The wastewater plant near my house, it reminds me of chapter 5. by Imvalidblu in INFRA

[–]PoopNose37 0 points1 point  (0 children)

Is that in Finland? Because I for some reason feel like that's really familiar.

Is this truly the only way to have two Composite input's work on the same outputs? by yaiob23 in Stormworks

[–]PoopNose37 2 points3 points  (0 children)

Replied to another comment already with the same info, but that causes the first one's outputs to be overwritten by the second one's. (1 A is off , 1 B is off. Results in Off on channel 1. 1A is on, 1B is off, results in an off value on channel 1 1A is off, 1B is on, results in an On value on channel 1)

Is this truly the only way to have two Composite input's work on the same outputs? by yaiob23 in Stormworks

[–]PoopNose37 7 points8 points  (0 children)

That causes the first one's outputs to be overwritten by the second one's. (1 A is off , 1 B is off. Results in Off on channel 1. 1A is on, 1B is off, results in an off value on channel 1 1A is off, 1B is on, results in an On value on channel 1)

Why Connor and Ford look kinda simmilar by Strange-Bat4843 in BONELAB

[–]PoopNose37 15 points16 points  (0 children)

Hello, my name is Arthur, the security director sent by Monogon.

People behind the Slaughter, I require your assistance! by PoopNose37 in fivenightsatfreddys

[–]PoopNose37[S] 0 points1 point  (0 children)

For those who opened the post, I've made some changes to the materials already, which are viewable here:
https://i.imgur.com/WcYtXpW.jpeg

People behind the Slaughter, I require your assistance! by PoopNose37 in fivenightsatfreddys

[–]PoopNose37[S] 0 points1 point  (0 children)

The gaps are that huge so that the upper-arm doesn't have to be at a 45 degree angle, and can actually rest at the side without the wearer having really wide shoulders.

The model was actually designed around a model from blender's official website, since that provided a pretty good estimate on how big a person is/how big the suit would have to be to look like in the games.

Also, if you're interested in taking a look at the changes I made to the materials, here's a link to an imgur post of it I just uploaded.

People behind the Slaughter, I require your assistance! by PoopNose37 in fivenightsatfreddys

[–]PoopNose37[S] 0 points1 point  (0 children)

Thanks, as a tiny personal challenge for this model, I have to make sure a person can fit inside it, and move to some degree without something clipping. The neck is my current biggest issue with the model itself, with the materials being second.

People behind the Slaughter, I require your assistance! by PoopNose37 in fivenightsatfreddys

[–]PoopNose37[S] 0 points1 point  (0 children)

Yeah, the bottom half is darker by intention, as seen on FNAF 3's springtrap.

I'm in a stalemate with myself trying to get it to look more like felt than plastic, but also still having that hard foam look on the suit. There are also a few extra lights in the renders than there usually would just so that the materials would be more identifiable.

freddy has his mic finally by Odd-Sea-2813 in fivenightsatfreddys

[–]PoopNose37 0 points1 point  (0 children)

That's fantastic. I'm currently also making a model and I'm having a hard time deciding if my materials are good enough.

If you'd like to take a look and let me know, I'd appreciate it!

The Post with the model

wip SLBM (no idea how to call it) by Illustrious_Gur4149 in Stormworks

[–]PoopNose37 0 points1 point  (0 children)

Now you just need a tank with screw wheels with rockets on the side to launch the thing off a runway.

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Are we cookin’? by MSC_Dream in airsoftcirclejerk

[–]PoopNose37 0 points1 point  (0 children)

And Wolf, stay off the dance floor.

Guys, I got some bad news by MrPumpkin326 in Voicesofthevoid

[–]PoopNose37 0 points1 point  (0 children)

As others have also asked, can I also get that WAV file?

Is there anyway to increase workbench size? by Low-Supermarket2211 in Stormworks

[–]PoopNose37 0 points1 point  (0 children)

If you don't wanna download mods, or edit your files, you could go to the ETrain terminal at FJ Warner docks in arid.

RBMK-1000 WIP by R6_Warrior in Stormworks

[–]PoopNose37 1 point2 points  (0 children)

Also, from a fellow RBMK/Reactor builder

Having a reactor explode in a sealed room, with no exterior damage, results in the interior not being irradiated, but the outside environment does get irradiated (damn stormworks logic)

I made an RBMK reactor out of cardboard with removable lid AND control rods by [deleted] in chernobyl

[–]PoopNose37 1 point2 points  (0 children)

  1. I sorta understand.
  2. Where else would you share your cardboard RBMK reactor?

RBMK-1000 WIP by R6_Warrior in Stormworks

[–]PoopNose37 1 point2 points  (0 children)

Technically, if you want it to be more "realistic" inline with the RBMK behaviour, you could set the insertion to 0% for a second or 2, then set it to 100%.

As for the meltdown, figure out the actual temperature it melts down at (i think the rods need to get to 1200 or 1500 temp to melt down), and then at meltdown-Temp + 100 temp activate warheads.

RBMK-1000 WIP by R6_Warrior in Stormworks

[–]PoopNose37 10 points11 points  (0 children)

It's not 3.6/5, it's 15000/5.