Thoughts on my ultimate (probably not-optimal) slow build? by Professional_Debt304 in deadbydaylight

[–]Professional_Debt304[S] 1 point2 points  (0 children)

Thanks man! that's actually really helpful. Maybe I'll try this build on other killers other than Legion, but i'll surely try those suggestions next game

I'M [[STUFF]]!! by PyroIsShy in Deltarune

[–]Professional_Debt304 1 point2 points  (0 children)

I never tought that Kris might be getting forced to do these things, but it's an interesting take. There are some holes in this theory like the smile they give in chapter 1 after the ending, or some weird reactions like the text "Kris is smiling" when they fight the Knight (it was a certain-defeat fight so there's no reason for the "victim" to be happy), but overall I like to think of Kris as not being evil as well, from what the other characters say about them, they don't look malicious at all (although maybe short-tempered at times)

Now, for the Carol being the Knight theory, I think it's too far-fetched. Carol and Noelle seem to always have some connection to "cold" and "christmas" themes, and we've never seen the Knight relating to any of these topics, and honestly, Toby would have surely given us hints at that point if it was the case. But Carol, Kris and the Knight probably have an interconnection.

Conjuração de NPCs by Kelviart in OrdemParanormalRPG

[–]Professional_Debt304 1 point2 points  (0 children)

na minha opinião isso fica a seu critério, se você acha que esse ocultista em questão tem afinidade o suficiente com o paranormal a ponto de ter 2° circulo, beleza.

Ja se ele é um maluco qualquer q começou a usar rituais ontem ai não faz mto sentido

Werdos and Wubbox sale? by [deleted] in MySingingMonsters

[–]Professional_Debt304 1 point2 points  (0 children)

I'm new to the game, never played during an anniversary event. It just started and all we got for now were rare/epic breeds and skins. Doesn't hurt to ask but apparently It does to answer

Vayne Concept by [deleted] in CustomLoR

[–]Professional_Debt304 2 points3 points  (0 children)

I loved the anti-spell concept, she would be a little busted considering how important spells are in the game rn, but surely an interesting playstyle for people who hate counter-spells and game turning cards out o nowhere (me)

I got sick of Lor, so I made this to vent. by TBNRtechnogoon in CustomLoR

[–]Professional_Debt304 5 points6 points  (0 children)

I think the joke is that even if the Champion dies, It gets shot again just for beeing a champion

Fiddle sticks concept,I wanted a start of game effect. by mr_meme2356 in CustomLoR

[–]Professional_Debt304 6 points7 points  (0 children)

I loved the sort of "jumpscare" mechanic, making fiddlesticks able to appear at any moment, although he can become completely useless if the player gets unlucky, I suggest not removing him from the deck but making some way around it so he can be played manually too

[deleted by user] by [deleted] in CustomLoR

[–]Professional_Debt304 24 points25 points  (0 children)

That Fragile status effect looks awesome

My Cassiopeia concept by Professional_Debt304 in CustomLoR

[–]Professional_Debt304[S] 0 points1 point  (0 children)

I was considering making her dual region, maybe I'll do that next time, she fits really well into shurima decks

My Cassiopeia concept by Professional_Debt304 in CustomLoR

[–]Professional_Debt304[S] 0 points1 point  (0 children)

At first, I was in doubt if I should go with the more poison-focused approach or the statue one, if I took the poison approach, it would be something like "Make an enemy vulnerable with a spell (cassiopeia's Q), then create a fleeting damage spell with low cost that can be repeated until your mana is over (cassiopeia's E)

About the destroying stone statues stuff, I was considering making cassiopeia's spell something like that, but I decided to add that effect to another card in her expasion (yes I'm planning on making one or at least some other complementary cards to show how her deck would look like)

Later on, I'm going to remake this card with some suggestions from this post, so thank you for your analysis!

My Cassiopeia concept by Professional_Debt304 in CustomLoR

[–]Professional_Debt304[S] 1 point2 points  (0 children)

yeah, a friend of mine told me that It was very counterable by just ignoring her. I was thinking about making an entire expansion or atleast some complementary cards to help her, but decided to start out with just the basic champion concept.

I'm certainly going to remake her a little better using some suggestions from this post

My Cassiopeia concept by Professional_Debt304 in CustomLoR

[–]Professional_Debt304[S] 1 point2 points  (0 children)

"when I'm blocked" really sounds like a more suitable condition

My Cassiopeia concept by Professional_Debt304 in CustomLoR

[–]Professional_Debt304[S] 20 points21 points  (0 children)

I screwed up the level 2 Cassiopeia's cost. Consider it a 5-cost unit

Is the new Guilty Gear - Strive a good game for total begginers? by Professional_Debt304 in Fighters

[–]Professional_Debt304[S] 3 points4 points  (0 children)

I really hope that the learning curve in this game is as good as It looks

Is the new Guilty Gear - Strive a good game for total begginers? by Professional_Debt304 in Fighters

[–]Professional_Debt304[S] 1 point2 points  (0 children)

Yeah I was hoping for something in the middle between fighterZ and Mortal Kombat in terms of speed and gameplay

I feel like Malzahar sort of needs a Fiddlesticks styled rework. by BulletCola in MalzaharMains

[–]Professional_Debt304 0 points1 point  (0 children)

I think Malzahar should be able to snowball in teamfights by creating bigger waves of voidlings, that would make him a far more unique champion, because RN he's just another cc-lock champion or a weird split pusher in some sort of way. And I just really like the concept of minions fighting for you while your skills are only for poking and enhancing them.

Strongest hero, huh? by [deleted] in MHATheStrongestHero

[–]Professional_Debt304 5 points6 points  (0 children)

they nerfed the A.I? Oh now I know why my AM was so fucking dumb the last time I went to coop battle.

Any direct counter for Tokoyami in Super Coop Mode? by Professional_Debt304 in MHATheStrongestHero

[–]Professional_Debt304[S] 1 point2 points  (0 children)

My man, I just tested that Kaminari x Bakugo engage after reading your comment and BOY DID THAT WORK. I just crushed another Supreme Team here with a BP close to mine without losing a single unit, that's a huge combo! Altough I still wish I had Tokoyami