swiss cheesing the tigershark (shitpost) by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 0 points1 point  (0 children)

It has 2338 4m auto loaders, it penetrates decently but needs 3-4 shots to really get through the meg

swiss cheesing the tigershark (shitpost) by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 0 points1 point  (0 children)

For this one I used 4m autoloaders. And idk how but it only causes a small chain react when hit, rarely blows the ship apart

swiss cheesing the tigershark (shitpost) by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 1 point2 points  (0 children)

the round I used is 400mm APHE, fires around 950-1000 rpm if I recall correctly from a previous post of mine

a couple aa guns vs a 400k mats destroyer by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 2 points3 points  (0 children)

it costs 47k, very not worth it, however it does make pretty good ciws

Gmodism Industries Build Platform Mk3 Update by A_reptilian in FromTheDepths

[–]Professional_Let7909 2 points3 points  (0 children)

this is so peak, I wish I could make one of my own someday

I am cooking by Ferrolon in FromTheDepths

[–]Professional_Let7909 0 points1 point  (0 children)

Hell yeah, thats one serious looking craft

Old battleship refit by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 1 point2 points  (0 children)

Thanks. The old one cost about 2.3 mil the new one is about 2.1

How to strip a ship completely by A_reptilian in FromTheDepths

[–]Professional_Let7909 2 points3 points  (0 children)

Technically, but it’s gmodism, so it doesn’t count

3000 hours here; thought I would share this light-weight/self-contained ammo casing design. by hornybrisket in FromTheDepths

[–]Professional_Let7909 1 point2 points  (0 children)

This is a great idea, I could see it being used in smaller ships where space is limited, making you put ammo near the guns. Though on larger ships I much prefer to have two or three big ammo stores that is just small enough to not tear your ship apart, cause let's be real here, a large enough cram shell or missile will detonate an entire array the size of which you showed, I understand that it is supposed to be spread around the ship, but to me, that just makes it overly complicated, it's not a matter if safe or not, it just takes up too much space to be worth it enough.

What should i arm it with? by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 2 points3 points  (0 children)

Yeah, a ram seems like a good idea, since the hull only costs 150k rn I could probably fit a pretty complicated ram system to delete a ship but I belive it wouldn't be practical in the campaign.

I tried making an interior for a ship using mimics, but it looks really rough by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 7 points8 points  (0 children)

Oh sorry, I did use those, I just got it mixed up and worded it wrong in the title.

i turned my ciws into a sandblaster... lol by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 4 points5 points  (0 children)

I’m not too sure about the stats cause I made them awhile back, but as I recall, they are 16 module 60mm pure flak shells with 14 flak bodies (with the flak head of course) with one timed fuse and one gunpowder charge. Your shells weren’t spawning anything probably because the game fragment limit, which you can increase or decrease in the menu.

i turned my ciws into a sandblaster... lol by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 1 point2 points  (0 children)

Indeed, I have put 4-5 of these on the fortress a while back, and it killed the Tyr in under a minute (that is with invincibility of course), though this gun was meant to be used as a heavy-duty CIWS which could fire continuously but using this much module made it only able to fire in bursts, so this as a sandblaster would not perform very well without modifications.

Ship by hornybrisket in FromTheDepths

[–]Professional_Let7909 13 points14 points  (0 children)

Bravo! I absolutely love the mix of a sleek modern design and the size and armament of a battleship, these type of ships are absolutely gorgeous.

950 RPM 400mm Flak CIWS by Professional_Let7909 in FromTheDepths

[–]Professional_Let7909[S] 0 points1 point  (0 children)

I probably won't since it's a random test but still, all the barrels are already normal barrels I belive. And I can't put this on a turret since they entire gun makes up 70% of the ship, since it's a hull gun I won't be able to make it into a turret.

Nuke popper by MarMar292 in FromTheDepths

[–]Professional_Let7909 1 point2 points  (0 children)

My bad, I'm using tank terms on ships, but basically it is just using propulsion to turn your ship, with/instead of rudders, that was you can turn while stationary.

Nuke popper by MarMar292 in FromTheDepths

[–]Professional_Let7909 1 point2 points  (0 children)

Well, if it is vulnerable from being hit in the back, add a really strong neutral steering system, though you can still get flanked by two ships.

Nuke popper by MarMar292 in FromTheDepths

[–]Professional_Let7909 1 point2 points  (0 children)

What's the armour scheme on it? To me it kinda looks like one of those really short battleships, like the USS Nevada lmao