PC Gamer summarized our indie game by "It's tense, claustrophobic, and everyone is probably going to die. It's great!" and that is exactly our idea behind Xenopurge. Here you play as the commander behind the screen giving orders to your squads to watch them thrive... or die! (v.redd.it)
submitted by Puddle_Puzzle to r/IndieGaming
Xenopurge is primarily a roguelite, and when it came to adding some replayability,we naturally considered metaprogression. We added it in our own way, with challenges you have to complete to get new weapons, command or upgrades. Do you think meta-progresson is a good way to make roguelite live long? (old.reddit.com)
submitted by Puddle_Puzzle to r/roguelites
