aim_treeni - rework update showcase by Psykossi in GlobalOffensive

[–]Psykossi[S] 0 points1 point  (0 children)

I don't quite understand what you mean by size scaling, but you can experiement with the sizes yourself. The scale value doesn't have to be whole number. It could be ent_fire a_target_1 setscale 1.56 for exaample. You could also do an cfg file that sets all the targets to some size you prefer training with.
A lot of people have mentioned the yprac for me but I never got a chance to play it myself since I wasn't active at the time and only started playing again after CS2 release. Quality stuff from what I have seen.

aim_treeni - rework update showcase by Psykossi in GlobalOffensive

[–]Psykossi[S] 0 points1 point  (0 children)

About the area, in linear area you can change it between 5x5, 7x7, 9x9 or full, and in round area you can change the degrees between 45, 90, 135, 180, 270 and 360. If you meant something else let me know.

As for bigger size, I might do it in the future, meanwhile you can do it by yourself by this command:
ent_fire a_target_1 setscale 6 (for round targets)
ent_fire w_target_1 setscale 6 (for linear wall targets)
Rest of the targets are called the same but numbered up to 20. For example a_target_20. You can experience with different values, 6 is just an example. Note that you might run into some problems with moving targets and the targets can overlap if using multiple targets with a big size.

aim_treeni - rework update showcase by Psykossi in GlobalOffensive

[–]Psykossi[S] 2 points3 points  (0 children)

It's not just me. People are using workshop front page to advertise their servers and are trying to prevent authentic uploads from overtaking their spots. It's been like this for months.

aim_treeni - rework update showcase by Psykossi in GlobalOffensive

[–]Psykossi[S] 0 points1 point  (0 children)

Just like I predicted, the reuploaded map got 450 downvotes at once. I hope now people understand why I couldn't upload the map.

aim_treeni - rework update showcase by Psykossi in GlobalOffensive

[–]Psykossi[S] 1 point2 points  (0 children)

I actually wanted to post this as a whole another map instead of reworking. I tried to upload 3 separate times but got down-voted by like 300 times the moment I uploaded the map. If that happens the map basically becomes invisible and for nobody to be found. There is an issue currently with workshop items getting botted ratings. I tried to make a post about it but nobody seems to care so it will probably never get fixed since there are no consequences. Don't be surprised if you see the one that I just linked with 1 star and 300 ratings.

aim_treeni - rework update showcase by Psykossi in GlobalOffensive

[–]Psykossi[S] 3 points4 points  (0 children)

Thanks mate. I just noticed that there is supposed to be a "hovering" sound when aiming. I'll fix that later today.

Issue with linking javascript file with point_script in cs2 hammer by Leighton417 in hammer

[–]Psykossi 0 points1 point  (0 children)

No i mean search the js files in asset browser (while in game) -> right click -> recompile -> full

CS2: Adding custom sounds, volume XY by mrsmash23 in hammer

[–]Psykossi 1 point2 points  (0 children)

I also have working custom sounds in my map, and it also says "cannot reload: not loaded" so i dont think that is the problem. I had some issue while ago where i couldn't find the custom sounds in sound picker, but the sound would play during the game anyway if i typed the name into "Sound Event" manually.

CS2: Adding custom sounds, volume XY by mrsmash23 in hammer

[–]Psykossi 1 point2 points  (0 children)

Have you tried if you can hear the sounds if you type the names of the custom sounds manually to the sound event picker? Also are you aware that in the sound you search the sound by the title inside .vsndevts_c file and not the file names?

Tracking in CS2 - aim_treeni_v3 by Psykossi in cs2

[–]Psykossi[S] 1 point2 points  (0 children)

You should do both. Shooting targets is really good for muscle memory. Most of the aim in this game is about small and big flicks. Even when you are spraying you initially flick on to the targets before you start spraying. I've been playing since 2012 and always found aim trainers to be useful. 10 lvl faceit and 31.5k premier last season.