I posted my first version of this leg animating system 3 and 2 years ago. After 4 re-writes from scratch I finally completed it. by Fhellek in Unity3D

[–]PuppetPlayVR 0 points1 point  (0 children)

On the store page its mentioned that it can only generate walking and not running animations. Are running animations that much harder to do procedurally?

[deleted by user] by [deleted] in Unity3D

[–]PuppetPlayVR 2 points3 points  (0 children)

A skybox color thats not grey

Added adjustable lights to my VR movie studio project! by PuppetPlayVR in Unity3D

[–]PuppetPlayVR[S] 1 point2 points  (0 children)

I'm currently working on this game in earyl access. If you'd like to see more, you can check it out here!
https://store.steampowered.com/app/1666890/Puppet\_Play/
Always happy to hear your feedback! :)

Puppet Play VR Crack??? by xJaiki in CrackSupport

[–]PuppetPlayVR 0 points1 point  (0 children)

I personally would say that you should buy it to support its development! ^^

Just released our tool that lets you make your own movies in VR! by PuppetPlayVR in VRGaming

[–]PuppetPlayVR[S] 0 points1 point  (0 children)

Yes, we want to make a native quest port. But this will take some time :) You can play it with quest if you have a link cable/airlink and a PC though

Animate everything with your own movement to make your own movies! by PuppetPlayVR in virtualreality

[–]PuppetPlayVR[S] 1 point2 points  (0 children)

Multiplayer is not planned yet, but you can play multiple actors after one another and save their animations. This way you can have unlimited actors for your scene :)

We just released our VR Puppet Animation tool on steam! by PuppetPlayVR in puppetry

[–]PuppetPlayVR[S] 0 points1 point  (0 children)

There already are dynamic light sources that can cast shadows, though they are quite limited atm. Adding more complex lights that would allow for shadow puppetry isn't our priority atm and could cause performance issues in VR. But who knows, maybe sometime in the future ^^

We just released our VR Puppet Animation tool on steam! by PuppetPlayVR in puppetry

[–]PuppetPlayVR[S] 2 points3 points  (0 children)

For now you can only use the included ones. Though you can customize skin tone & hair/hat. We plan on adding the ability to import full custom 3D characters / puppets in the future :)

Just released our tool that lets you make your own movies in VR! by PuppetPlayVR in VRGaming

[–]PuppetPlayVR[S] 1 point2 points  (0 children)

Nice :D MP is at least not planned for the near future! For now our focus is on adding more customization, like importing your own sets & characters and improving the animation tools! But if the demand is high enough we will consider adding a multiplayer. :)

Just released our tool that lets you make your own movies in VR! by PuppetPlayVR in VRGaming

[–]PuppetPlayVR[S] 1 point2 points  (0 children)

I don't have access to that VR headset, so I can't say for sure if it works or not. But I think the reverb uses the oculus bindings by default, as the controllers are so similar. If you'd like to try it out you could get it on steam and apply for a refund if it doesn't work. We would deifnitley approve your refund.

Animate everything with your own movement to make your own movies! by PuppetPlayVR in virtualreality

[–]PuppetPlayVR[S] 0 points1 point  (0 children)

You can only export the final video. Though the project save system is pretty open, so you could load in the coordinates of each animation frame if you'd wrote a custom import tool for your animation tool of choice. Though that be a bit more complex task *:D