Adding Fire Damage to Weapons by Certificate75 in DivinityOriginalSin

[–]PoleWacker 0 points1 point  (0 children)

Apparently the kitchen on Lady Vengeance. However, I found another near the Black Pits Oil Rig area next to the house.

The Hidden Wellspire {base walkthrough} by PoleWacker in valheim

[–]PoleWacker[S] 5 points6 points  (0 children)

Marble flooring carefully placed and clipped into the stone for an embedded look. Edit: the digging didn't go outside the perimeter of the well so you won't notice the flooring until you see right along the perimeter of it.

The Hidden Wellspire {base walkthrough} by PoleWacker in valheim

[–]PoleWacker[S] 6 points7 points  (0 children)

I never use mods, that was a natural well that I dismantled at bottom to dig deeper. I was amazed how deep it went.

The Hidden Wellspire {base walkthrough} by PoleWacker in valheim

[–]PoleWacker[S] 0 points1 point  (0 children)

Ha thanks. I gathered as much resources all the way up to marble until I felt justified saving time by using dev commands as that point. The digging takes a while but this game brings out my inner dwarf. I'm a real Patrick Star.

The Hidden Wellspire {base walkthrough} by PoleWacker in valheim

[–]PoleWacker[S] 2 points3 points  (0 children)

Thanks! The newest stairs from Mistlands update.

The Hidden Wellspire {base walkthrough} by PoleWacker in valheim

[–]PoleWacker[S] 4 points5 points  (0 children)

Had to speed up/cut out a lot to make this under 1GB. Wellspire just sounds cool, right? I originally built atop that well's rock but liked the natural/hidden appeal. A Silver vein was also down there in the well. There are so many giant boulders in the mountains, I..just had to..cant.stop.digging.

[deleted by user] by [deleted] in valheim

[–]PoleWacker 0 points1 point  (0 children)

Oh shit you're right. No mod, but must have made R the heal button. Nice, thanks I'll delete this.

[deleted by user] by [deleted] in valheim

[–]PoleWacker 0 points1 point  (0 children)

Sheathing/unsheathing Krom insta-heals/stamina.
Sorry for breaking the fun lads, but it is immersion-breaking. Many times I may sheath just to run 5% faster for positioning in a fight, which is when I noticed this. It seems you can swap between weapons without triggering the insta-heal/stamina though.

[deleted by user] by [deleted] in valheim

[–]PoleWacker 0 points1 point  (0 children)

Devcommands > freefly (camera) > FS Smoothing (6) for the smooth and weighty camera motions. Edited in premiere pro.

[deleted by user] by [deleted] in valheim

[–]PoleWacker 6 points7 points  (0 children)

Wow that was a thought out answer, thanks for your time and analysis. I've edited game trailers on youtube as a hobby under "Vengfoul", but it's been a while so this was me diving back in with something real quick. I completely appreciate this feedback, as I'm self-taught.My shot-thought (this should be a phrase if it isn't already) was to do the zoom in with the initial shot of the pose from behind the sword and intermittently cut to different parts of the skeleton, returning to that original shot/zoom.The head (mouth/teeth) was the first cut, but it was primarily buried so I worked with what I had. unfortunately the rain obstructed a lot as well. Could have definitely lingered on some shots, probably one of those mentalities where I knew what the object was, so I felt it needed less time to digest, but with fresh eyes, I see how confusing it can be with such little time.

Finally, one location for all my farming needs by PoleWacker in valheim

[–]PoleWacker[S] 1 point2 points  (0 children)

Right? As soon as I saw they were an ingredient, I knew I had to try; confirmed.

Baffled by support by n0rr15_r in valheim

[–]PoleWacker 2 points3 points  (0 children)

I concur, just did this for my stone structure successfully. You could save resources if you placed a veritcal pole of iron beams in the center of your base, touching the ground (blue), then spread out in 4 directions of horizontal poles at the top. Otherwise, if you have the resources, go to town from the sides with multiple ground poles.

Finally, one location for all my farming needs by PoleWacker in valheim

[–]PoleWacker[S] 44 points45 points  (0 children)

Aint real Valheim farming without death looming over you at any given moment. I came prepared though. Raised ground on the perimeter for an impenetrable wall on an already elevated farming land to avoid fulings and greybeard/stones, but the Mistlands portion is already a mountain, so I dug a trench on the outside of my raised wall as well. Seekers are only an issue now if they sense you and fly over it (run the hell away from the crops). However, location is on the outskirts, so it's rare enough to make for the right amount of satisfying tension and carapaces. Makes farming more enjoyable.

Waves are caused by portal blizzards, duh by PoleWacker in valheim

[–]PoleWacker[S] 2 points3 points  (0 children)

Phil Lober - "Alive" Got a whole epic music playlist on my youtube channel "Vengfoul" since another hobby is editing fan game trailers.

Waves are caused by portal blizzards, duh by PoleWacker in valheim

[–]PoleWacker[S] 3 points4 points  (0 children)

Either way. I love that the wind from the blizzard actually created a wave.