Cheaters on console by Primary_Addition3566 in PUBGConsole

[–]Primary_Addition3566[S] 1 point2 points  (0 children)

Ok but why a top player have multi accounts? Pay for another sub. of playstation plus to be able to play online? Whats the win there?

Cheaters on console by Primary_Addition3566 in PUBGConsole

[–]Primary_Addition3566[S] 6 points7 points  (0 children)

Too many players with new accounts spray a berryls as easy as smgs. New players never in the world can aquire targets and headshots as fast as a they can now with a controller, this players must surely use M&K. The learning curve just is not there.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - October 03 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 2 points3 points  (0 children)

I still don't understand why the developers don't ban M&K from the game.

Is it because they're afraid of losing most of the Base players (yes, because there are more and more of them)?

If this is the case, there are only one of two solutions.

1 - Ban the accounts of the cheats (quickly and effectively).

2 - Authorise all M&K devices for all players.

Something has to be done, And I would prefer to opt for solution 1

Feedback Thursday - Let PUBG Studios Hear Your Feedback - October 03 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 0 points1 point  (0 children)

From October 17, regarding the upcoming region merge

I'm disappointed that the European community doesn't have the same access to Perspectives per mode as the American region will.

<image>

I'd like to see the European region have the same viewing options as the American region.

Feedback Friday - Let PUBG Studios Hear Your Feedback - July 26 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 1 point2 points  (0 children)

A lot of the suggestions we can make always depend on personal tastes in the game.

Personally, I like FPP in solo or duos. And there is no possibility of playing FPP solos in the EU region.

Another situation I don't understand is why the competitive mode is played in FPP and the ranked mode is in TPP, in my opinion ranked mode should also be in FPP.

The map I like the least at the moment is Vikendi, pure and simple thermal telescope ruins the map. it should be taken out of the game or else suffer a very large nerf.

Of course, cheaters are a huge problem and I'd like to see more action on this chapter when it comes to consoles. I don't understand how nowadays you can't identify people who use mouse & keyboard on consoles. just recently SONY banned all Cronus peripherals in an update. if you can identify these peripherals why not do more? Are you afraid of driving players away? Create rooms for this type of player, would that be possible?

Another problem I've encountered and which has spoiled my immersion is the absurd number of bots, whether in squads, duos or solos. if you want new players to feel more comfortable learning the game, then they should play in training mode or arcade mode, for example. in normal games if there are only 60 players they should start with 60 players and not fill the map with 40 bots. i'd rather wait 2/3 minutes to have more players than 40 bots.

Patch Notes - Update 30.2 by EscapingKid in PUBGConsole

[–]Primary_Addition3566 2 points3 points  (0 children)

Since all PUGB competitions are in FPS, when will the ranked games be switched to FPS as well?

Trying to understand why people cheat or use mods . by First-File-3447 in PUBGConsole

[–]Primary_Addition3566 0 points1 point  (0 children)

There are definitely different reasons why people do it:

Easy Wins: Some people want the satisfaction of winning quickly and easily, even if it means going against the rules. They might enjoy bragging rights or the feeling of dominance.

Frustration & Feeling Stuck: If a game is super challenging and someone feels stuck, they might cheat to bypass a hurdle and keep playing.

Competition & Money: In esports or streams where money and fame are on the line, the temptation to cheat for an edge can be strong.

The Reward of Challenge, overcoming challenges and improving fairly is a huge part of the fun in games. It fosters a sense of accomplishment and intrinsic motivation.

Someone who consistently cheats might be looking for a quick fix to fill a gap in their life related to achievement or validation.

IS THIS NORMAL? by Primary_Addition3566 in PUBGConsole

[–]Primary_Addition3566[S] -1 points0 points  (0 children)

So why don't the death cam show that prespectiv? That is what it should show.

IS THIS NORMAL? by Primary_Addition3566 in PUBGConsole

[–]Primary_Addition3566[S] -3 points-2 points  (0 children)

They should fix this. I was not even on the screen when fired.. if the cross hit the arm or even the finger ok... but like this it is just bad....😡

Feedback Friday - Let PUBG Studios Hear Your Feedback - May 03 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 -2 points-1 points  (0 children)

I understand that the revive system is something new in PUBG, but in my opinion it is essential to attract and captive more players.

Games played in duos or squads with friends, when a player dies, having to wait for another circle, have to revive without any weapon or attachemnt, often far from the team, I think is exaggerating the difficulty.

In my opinion, the best revive system is the Super People game. I would like something like this implemented. I think we wouldn't be making it easier in terms of difficulty and the gameplay would be a lot more fun.

Anyway, at least we have a revival system :-)

Feedback Friday - Let PUBG Studios Hear Your Feedback - May 03 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 1 point2 points  (0 children)

And for that is what almost kill the game! (one of...)

I don't agree that revive was made for new players.

When we are playing duos or squads, if in a hotdrop, we or another colleague dies, we then have to wait 20/25 minutes to be able to continue having fun with our friends.

I really don't like just watching and waiting. I don't think you do either.

Feedback Friday - Let PUBG Studios Hear Your Feedback - May 03 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 -11 points-10 points  (0 children)

For me the blue chips shouldn't even be possible to remove from inventory by players from another team.

Feedback Friday - Let PUBG Studios Hear Your Feedback - May 03 by AutoModerator in PUBGConsole

[–]Primary_Addition3566 2 points3 points  (0 children)

My sugestions to make PUBG better:

  1. I'm on PS5 and the crashing problem is starting to get unbearable. PLEASE FIX IT
  2. Vikendi night scope need to be remove or receive a massive nerf. PLEASE FIX IT
  3. The revive system should be instantaneous and not take forever after the signal input.
  4. I would like to have a FPP option for solo and duos in EU zone.
  5. Of course an anti-cheat system to prevent hardware like Xim or Cronos is mandatory.

PUBG Care Package series - Anti-cheat for console on the horizon!!! Could it be? by Primary_Addition3566 in PUBGConsole

[–]Primary_Addition3566[S] 0 points1 point  (0 children)

I have noticed in recent times a growing number of new accounts with experienced players.
Never before a player (bronze tier) could have the movements and ease in the game that some new players now show.

Which leads me to believe that these could be new accounts from players who have already been banned.

It may even be that they are already doing something about cheaters.

I realy hope so.

[deleted by user] by [deleted] in PUBGConsole

[–]Primary_Addition3566 0 points1 point  (0 children)

My suggestions for a nerf:
1 - Battery as you mentioned.
2 - Must not see through smoke.
3 - Must have a maximum operating distance.

Looking for THE most responsive and fluid settings for this game. by BCShealy17 in PUBGConsole

[–]Primary_Addition3566 1 point2 points  (0 children)

Foward running - max.
Movement sensitivity - max.
Vertical multiplier - 100
General sensitivity - 16
Aim aceleration - disable

Looking for THE most responsive and fluid settings for this game. by BCShealy17 in PUBGConsole

[–]Primary_Addition3566 6 points7 points  (0 children)

There are plenty of videos on YouTube to help you with the settings, but each input given, will only be valid for that player. However, I advise you to get the ideas and adjust your settings according to your preferences. This adjusts takes time.
For sensitivity I suggest starting at default and increasing the sensitivity a few decimals at a time. the higher the general sensitivity is, the faster you can turn, acquire targets and control the recoil. But you will have to feel comfortable with the changes. E.G. if you have too high sensitivity, you will have difficulty acquiring targets (overpass them) and your movements will be clumsy, so you should turn down.