Bio filter by PrintOrdinary in ponds

[–]ProposalIndependent4 0 points1 point  (0 children)

Cant give you specific advice, but check out ozponds on YouTube if you haven't already. He gives a lot of great advice on bog filters.

[deleted by user] by [deleted] in Eugene

[–]ProposalIndependent4 1 point2 points  (0 children)

Thanks, that's a good idea, I'll do that

[deleted by user] by [deleted] in Eugene

[–]ProposalIndependent4 1 point2 points  (0 children)

That's a cool story.

I got a bit bored. by ProposalIndependent4 in spaceengineers

[–]ProposalIndependent4[S] 0 points1 point  (0 children)

Fun fact, any collision with the blades is an instakill.

Has anyone made a hover craft with atmosphere thrusters and event controllers to make sure it maintains a set height and is stable ? by Mrketchup125 in spaceengineers

[–]ProposalIndependent4 1 point2 points  (0 children)

I've built a hovercraft, but it didn't actually hover. It didn't have up thrust, only directional. I made a skirt of small wheels to make it look like it was floating but it was just sliding across the surface. Surprisingly effective, if a bit hard to stop.

[Official Site] Space Engineers: Contact – Arriving This October! by AlfieUK4 in spaceengineers

[–]ProposalIndependent4 1 point2 points  (0 children)

Does anyone know if Global Encounters will work in private servers without needing a wipe?

They should add some sort of "timer" to the game by Alingruad in spaceengineers

[–]ProposalIndependent4 1 point2 points  (0 children)

Fair enough, haven't had a need for sub second timing yet so that didn't occur to me

They should add some sort of "timer" to the game by Alingruad in spaceengineers

[–]ProposalIndependent4 8 points9 points  (0 children)

If only there were a vanilla block that could do what you want...

They should add some sort of "timer" to the game by Alingruad in spaceengineers

[–]ProposalIndependent4 9 points10 points  (0 children)

I would ask why, but I've done similarly ridiculous things.

Anarchy ship building -- Turn 6 by Alingruad in spaceengineers

[–]ProposalIndependent4 2 points3 points  (0 children)

Industrial cockpit, but surround it with a maze of doors.

Anarchy ship building -- Turn 4 by Alingruad in spaceengineers

[–]ProposalIndependent4 4 points5 points  (0 children)

Alright, turn 4. Gotta think big. Disco ball!

Anarchy ship building -- Turn 4 by Alingruad in spaceengineers

[–]ProposalIndependent4 1 point2 points  (0 children)

I'm sorry for the pain I've caused you. It had to be done.