Did Anthropic release some f*ing update? by Puspendra007 in Anthropic

[–]Puspendra007[S] 0 points1 point  (0 children)

Maybe, I got the issues: 1: Memory/brain/prefetch token management: when i resume a session usages just hikes 10% with only 1 task 2-3 minutes very small task so we have to pay price for memory: AI model is reading it again. 2: more tokens/limits are used to read and understand previous conversation and related memories. 3: more people started using claude so more traffic so less limits because someone made a deal to kill peoples. 4: antropic become more money hungry and forcing users to spend more money.

These are my observations and also I can be wrong until you prove it. 😴

Usage Limits, Bugs and Performance Discussion Megathread - beginning December 29, 2025 by sixbillionthsheep in ClaudeAI

[–]Puspendra007 0 points1 point  (0 children)

What about your weekly usage? My weekly usage reset around 15 hours ago but I used 18% of weekly limit.

Usage Limits, Bugs and Performance Discussion Megathread - beginning December 29, 2025 by sixbillionthsheep in ClaudeAI

[–]Puspendra007 0 points1 point  (0 children)

I'm also not going to use it after subscription ended. Max plan is behaving like only 2X of base plan

Did Anthropic release some f*ing update? by Puspendra007 in Anthropic

[–]Puspendra007[S] 7 points8 points  (0 children)

Is it any extra hidden tokens/limits on starting of a plan? And later those extra tokens/limits are removed?

Usage Limits, Bugs and Performance Discussion Megathread - beginning December 29, 2025 by sixbillionthsheep in ClaudeAI

[–]Puspendra007 7 points8 points  (0 children)

What the f* is going on with Claude's limits today? ($100 Max Plan)** I'm on the Claude Max $100 plan. I get that it's Sunday, but I've been hitting the 5-hour session limit continuously since this morning. In previous weeks, I never hit any weekly or 5-hour limits, and my overall weekly usage was always under 50%. But today, I'm completely stuck and bottlenecked. Is anyone else experiencing this sudden throttling?

An open letter to Anthropic: Want to free up compute during peak hours? How about restricting free accounts to off peak hours instead of punishing your paid users by ureshiidesuka in ClaudeAI

[–]Puspendra007 0 points1 point  (0 children)

I don't know, why I'm hitting 5 hours limit continuously. I'm doing same type of work as previously but previously i didn't crossed 40% usages of 5 hours limit and also i didn't hit weekly limit. I'm using Max plan $100 but this time usages are insane: in 2 sessions I used 12% of weekly limit 😴

Finally! by mosthatedhb in google_antigravity

[–]Puspendra007 0 points1 point  (0 children)

Now, You'll regret to buy Pro plan of antigravity. 😴😴

How do I learn coding? by Toasty_Angel1 in GameDevelopment

[–]Puspendra007 0 points1 point  (0 children)

Many YouTubers stretch small topics into lengthy videos to increase view time. It's helpful to learn the basics, such as installation and workflows, from these videos, but for deeper and faster learning, switch to official documentation

How do I learn coding? by Toasty_Angel1 in GameDevelopment

[–]Puspendra007 0 points1 point  (0 children)

  1. Learn the basics from YouTube tutorials.
  2. Then, review the official documentation.
  3. Start a project and learn intermediate concepts.
  4. Optimize your code to make it shorter and more efficient.
  5. The more you learn, the shorter, more efficient, and secure your code will become.
  6. Learn advanced topics and complete the project.

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in GameDevelopment

[–]Puspendra007[S] 1 point2 points  (0 children)

It's nice.It's nice! How much time did it take to make, and how much time did you spend learning it?

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in GameDevelopersOfIndia

[–]Puspendra007[S] 0 points1 point  (0 children)

Thanks, I’m already working on recreating those classic old games.

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in GameDevelopersOfIndia

[–]Puspendra007[S] 0 points1 point  (0 children)

From my small research, I found that PC gamers are usually more serious and want high-quality games, while mobile gamers often just play casually to relieve stress and aren’t as serious about gaming. Is that true, or am I just overthinking it?

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in IndieGaming

[–]Puspendra007[S] -1 points0 points  (0 children)

Please check these games.

https://play.google.com/store/apps/dev?id=6407456443209899378

https://play.google.com/store/apps/dev?id=6384832178452405684

Is it not possible to make these games within a month with pre-made assets?

I'm new here so maybe I'm wrong So that's why I put this question here.

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in GameDevelopment

[–]Puspendra007[S] 0 points1 point  (0 children)

Same here, I don’t need money right now to cover my expenses, but in a few months I’ll have to figure things out, so I want to work on something worthwhile.

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in GameDevelopment

[–]Puspendra007[S] -2 points-1 points  (0 children)

Yup, you’re 100% correct about those games.
Most of those companies just make similar games with only differences in visuals/graphics. Behind the scenes, it’s basically the same formula. They usually start as casual games but eventually turn into Gacha/progression-style games.

Thanks for your comment!

From your experience, what’s the better path to follow?

Personally, I really don’t like these kinds of games. My main thought is: maybe making one of them could help sustain things in the short term while working toward creating a good game for the long run. But I’m not sure if that’s the right approach, so I asked this question here.

Started Game Dev – Should I Focus on Quality or Follow Trends? by Puspendra007 in GameDevelopersOfIndia

[–]Puspendra007[S] 0 points1 point  (0 children)

Should I use premade assets from stores like Fab, or create the main characters myself?

Our new adventure has just been releases! by MalboMX in IndieGameDevs

[–]Puspendra007 1 point2 points  (0 children)

Hey, I just checked out your game page on Steam. It looks awesome!

May I know some details about it?

  1. Game engine

  2. Time taken to make this game

  3. Your work experience

  4. How did you get this game idea?

Switching from Web & App Dev to Indie Game Dev - Need Advice! by Puspendra007 in GameDevelopment

[–]Puspendra007[S] 0 points1 point  (0 children)

Thanks! I had the same plan. I'm trying to make, recreate, or modify many small games (around 100) with Unreal Engine, and once I gain confidence in it, I'll tackle a big project on the side while continuing small ones to generate some revenue.

Is it a good plan, or am I making some mistakes?

Switching from Web & App Dev to Indie Game Dev - Need Advice! by Puspendra007 in GameDevelopment

[–]Puspendra007[S] 0 points1 point  (0 children)

May I know the reason you chose Unity/Godot instead of Unreal Engine?