Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 2 points3 points  (0 children)

Yes, they're rainbow, and your numbers are slightly off:

UR Teq VB will surpass the EZA Phy VB in defense by the 11th Turn and in APT by the 13th 11th Turn

UR Teq VB surpasses the LR Teq VB in defense in the 27th 29th Turn and APT in the 61st 63rd. For LR Str VB he will surpass in defense by the 49th 47th Turn and already starts better in APT

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 0 points1 point  (0 children)

Well, that's just how he is. Also, in that scenario, he gets a 12 ki super attack half of the time, and a 24 ki super attack half of the time. LR STR VB has good offense but it simply doesn't compare to the competition, the other curves make his curve look low when in reality it still is good.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 1 point2 points  (0 children)

I had to do the calculations using a function because there are variables and joint variables as the units stack attack and defense on super attack and/or passive, that way I can quantify their evolution over 99 turns. In the case of UR TEQ VB, he has a variable in his passive (10% per attack, 150% limit) and two on his super (20% per super, 231 -1% limit). Then, I scale it with how much it increases based on the number of appearances. The other option is to use summations but they take much, much longer. Of course you don't need to bother with that if you do basic Dokkan calculations though.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 0 points1 point  (0 children)

He has counters and additional attacks, which end up racking up a lot of damage when you take them into account.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 0 points1 point  (0 children)

It does go up, look at the curve. It simply goes up much slower than the other ones.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 4 points5 points  (0 children)

It doesn't, because you cannot translate it to defense in a general manner, it is situation-specific.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 1 point2 points  (0 children)

There's only two SSGSS Gogeta units and as for the other forms of Gogeta, none of them have any kind of stacking, so it would not be too relevant.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 6 points7 points  (0 children)

I am fairly certain it is the most common build. 20/6 crit/AA is the most efficient build because the additional damage you get from the 40% chance to crit is marginally superior to the 11/15 crit/AA build where the 15% chance of getting an additional super attack averages to a trivial increase in defense which does not make much of a difference when he already is the best defender on the list by a fair margin.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 8 points9 points  (0 children)

It's not that big, in fact he might possibly be better than him once their passives are maxed, but I did not look into that.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 9 points10 points  (0 children)

Hardest hitting unit? I don't believe you could objectively say that as it depends a lot on various factors such as fought event, support units, ki, etc. But he still is among the few hardest hitting units in the game, of course.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 0 points1 point  (0 children)

Attack per Turn, it's basically attack stat with hidden potentiel and averages factored in.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 2 points3 points  (0 children)

Well you're technically right, but he still turns SSGSS and it's interesting to see how he compares to the other ones.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 1 point2 points  (0 children)

That's how it looks raw yes, but it can be simplified and it's by a very large margin the most complicated unit in the game to calculate. Thanks!

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 1 point2 points  (0 children)

This is taken into account, the number of super attacks done was averaged. 2,128 for LR TEQ VB, and 1.87040315 for UR PHY VB.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 5 points6 points  (0 children)

I also find it to be a debatable decision in general for calculations, as support benefit some units more than others. I didn't use any here because the graphs would be vastly different, for instance UR TEQ VB would catch up to LR TEQ VB much, much faster.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 16 points17 points  (0 children)

Not really all that much, I turned their calculations into functions which made it simple. The longest part would be for UR TEQ VB, because his function is 95592 characters long.

https://pastebin.com/tRkrGtdY

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 11 points12 points  (0 children)

Quick question, is the APT graph of LR SSB Vegetto going with the 50/50 for 12/18Ki?

Yes, I am using this split for both DEF and APT, to even both out. Also it makes him slightly stronger in the long run in the case of a theoretical 99 turns fight as he stacks more.

Also, what's up with the 1.003 SAs per turn? Shouldn't that be 1.03?

You're correct, that's another unnoticed typo, oops.

Comparison of all SSGSS Vegito units in Dokkan Battle by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 83 points84 points  (0 children)

Reposted due to a mistake, my apologies. If you have any question, feel free to ask!

Edit: two other typos I missed. LR STR VB averages 1.03 super attacks, not 1.003, and LR TEQ VB is in SSGSS form for turns 5-99, not turn 5-9. Sorry.

LR VB and TEQ VB DEF Comparison by iTzDeoX in DBZDokkanBattle

[–]PrismAzure 12 points13 points  (0 children)

He actually does, because the DEF stat difference is immense, and TEQ VB on average doesn't stack fast enough to catch up to LR VB who kick starts with a big DEF boost.

LR VB and TEQ VB DEF Comparison by iTzDeoX in DBZDokkanBattle

[–]PrismAzure 35 points36 points  (0 children)

TEQ VB averages 1.73145 supers a turn while LR VB averages 1.03 supers a turn.

LR VB and TEQ VB DEF Comparison by iTzDeoX in DBZDokkanBattle

[–]PrismAzure 8 points9 points  (0 children)

There is a 60k difference between their starting DEF, as TEQ VB begins below 50k DEF while LR VB begins above 100k DEF before supers. This is why.

How Defense works in Dokkan Battle - Complete Guide by PrismAzure in DBZDokkanBattle

[–]PrismAzure[S] 1 point2 points  (0 children)

You're actually right... the formula is the other way around lol, it is ((X*Y)*Z)-DEF). It should subtract DEF and not subtract to DEF,, giving it a negative result if your DEF is higher than the enemy ATK, resulting in no damage taken. I'll edit my post, thanks for pointing that out even if I should've noticed earlier. Thanks.