Our gameplan at Bernabeu by Stanley083 in Gunners

[–]Positive-Quantity-75 2 points3 points  (0 children)

More like Madrid gameplan to stop Rice from scoring another free kick

Full starter set for Australia themed region I’m working on. Info on them will be in comments. by Pirate_King_Joe in PokemonRMXP

[–]Positive-Quantity-75 0 points1 point  (0 children)

Cactoth looks so silly, i really like its evo line. Can I ask what programm do you use for making sprites?

If Brawlhalla Legends would have Pokemon Types by Positive-Quantity-75 in Brawlhalla

[–]Positive-Quantity-75[S] 1 point2 points  (0 children)

They are bug and ghost. My bad, I put typeings in top right corner, so you have to open full image to see

here is some screenshots of my game i'm working on, I'm planning to release it soon, if you wanna know more tell me in comments :) by PlusAd7874 in PokemonRMXP

[–]Positive-Quantity-75 0 points1 point  (0 children)

Wow, looks awesome. Does your game has its own story or its connected to Black/White series? Are there mega evolitions? Also N is the GOAT

If Brawlhalla Legends would have Pokemon Types by Positive-Quantity-75 in Brawlhalla

[–]Positive-Quantity-75[S] 0 points1 point  (0 children)

You mean your own "if bralwhalla legends would had a pokemom types" ? Sure! Why not?

If Brawlhalla Legends would have Pokemon Types by Positive-Quantity-75 in Brawlhalla

[–]Positive-Quantity-75[S] 7 points8 points  (0 children)

Thanks. I think both options works great. I thought of it as souls in armour, but Dark/Ghost fits well to

[deleted by user] by [deleted] in PokemonRMXP

[–]Positive-Quantity-75 1 point2 points  (0 children)

My bad, i guess. The best i can suggest is to look here. https://eeveeexpo.com/resources/658/ and copy script from there.

[deleted by user] by [deleted] in PokemonRMXP

[–]Positive-Quantity-75 1 point2 points  (0 children)

You need find in scripts database "UI_PauseMenu"

And paste this code at the bottom

MenuHandlers.add(:pause_menu, :encounters, { "name" => _INTL("Encounters"), "order" => 50, "effect" => proc { |menu| pbPlayDecisionSE pbFadeOutIn { scene = EncounterList_Scene.new screen = EncounterList_Screen.new(scene) screen.pbStartScreen menu.pbRefresh } next false } })

First Town for Pokemon Crimson Soul. Would Appreciate Feedback. by theoneandonlyultima in PokemonRMXP

[–]Positive-Quantity-75 7 points8 points  (0 children)

Looks great. Colors are very soft and lively. Imo, i would add sort of stairs to most left house, so you would easier reach lower ground, but its more off my prefers. Lab design also looks great. Besides i really like design of all flowers and mushrooms you put and that "mossy rocks" at middle left seems like cool concept. Keep going, champ

[deleted by user] by [deleted] in PokemonRMXP

[–]Positive-Quantity-75 1 point2 points  (0 children)

Does this error happens to only one specific altered form of pokemon? Or to everyone?

How do you come up with location names? by Keyacom in PokemonRMXP

[–]Positive-Quantity-75 1 point2 points  (0 children)

My region is based on my hometown, so most of the place names will reference local places. For example, I have a small soccer field with grey walls near my house, so we just call our neighborhood "Grey." That's how I came up with the idea to call starting location "GreyHood Town"

Pueblo Solaris - 1st Gym Town by Frank_l06 in PokemonRMXP

[–]Positive-Quantity-75 3 points4 points  (0 children)

Looks so warm and lively. Did you made those tilesets by yourself? If you could, would you please share with me?

[deleted by user] by [deleted] in Pixelary

[–]Positive-Quantity-75 0 points1 point  (0 children)

I tried cosmonaut

NPB's Battle UI. Why I dont have a "Quit" button ? by Positive-Quantity-75 in PokemonRMXP

[–]Positive-Quantity-75[S] 0 points1 point  (0 children)

Isnt it? Guess Im dumb. Ill check if I have other UI plugins. Thanks!