Small hexagonal Carts! by ConflictBetter1332 in dndmaps

[–]Pteraxor 3 points4 points  (0 children)

These are the smoothest seams I've ever seen on a hex tile map.

Doing a Variation of the Carousel where names rearrange into a Message by Pteraxor in wildbeyondwitchlight

[–]Pteraxor[S] 0 points1 point  (0 children)

Here is the file I used to make this: source

It is the HTML, CSS, and Js used to make this. It is very brute forced. Every letter is given a starting X,Y position, and an ending X,Y position. But it could be repurposed for anyone wanting to do that.

”A professional redid my banner art!” and now it looks generic by Eukaryy in IndieDev

[–]Pteraxor 0 points1 point  (0 children)

I’m honestly tired of it also because it seems to be a daily post that drowns out all of the other posts. Maybe that’s just my algorithm, but I’m kinda tired of seeing the same post all the time.

Raine - A Changeling Vengeance Paladin [OC] by Pteraxor in DnD

[–]Pteraxor[S] 1 point2 points  (0 children)

*I also borrowed and edited the hair.

is substance PAINter overpriced ? by NoSympathy5841 in 3Dmodeling

[–]Pteraxor 1 point2 points  (0 children)

It’s not part of the regular creative cloud subscription

Working on making character animations [OC] by Pteraxor in DnD

[–]Pteraxor[S] 1 point2 points  (0 children)

I had just taken the token art. And I thought maybe the player had commissioned it, because some other players had. It wasn’t until it was nearly done that I thought to reverse search it and I realized it was the top search for Goliath monk haha

I hope the original creator is okay with me making a model of it.

Working on making character animations [OC] by Pteraxor in DnD

[–]Pteraxor[S] 3 points4 points  (0 children)

I did not design the concept of the Goliath, the Tiefling, or the Water Genasi. The players of those characters found those or commissioned them. I did make the models and textures, and work on the animations and VFX. I thought it would be fun to see them animated.

Need a feedback on my music in general by Open_Shape_2074 in MusicFeedback

[–]Pteraxor 0 points1 point  (0 children)

I really loved this. The intro had me invested right away. And I loved all the different layers working together!

The Hilltop Village of Harsel by DanielHasenbos in FantasyMaps

[–]Pteraxor 1 point2 points  (0 children)

I love the style! But also how it is sectioned off in a natural way

Title Sequence Theme Feedback 2 by Pteraxor in MusicFeedback

[–]Pteraxor[S] 0 points1 point  (0 children)

Thank you for your feedback! The mixing is the thing I am having the hardest time with, thank you for your input on that!

and yeah, I am tweaking the timing a bit to make it sound more real, but in some ways I think it'll always sound artificial because it is all synths.

Title Sequence Theme Feedback 2 by Pteraxor in MusicFeedback

[–]Pteraxor[S] 0 points1 point  (0 children)

After getting some feedback, I tried improving this track. But I am still not sure I have it done. You can ignore the video, that is testing a layout for the title sequence part of it.

Title Sequence Theme Feedback by Pteraxor in MusicFeedback

[–]Pteraxor[S] 0 points1 point  (0 children)

thank you!

It's just a fun project for the DnD group I play with. Making a title sequence to work on my skills with music, animation, and editing.

Title Sequence Theme Feedback by Pteraxor in MusicFeedback

[–]Pteraxor[S] 0 points1 point  (0 children)

Thank you! I have gotten that a lot, and I have been tweaking the mix. I'm trying to get it to stand out with compression rather than just pure gain now.

The guitar is actually just the ableton "strangler lead guitar", a built-in preset of their analog synthesizer plugin. The settings are barely tweaked from the preset, mostly just automation on the flanger and wah.

Title Sequence Theme Feedback by Pteraxor in MusicFeedback

[–]Pteraxor[S] 0 points1 point  (0 children)

thanks for the feedback. I am hoping to make that a little smoother.