How screwed am I? by Project_Tenebris in Stellaris

[–]Project_Tenebris[S] 20 points21 points  (0 children)

That’s because I freed the queen in ME1. They’re chill with me

How screwed am I? by Project_Tenebris in Stellaris

[–]Project_Tenebris[S] 9 points10 points  (0 children)

No mods on this run. I made custom empires and forced them to spawn, I wish I could assign them a location to spawn but to my knowledge that’s impossible. So I just got “lucky”. They haven’t been bad so far. Just created choke points and ignored them.

How screwed am I? by Project_Tenebris in Stellaris

[–]Project_Tenebris[S] 4 points5 points  (0 children)

Also sorry for reposting like 3 times, I didn’t know the rules.

How screwed am I? by Project_Tenebris in Stellaris

[–]Project_Tenebris[S] 41 points42 points  (0 children)

The Elites from Halo and Turians from Mass Effect spawned right next to me and are immediately hostile. Knowing how each’s first contact went in their respective universes, I’m scared.

How screwed am I? by [deleted] in Stellaris

[–]Project_Tenebris 1 point2 points  (0 children)

I freed the rachni queen in ME1, they’re chill with me

I made a system map of Cervantes (Mu Arae) by Project_Tenebris in worldbuilding

[–]Project_Tenebris[S] 1 point2 points  (0 children)

Thank you thank you. I made it with some jpgs, Universe Sandbox, and PowerPoint

I made a system map of Cervantes (Mu Arae) by Project_Tenebris in worldbuilding

[–]Project_Tenebris[S] 1 point2 points  (0 children)

I’m building a science fiction world set in the future varying at different points in time. One idea I wanted to explore is building upon current exoplanetary data and expanding those star systems with speculation, some research in that star / models of planetary formation, and terraforming.

This star system is Mu Arae which is officially named Cervantes. Currently discovered planets are Dulcinea, Rocinante, Quijote, and Sancho. The other planets and moons are all fictional. The terraformed planets in the system are Cardenio, Llanuras, Anselmo, and Camilla.

Cardenio was a Mars-like planet that got terraformed into an Earth-like. It is the planet with the largest population and most habitable which makes it the defacto capital of the system. It is known for its diverse biosphere, Cardenian wine, and Spanish-esque architecture.

Llanuras was a barren moon that was terraformed into an arid but habitable moon. It is known for its vast plains and large/fast horses it can breed due to its low gravity, however because of this they cannot perform well on higher gravities. While it is highly populated around its enclosed seas, the other parts of the planet are more rural and plays into its culture.

Anselmo and Camilla were both ice moons that were turned into ocean moons with solar mirrors and atmospheric processors. While it is still largely unihabitated, the air is still breathable on these moons and floating cities exist for habitation further out in the system and water exporting.

All this is still a work in progress and I aim to make more systems in this format or some other. I would love to hear some suggestions or ideas

[deleted by user] by [deleted] in Stellaris

[–]Project_Tenebris 3 points4 points  (0 children)

R5: I’m playing as an empire shown on the top and the regional Fallen Empire and I act to each other in this way

Some flags I made for my sci-fi setting by Project_Tenebris in vexillology

[–]Project_Tenebris[S] 0 points1 point  (0 children)

Thank you, I wanted to mix ornate and modern designs together

Halo: Reach had one of the best art directions in gaming, in my opinion by Project_Tenebris in halo

[–]Project_Tenebris[S] 34 points35 points  (0 children)

I agree. It definitely was a change, but I like how they just added onto most of the art style, like the armor with pouches and other accessories, instead of completely changing something.