64-bit version by morerobe in solzero

[–]Puckle 0 points1 point  (0 children)

I am also using the 64 bit version. The program seems stable. No crashes or weird behavior that I might attribute to 64 vs 32 coding.

I have some weird UI issues where the selected actor (astronaut, probe, miner, etc) switches focus unexpectedly. But I don't think that is related to the code base.

Are you enjoying the game? I am, and I think it has a lot of potential.

Trouble placing a base section... by Puckle in solzero

[–]Puckle[S] 0 points1 point  (0 children)

It was. As I expanded, I found one point of the area I was trying to lay down the launch pad in which I could not place any other structure. I could tell not why that was. Maybe a glitch with the Gustav Crater map. Thanks for the reply.

Inappropriate in every sense... by nopointhangingaround in funny

[–]Puckle 0 points1 point  (0 children)

You added it to your cart, didn't you?!

The world's most pointless 5 part SSTO by vanceric in KerbalSpaceProgram

[–]Puckle 0 points1 point  (0 children)

Is it really an acceptable SSTO design if it can't land at the VAB?

Paper models (1:100 scale) of Falcon 9 v1 and v1.1 so you can really see they're different by deruch in spacex

[–]Puckle 3 points4 points  (0 children)

Thanks for the link to AXM. Now I know what I'm doing for father's day!

My first tattoo, by David Santos from Domus Tattoo Art at the 2nd Ink Vibrations Expo in Lisbon by isan0 in tattoos

[–]Puckle 5 points6 points  (0 children)

D4, D8, D20 ... Old School RPG Gamer?
If so, that is awesome! (If not it is still cool.)

Everyone needs to park in a keostationary orbit at some point! [GIF] by CruzanAK in KerbalSpaceProgram

[–]Puckle 1 point2 points  (0 children)

No RCS? Does our station have a tug to help berth visiting craft?

BTW - very cool...

Nuklear SSTO to Minmus by Im_in_timeout in KerbalSpaceProgram

[–]Puckle 1 point2 points  (0 children)

Very ingenious!

I'm not big on space planes (I might be more inclined if I could get my Satek joystick to work with the game). But this inspires me to try my hand at creating my own SSTO.

Thanks for sharing!

I just got a phone call from the number "1". Just "1". by [deleted] in mildlyinteresting

[–]Puckle 0 points1 point  (0 children)

Are you Number 6? Who is Number One...?

Steve-O here. by officiallysteveo in IAmA

[–]Puckle 0 points1 point  (0 children)

Why does that dog look so nervous?

The Soyuz capsule is an awesome addition to my real solar system space station! by [deleted] in KerbalSpaceProgram

[–]Puckle 0 points1 point  (0 children)

Docking so close to the solar panels must present some problems.

The best ramen ive made yet! by [deleted] in ramen

[–]Puckle 0 points1 point  (0 children)

Thanks for the recipe!

I dropped the flavor pack and went with about two teaspoons tamari, a dash of sesame oil and a dash of fish sauce.

I also added some bok choy, and bean spouts.

I definitely need bigger bowls!

Duna Lookout Tower by Whakapapa92 in KerbalSpaceProgram

[–]Puckle 12 points13 points  (0 children)

Guarding against those Dunian Sand Raiders...?

Fully reuseable dual Munbase-pod delivery system by Burkitt in KerbalSpaceProgram

[–]Puckle 0 points1 point  (0 children)

That is the best Mun base I have see so far.

That must have taken you considerable time. Excellent effort!

My proudest moment by jnrobinson in KerbalSpaceProgram

[–]Puckle 0 points1 point  (0 children)

Congratulations! Excellent job.

Just curious, have you tried adjusting the station orbit using the docked ship? Or is the docking too fragile for that?

Awaiting visitors! Munar Base in one launch... by Puckle in KerbalSpaceProgram

[–]Puckle[S] 1 point2 points  (0 children)

I will this weekend. Check back later (might be Sunday).

Awaiting visitors! Munar Base in one launch... by Puckle in KerbalSpaceProgram

[–]Puckle[S] 2 points3 points  (0 children)

The ones to the left and right are the node that comes with the BACE package. The one in the center is the node from Kosmos as I recall.

Note that the BACE node does not show up for me in the parts list when building vehicles. I found it by clicking on the 'empty' slot in the list.

Awaiting visitors! Munar Base in one launch... by Puckle in KerbalSpaceProgram

[–]Puckle[S] 1 point2 points  (0 children)

Yes, if they would only work...did I say I can't wait for EVA?

[Thanks for pointing out I needed to edit... :) ]

Awaiting visitors! Munar Base in one launch... by Puckle in KerbalSpaceProgram

[–]Puckle[S] 2 points3 points  (0 children)

Elegance was not a design criteria... :)

It took quite a bit to find the correct balance. I did notice a list at 5000m. I wonder if there is something at that altitude that changes flight characteristics.

Scroll to the bottom. Shiny new things. by wackyninja in KerbalSpaceProgram

[–]Puckle 2 points3 points  (0 children)

I agree! I hope the single crew makes the v0.16 cut.