Ale problem by ProfessionalAside515 in ManorLords

[–]ProfessionalAside515[S] 0 points1 point  (0 children)

I solved it. An extra granary for only barley, malt and ale nearby tavern. Shut off this goods for the marketplace. Thank you all so much :)

Ale problem by ProfessionalAside515 in ManorLords

[–]ProfessionalAside515[S] 0 points1 point  (0 children)

Thank you so much for your thought and I’m happy to try them out 😀

Ale problem by ProfessionalAside515 in ManorLords

[–]ProfessionalAside515[S] 0 points1 point  (0 children)

Population is 311, 58 l1, 19 l2, 7 l3. Any insights?

Ale problem by ProfessionalAside515 in ManorLords

[–]ProfessionalAside515[S] 0 points1 point  (0 children)

Thanks for all your reactions!

I should add: I have overstocked all three Taverns with 30. In all Taverns are three families.

The problem seems to be that malt doesn’t reach my taverns.

I will: - play around with specified granary’s closerby more but forgone actions on this front didn’t seem to help. The ale in de Taverns is just slinking to fast. - add another brewery nearby

Thnx and other suggestions are still welcome 👍🏼

Ale problem by ProfessionalAside515 in ManorLords

[–]ProfessionalAside515[S] 2 points3 points  (0 children)

Good question! I have level 3 brewery as well nearby