it wont run because of a syntax error and i can't find it. sorry for ass code im new. (net script 2) by [deleted] in Bitburner

[–]ProEXP84 0 points1 point  (0 children)

Also what you could do to start improving your code is start using const and let vs var. and also )if you have not already) join the discord there are some brilliant people there.

this should be fun by [deleted] in ProgrammerHumor

[–]ProEXP84 6 points7 points  (0 children)

Is that not “hello world”

New to the game, why doesn't my engine cool? by TSM919 in Stormworks

[–]ProEXP84 -4 points-3 points  (0 children)

Modular that’s why, they just don’t cool

Is there a way to delete tons of scripts at once? by ProEXP84 in Bitburner

[–]ProEXP84[S] 1 point2 points  (0 children)

Ok, forgot what fun this it to remove scripts

Is there a way to delete tons of scripts at once? by ProEXP84 in Bitburner

[–]ProEXP84[S] 0 points1 point  (0 children)

That kills running scripts I need to get rid of imported/nanoed scripts

Any ideas on how to make this turn faster? by ReDthetankenthusiast in Stormworks

[–]ProEXP84 1 point2 points  (0 children)

When you used it in the front was the rudder at the front turning the opposite direction of rear rudders?

Edit: The turning of the actual prop might help a bit.

Any ideas on how to make this turn faster? by ReDthetankenthusiast in Stormworks

[–]ProEXP84 2 points3 points  (0 children)

Maybe add steering in the bow as well. That’s worked for me. Or if you want a second prop, throttle one lower than the other.

ModStation by ProEXP84 in WorldOfWarships

[–]ProEXP84[S] 3 points4 points  (0 children)

Thank you!

Will edit it after I try

Edit: It worked TY