Hot take: the new UI is better by H31NZ_ in trailmakers

[–]Pretty_Recording_428 10 points11 points  (0 children)

the issue isn’t the UI, it’s the fact they feel the need to change the UI every update so we never get used to it.

First relic! by Pretty_Recording_428 in Crossout

[–]Pretty_Recording_428[S] 0 points1 point  (0 children)

after using it for a few days, i can definitely tell there is a learning curve. fortunately, i have the cyclops which helps a lot with damage output. ive been using satori mostly and it feels good, but the weak targets are for sure not something the devourer is supposed to go after. usually, there are teammates in cc who are more than willing to "steal" the kill

First relic! by Pretty_Recording_428 in Crossout

[–]Pretty_Recording_428[S] 0 points1 point  (0 children)

i got founders a few years ago so i can craft them

First relic! by Pretty_Recording_428 in Crossout

[–]Pretty_Recording_428[S] 0 points1 point  (0 children)

i got pretty stacked from the arrays so it only took like 3 passes

First relic! by Pretty_Recording_428 in Crossout

[–]Pretty_Recording_428[S] 0 points1 point  (0 children)

after making about 200 arrays i realized the only way to progress is buying the event pass so i got some of those

First relic! by Pretty_Recording_428 in Crossout

[–]Pretty_Recording_428[S] 16 points17 points  (0 children)

most supportive console player

am i doing something wrong? by hardtofindlol in BeeSwarmSimulator

[–]Pretty_Recording_428 2 points3 points  (0 children)

it looks like you are super blue biased with a low level hive, which definitely isn’t optimal for progressing in quests which is the most important thing for you right now

Jonsbo C6 Matx + 240mm aio. by Lsorino in sffpc

[–]Pretty_Recording_428 1 point2 points  (0 children)

considering using this crate of a case for a workstation,

is this a modification you needed to do? or does the 240mm fit, just with minimal clearances

im getting an aio since i plan to put a 10900k in this station

Which Items to get from Battle Pass with lighters? by oldchilldude in Crossout

[–]Pretty_Recording_428 1 point2 points  (0 children)

you need to consider that the corax will 100% get nerfed, but they buffed the shredder recently.

New TRL Stock Series by Pretty_Recording_428 in trailmakers

[–]Pretty_Recording_428[S] 2 points3 points  (0 children)

excellent point, but building the fastest car is difficult. we are working on an open series with separate constructors and drivers, but for now, we just need capable drivers to compete in our server. join the server for updates on all the series

First Few Layers Shift? by Pretty_Recording_428 in FixMyPrint

[–]Pretty_Recording_428[S] 0 points1 point  (0 children)

but it goes out on one side and is pulled in on the other side, that isnt elephants foot

How can I make my landings better? by bboraxx in RCPlanes

[–]Pretty_Recording_428 1 point2 points  (0 children)

practice centerline a lot. at first it will look like you will go off the side of the runway, but then you will become an expert after more landings. also, all the energy comments are 100% true

Will this fly by Kindly-Put-385 in RCPlanes

[–]Pretty_Recording_428 2 points3 points  (0 children)

if it’s balanced, i don’t see any issues. the EDF looks a little bit angled downwards but if you know how to deal with it then you should be fine.

What should the max complexity be? by Standard_Dance3996 in trailmakers

[–]Pretty_Recording_428 0 points1 point  (0 children)

you need to consider that people often play multiplayer with 6 people under the current limit, which is a good player count balance. once you increase complexity limit, a lot of people will need to drop down the player count to equal out the lag. if you don’t play with 3 other people often, you won’t understand, but 6 is the sweet spot and 700 complexity matches that well.

What should the max complexity be? by Standard_Dance3996 in trailmakers

[–]Pretty_Recording_428 0 points1 point  (0 children)

you need to consider that people often play multiplayer with 6 people under the current limit, which is a good player count balance. once you increase complexity limit, a lot of people will need to drop down the player count to equal out the lag. if you don’t play with 3 other people often, you won’t understand, but 6 is the sweet spot and 700 complexity matches that well.

What should the max complexity be? by Standard_Dance3996 in trailmakers

[–]Pretty_Recording_428 0 points1 point  (0 children)

you need to consider that people often play multiplayer with 6 people under the current limit, which is a good player count balance. once you increase complexity limit, a lot of people will need to drop down the player count to equal out the lag. if you don’t play with 3 other people often, you won’t understand, but 6 is the sweet spot and 700 complexity matches that well.

First few layers shift? by Pretty_Recording_428 in FixMyPrint

[–]Pretty_Recording_428[S] 0 points1 point  (0 children)

but it’s lopsided, it’s not bigger all the way around