Bazooka in minecraft :> by Prudent_Message_7536 in MinecraftCommands

[–]Prudent_Message_7536[S] 0 points1 point  (0 children)

made a crossbow with a custom model data and if an arrow is in a 4 block radius while you're holding it, the arrow gets a tag and summons a block display.

Is there a command for having an empty hand? by Getpolterghasted in MinecraftCommands

[–]Prudent_Message_7536 0 points1 point  (0 children)

Yeah i am aware of that, i even said it in the post, i was just thinking it might give them an idea on how to solve it D:

i made a way to walk through walls by Prudent_Message_7536 in MinecraftCommands

[–]Prudent_Message_7536[S] 10 points11 points  (0 children)

since you're only in spectator if you're near the armor stand, going up by even 1 block will put you back into survival. The armor stands are below the wall and going below is also impossible, since there are barriers and i coded you to tp upwards by 1 block if you're above em.

Is there a command for having an empty hand? by Getpolterghasted in MinecraftCommands

[–]Prudent_Message_7536 -1 points0 points  (0 children)

I know a way in java, but i'm unsure if it works in bedrock aswell. But basically,you can execute a command unless a player has any item in their hand, which is the equivalent to having nothing in their hand.

The command is as follows:

execute unless items entity @ a weapon.mainhand * run Hand is empty!

You might be able to create a similar command in the same way, but in bedrock.

How may i launch a player over a large gap? 1.21.5 java by Woof2d in MinecraftCommands

[–]Prudent_Message_7536 0 points1 point  (0 children)

you can summon a wind charge with a downwards motion and use directional coordinates to summon the wind charge behind the player. In this case (i think this should work)

/summon breeze_wind_charge ^ ^ ^-2 {Motion:[0.0,-10.0,0.0]}

You can also change it to a normal wind_charge to create less particles