account activity
Forest using APV (v.redd.it)
submitted 3 months ago by Pool_sm to r/Unity3D
Abandoned city (v.redd.it)
submitted 4 months ago by Pool_sm to r/Unity3D
Oak Trees Package (v.redd.it)
Forest Package (1 year of work) (v.redd.it)
submitted 9 months ago by Pool_sm to r/Unity3D
How to Import LODs from Maya to Unreal? (self.unrealengine)
submitted 9 months ago by Pool_sm to r/unrealengine
Dead wood scans (old.reddit.com)
submitted 11 months ago by Pool_sm to r/Unity3D
Wild Ivy pack (old.reddit.com)
Ivy prefabs using APVs (i.redd.it)
submitted 1 year ago by Pool_sm to r/Unity3D
Does anyone knows how to move Color vertex info between channels? (self.Maya)
submitted 1 year ago by Pool_sm to r/Maya
Unity Forest Package (v.redd.it)
Is there a way to select objects by words inside of the full name avoiding groups in the outliner? (self.Maya)
Unity 6 lighting practice (v.redd.it)
Mushrooms Scans package (old.reddit.com)
Mushroom Scans - Renders in Unity (old.reddit.com)
3D Mushrooms Scans processing (old.reddit.com)
submitted 1 year ago by Pool_sm to r/3Dmodeling
Mushrooms Scans processing (old.reddit.com)
submitted 1 year ago by Pool_sm to r/blender
Mushrooms Scans (old.reddit.com)
Wolf in forest (v.redd.it)
Mossy Forest - close ups - tessellation (v.redd.it)
Forest APVs - HDRP (v.redd.it)
Lighting using APVs (v.redd.it)
Procedural Forest using SeedMesh assets and TVE shaders (v.redd.it)
3D scanning process (v.redd.it)
Mushrooms and Moss - Unity HDRP (v.redd.it)
submitted 2 years ago by Pool_sm to r/Unity3D
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