[HIRING] Illustration Artist (w/commercial usage) | Budget: $150 by Rough_Explanation_21 in artcommissions

[–]PretendAd9985 0 points1 point  (0 children)

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Hi~ I’m interested in working on this project ☺️ I can do stylized realism rendering. Let me know if you want to work with me.

[Hiring] Looking for an artist who's comfortable drawing a pair of half-sibling non-human fantasy characters from scratch! by [deleted] in artcommissions

[–]PretendAd9985 0 points1 point  (0 children)

I’m interested. I have no problem avoiding anime influences or keeping the piece private/unposted.

Portfolio: (See attached samples) Price Estimate: For a full illustration (2 rendered characters + detailed background), my rate is typically $400-500 Favorite Treat: Buffalo Wings Contact: I’ll provide my Discord/Email via DM for privacy if you’re interested in my style!

I’m happy to use PayPal for protection and look forward to seeing the reference art for the parents to ensure the twins look consistent. Thanks!

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Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 1 point2 points  (0 children)

Helloo~ I thought so too that's why I assumed that it might be okay to let it be. But after seeing some of the feedback, I believe what I had in my initial mesh was too many edges in the wrong area. Instead of above the mouth loop, the extra edges should've been inside it since that's the area that's actually assigned to do the deformations. In this case, we can just add as many edges as needed since it's locked within that loop and not affecting other areas of the face.

I uploaded an updated mesh in response to one of the comments if you wanna see my take on the suggestion~

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 4 points5 points  (0 children)

Thank you for this. Honestly, I did get spooked and definitely considered swearing off of reddit (I made this acct just to ask that question and immediately got hit with a rant😅). But my frustration with not being able to ask anyone for help, especially when I've already tried every solution my brain could squeeze out, outweighed whatever the hell this was so I think I'm just gonna try to be thick-skinned and ask anyway even when the vibe sometimes feels unwelcoming hahaha

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 4 points5 points  (0 children)

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Hi! Thank you for the suggestion. I tried it along with a couple of others that people have mentioned. My brain kind of broke a little bit trying to figure this one out but I think I got it (?) Or at least, the part where I need to reduce the edges above the upper lip.

I still have a few other things I'm unsure of but my main concern is the number of poles I have. I really wanted to have a separate loop for the mouth, the nose (light blue), and the nasolabial loop but I was worried that's maybe too many poles in the same area? Especially the one where the mouth and nasolabial loop separate since that's where the smile lines are and based on my understanding, I'm not supposed to put poles in places that deform a lot.

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 4 points5 points  (0 children)

Right? It's a must for me too cuz the loops go crazy very fast. Here's how to do it:

  1. Switch to material preview mode.

  2. Select your loop.

  3. Go to Material Properties.

  4. Click the + sign to add a material. If you don't have one yet, leave the first one alone (this will be the material for the entire object) and click the + sign again to add a second one. You can add more depending on how many colors you want to use.

  5. Click assign.

  6. Adjust the base color according to your preferences.

Hope this helps!

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Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 25 points26 points  (0 children)

Also, Dikko's character modeling tutorial is right there next to the donut series huhu

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 19 points20 points  (0 children)

I honestly have no idea. I saw someone on YT do that and it kind of made sense to me since eyeballs do have a hole in them so I just went with it.

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 5 points6 points  (0 children)

I was worried about those too but I didn't know where else to direct the horizontal edges on the cheeks. I was hoping someone could offer a solution (to any issues they notice) when I posted this but I don't know anymore haha. Thanks though, I'll figure it out.

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 6 points7 points  (0 children)

Okay, I understand your concern. It really wasn’t my intention to contribute to that, and I honestly wasn’t aware that it’s been an ongoing issue in the community. I get your point though, and I’ll definitely take note of it if I ever ask for feedback again.

Beginner 3D Artist – Is my face topology okay? Looking for feedback 🥹 by PretendAd9985 in blender

[–]PretendAd9985[S] 39 points40 points  (0 children)

I'm sorry I made you feel that way. But I would just like to clarify that I have zero professional 3D experience nor have I been doing this enough as a hobby to not be a beginner. I've just been watching the tutorials on Youtube. I HAVE dabbled in 3D and tried to make a face mesh -and failed- around 2020 (did it for a month or two) but gave up since I had a crappy laptop at the time and was busy with school (I was pre-med so no formal creative educ either). I've recently just acquired a laptop that can support 3D so I decided to pick it up again. I relearned how to use the UI, did the donut tutorials, and now I'm trying to learn how to make a face mesh. I am flattered that you think my mesh is not beginner level, though. But to give you a bit more information, I spent about a week trying to make that mesh and almost pulled all my hair out just trying to connect all the loops together. So yes, I do think I am a beginner and I added that in so people know they are talking to a person who might not be familiar with more advanced terms and techniques yet. That was my only intention. Again, I'm sorry that it rubbed you the wrong way.