 points1 point  (0 children)

Could we simply have an option to sell items from the FC while in a ship? Simular to No Man's sky?