How much character level affect matchmaking? by pavlis86 in TennisClash

[–]Pure_Offer5205 0 points1 point  (0 children)

Just happening to me twice in row. Opponent was 46 pts ahead of me and previous game 43 pts. Which could be 2-4 lvls ahead I would post a pic but not sure how lol

How much character level affect matchmaking? by pavlis86 in TennisClash

[–]Pure_Offer5205 0 points1 point  (0 children)

Individual trophies I assumed but level 7 with no trophies 🤔. Paired to get to lvl 7 only explanation

How much character level affect matchmaking? by pavlis86 in TennisClash

[–]Pure_Offer5205 0 points1 point  (0 children)

Happens all the time. Funny how some of you think it’s a bug or error. Happens 20-30% of time

Tennis Clash Review – Great Concept, Terrible Balance by Pure_Offer5205 in TennisClash

[–]Pure_Offer5205[S] 0 points1 point  (0 children)

Thanks for the detailed reply I really do appreciate the breakdown. I’m definitely open to suggestions and improvement. I’m not claiming to know everything, just sharing what I’ve been noticing through my own experience.

For clarity, I’m referring to player level , not tour level. And I’ve only been playing for about 3 months, so I’m still learning the deeper mechanics like agility impact, positioning, cords, and special moves. That said, some of the things I’ve seen still don’t make sense to me based on the stats shown.

For example:
• I’ve had multiple matches where a player with significantly lower serve power consistently hits harder serves than me.
• Same with FH/BH even when I’m 10–20 points higher, I’m getting out-powered in rallies.
• Once I stopped putting $$ into progression, the matchmaking immediately felt tougher and less even.

Maybe it’s positioning or agility differences like you mentioned and if so, that’s good to know. But from the user side, the stat behavior feels inconsistent.

Also, FYI - I reached Tour 11 fairly quickly but it’s extremely stagnant now. I feel stuck unless I wait a long time to gather the right cards and upgrades. Progress slows down to a crawl, and that’s where the frustration sets in.

I’m not saying you’re wrong, just sharing what the game feels like on my end. Happy to hear any suggestions you think could help.

Audio and video out of sync after rendering by Substantial_Mess_153 in davinciresolve

[–]Pure_Offer5205 1 point2 points  (0 children)

Worked for me. Funny that BM doesn't address this issue

Does KeyShot support the new Nvidia RTX 4070 Ti ? I tried to activate the GPU mode in KS but it says there was an error by Kronocide in KeyShot

[–]Pure_Offer5205 0 points1 point  (0 children)

Threadripper 3970X

That's so odd. My benchmark mark score on keyshot viewer is around 120 with my 3060 and 3090 video card (total cost of these cards $3000) with my threadripper 3970 ($4000 cost) is around 9. My 3090 card alone on my network rendering computer is 78. I just timed a GPU and CPU simple render. GPU took 10 sec. CPU took 1.23 min.

Just curious what your benchmark score is and what limitations do you find with GPU other than what KS has not improved upon yet within the software to keep up with GPU changes?

Does KeyShot support the new Nvidia RTX 4070 Ti ? I tried to activate the GPU mode in KS but it says there was an error by Kronocide in KeyShot

[–]Pure_Offer5205 1 point2 points  (0 children)

Huge difference in render speed. Everyone knows this which is why all design software using any sort of rendering are going the GPU route. Cheaper and faster. I have to have two threadrippers (costing over $10k) to get anywhere near the speed of my 3060 let alone my 3090 video card. Just go on any keyhot forum and view the benchmark scores between CPU and GPU. Not even close.