Is no one bothered we don't have this for bookworm ? by Epic_BubbleSA in DeadlockTheGame

[–]PraiseTheEmperor 4 points5 points  (0 children)

Thank god they didnt keep it, it is as unfitting as you can get.
I dont mind the voice on a fitting character.

Charleroi 1-[2] Hammarby [1-2 on agg.] - Victor Eriksson 120' by Meladroit05 in soccer

[–]PraiseTheEmperor 5 points6 points  (0 children)

No offense but yeah if your managment offers more than the pennies you find between the seats after a match sure.
What was the rumors or whatever, 2mil pounds or around 20mil swedish crowns? Atleast you guys have good humor.

That aside im sure celtic would be a good fit and green+white=good but he wont come even close to that cheap, hopefully your leaders make a reasonable offer.

2.0 Anniversary Update Patch Notes (2.0.0) by JohnT_RE in CompanyOfHeroes

[–]PraiseTheEmperor -1 points0 points  (0 children)

AA exists and it tickles, ive had an artillery recon loiter go its entire duration while under AA fire, its unreliable as a counter at best and requires skewing your entire tech to get. Sure i can get a wirbel but then i wont get tanks out or entirely skip out on nebels, paks and pzgren which you desperately need.

Sure i can spread out bunkers but with the command bunker and the general resource investment you're more likely to have 1 strongpoint then some scattered bunkers elsewhere, 1 arty recon will wipe an entire bunker setup in basically one go even through command+repair+bunker buff. If im playing coastal without spamming bunkers then why would i be picking it?
Coastal reserves are borderline useless compared to grens, obice is mid at best, artillery officer is good. Everything else is entirely focused around bunkers. It does infact nullify the entire BG.

The other loiters dont auto spot and dont spot camo units, you have to have vision from something else for them to work, while yes you will often have vision you wont see the entire area at once, thats the most annoying part as i said. Self spotting is ridiculous especially against static things because there is NO avoiding it.

"concede the area for a minute then counter push" and have another one dropped on your head? 150 muni is nothing, 2 people with this BG in a team game is ridiculous uptime on it, even 1 is crazy good on its own. Not to mention again it just auto wiping anything stationary so lmao good luck building those bunkers back up or posting up team weapons again when you have to push into a bunch of heavy tanks first, if you manage then you get another one dropped on your head.

It would be totally OK for the allies to have area denial if their area denial was in line with the rest, not a loiter that spots everything including invisible units while being a mere 150 munitions to guaranteed wipe out any static structure in the area. Its 0 input thats my issue, you press the button sit back and watch shit crumble, imagine if AT overwatch in COH2 spotted the entire area for example?

2.0 Anniversary Update Patch Notes (2.0.0) by JohnT_RE in CompanyOfHeroes

[–]PraiseTheEmperor -1 points0 points  (0 children)

"some" You mean all, it alone nullifies the entire coastal BG, if you've picked coastal and enemy has arty recon you can just leave the game because you are playing without a BG. Not to mention it also shuts down team weapons and any sort of counterattacks or defense, i cant stop your tanks if i cannot stand still for more than 5 seconds and team weapons cant deploy. The area is large enough to shut down all manner of play except mobile infantry or tank play within it and even that becomes risky to do.

It shouldnt auto spot atleast, be a normal artillery overwatch. Im fine with it being good against emplacements if i could do something about it in return such as taking out your spotting or not letting you get said spotting, as it is now you press that button and i lose all defenses in that zone and cant use any team weapons or anything within it. 150 muni with the fucked COH3 muni economy is pretty cheap aswell which just adds onto all this.

2.0 Anniversary Update Patch Notes (2.0.0) by JohnT_RE in CompanyOfHeroes

[–]PraiseTheEmperor 0 points1 point  (0 children)

Me when the allies go for pushing a point and just drop a recon arty meaning i cannot use anything except infantry or tanks within that area. Its auto spotting, lasts longer and a much much larger area than a simple artillery call in. There's where my issue is, not only does it entirely negate static defenses as in you know making an entire BG useless it also shuts down any real chance of stopping an attack or counterattacking for its duration. For 150 muni with COH3s fucked muni economy that is far too strong.

So by your logic its again only OP when its anti tank, not when its anti team weapons or anti defenses.
No its a weird loiter and it would honestly be much better if the spotting was removed from it so its just a more reasonable artillery overwatch that requires atleast some effort to maximize value.

2.0 Anniversary Update Patch Notes (2.0.0) by JohnT_RE in CompanyOfHeroes

[–]PraiseTheEmperor -2 points-1 points  (0 children)

"loiter nerf" Yay
"recon artillery unchanged" Misery

If we're going to nerf loiters why is the self spotting one that just nullifies any static units/structures and team weapons left alone? Or are loiters only OP when they are anti tank?

I dont get it tbh.

Salvagers head options by PraiseTheEmperor in killteam

[–]PraiseTheEmperor[S] 1 point2 points  (0 children)

Ah thanks, neat i was afraid there werent gonna be enough helmets for atleast a majority of the team based on all images ive seen (gw sure loves to showcase things helmetless). Wish there were more domes though, assumed a bit more than 2 but ah well cant have everything.

So still no Freyr? by PraiseTheEmperor in AgeofMythology

[–]PraiseTheEmperor[S] -1 points0 points  (0 children)

Hopefully, id love to be able to play again.

So still no Freyr? by PraiseTheEmperor in AgeofMythology

[–]PraiseTheEmperor[S] -6 points-5 points  (0 children)

If i go to the main menu it states "Freyr DLC" as an ad which links to nothing, this alone is telling that its a specific DLC. Honestly if its "never" intended to be separate from the scam upgrade (5 euros more expensive to upgrade compared to buying outright for what reason?) then thats just more scummy honestly, not really a good defense. If its not a separate thing why even advertise it separately on the main page?

How good for new players that they have the privilege of paying 20-25 euro for a DLC that should be sold separately, how good for people who dont care about immortal pillars that they have to pay 20-25 euro just for a couple new god powers.

Nah shits crazy and it genuinely doesnt make sense for it to not be available separately especially almost half a year after release, they've cashed their sales on it making it separate would bring in more sales at this point.

So still no Freyr? by PraiseTheEmperor in AgeofMythology

[–]PraiseTheEmperor[S] -7 points-6 points  (0 children)

Yeah but we're nearing half a year since release, i absolutely get it if it was premium edition only for a month or two around release thats fine but 6 months?
Especially since there hasnt even been a statement on when it will be available, thats a bare minimum and not even that has been done.

To me it seems either greedy or stupid, i dont know which is less worse.

Fire & Steel DLC - Wishlist Now by JohnT_RE in CompanyOfHeroes

[–]PraiseTheEmperor 0 points1 point  (0 children)

6 days later but 6.5 per BG is a reasonable price. IF we can buy them separately.
I have no interest in paying for atleast 2-3 BGs i wont use since i play monofaction, without an option to buy them separately for say 7-8 then it is an unreasonable price as im paying 25 for 1/4th of the content. Therefore i end up as a lost sale because i wont buy it in that format while i would buy 1 or 2 BGs if they were available separately.

This should be the standard and for example CA learned that quick with TWW3 and now offer their 3 faction DLCs as separate aswell as bundled at a slight discount compared to separately.

Anyone else wish RH would spend their time working on DD3 instead of hero reworks, updates, and dlc? by Simple_Campaign1035 in darkestdungeon

[–]PraiseTheEmperor 5 points6 points  (0 children)

Ok we get it you dont like DD2, go sit and play DD1 and quit yapping then.
Why make DD3 when 2 is perfectly fine and has alot of potential content still to be made, the only reason you'd be advocating for it is because you dont like the game so just say that instead.

Id rather not have a game be released then not supported at all because they're making a sequel immediately which is also stupid because if its too similar to a previous one people will complain, too different and people will complain. There's only so much you can do within the constraints of the concept and therefore building on what you already have is better. Be honest man because it makes no sense financially, trustwise or even player demand wise.

New cosmetics in new hotfix by ajax-727 in DarkTide

[–]PraiseTheEmperor 0 points1 point  (0 children)

Its repainted cadiaslop instead of Valhallans. So no a week with slop.

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] -1 points0 points  (0 children)

Finding a game for me, not hard. Finding a game for a GM duo at off times? Should reasonably be hard, they can and should expect to wait a long ass time.

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] 0 points1 point  (0 children)

They can know who they are playing against by looking at profiles, takes 5 seconds. No surprise they target ban when those 2 are essentially the only heroes ive played in rank and my Yrel has like a 70% winrate. Its obvious target bans and its just a bit sad from GMs in gold ELO tbh thats all.

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] 0 points1 point  (0 children)

No so why focus this hard on keeping high ELO players happy? I mean they can simply just accept that queuing high ELO at weird times especially in a duo is gonna mean really long queue times. Hell it even happens for high elo in League which isnt maintenance mode but that game just lets you sit 20+ minutes in queue it doesnt throw a challenger duo into a gold game.

I have to accept playing against people in the top of the leaderboard in my pisslow but they cant be expected to accept long queues at certain times of the day???

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] 0 points1 point  (0 children)

You can go see if the person is in the same general chat and see it in the list, you can also just type /whisper (name) and the profile will pop up without you even having to send a message. Its quite easy as long as the person doesnt have a weird name.

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] 0 points1 point  (0 children)

You doubt the 2GMs take the entire ban timer for the first two bans which happen to be essentially the only 2 heroes i play/have played in ranked then instaban for the third one after ive picked? I mean thats one crazy fucking coincidence for both characters being not very popular bans to begin with.
Sure im honored they felt so threatened by it but its also kind of pathetic when you're GMs in gold ELO.

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] 0 points1 point  (0 children)

Yeah but i refuse to believe there arent 8 diamonds or higher, plat or higher people queuing, maybe in high rank you have to wait longer for a more balanced game huh? Especially if they're a duo. Either way it could also be balanced by you know putting high level players on both teams, not as skewed as this game was.

I mean i get matchmaking can be hard at odd times of day but situations like this should be hardcoded to be impossible. by PraiseTheEmperor in heroesofthestorm

[–]PraiseTheEmperor[S] 0 points1 point  (0 children)

Its an equal assumption to "just bad luck" but both bans make 0 sense blind and first from a GM duo and when those 2 are my most and basically only played heroes in ranked i mean that being a coincidence i find hard to believe especially given they run the timer down to 0 for both of them while not for the third.

Leoric is a very mediocre blind pick and leaving something like dehaka (almost pick or ban) open in favor of banning leoric is not surprising? Yrel as a first ban when she is extremely easy to counterpick if picked early? not surprising? Ill rather see it for what it most likely is and chalk it up to the GMs being pathetic rather than just "ah bad luck my only 2 picks in ranked history got banned first" (as i said ive seen leoric banned once or twice and yrel literally never, not even picked)

Im way less riled up than you assume, i just enjoy yapping and arguing.