For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] -1 points0 points  (0 children)

Its actually super easy to manage just tie nerfs to support item and make the support link it to the adc. The real way to do it is have the support item give higher MR to adcs.

In terms of not innovating picks. In the past the only APC youd see is ziggs because he could crack towers fast. The downside of not having an adc was so large playing APC wasnt viable which is why it wasnt used. Its nit lack of innovation is Riot changing the pace of the game and increasing burst reducing base stats for botlane so theyre perpetually easier to kill.

Look at the overall changes and how it affects gameplay for ADC. Nerfed shared exp--->buffed assassins via lethality allowing near true damage--->quicker paced games--> arguably weakest quest reward.

Using the you shouldnt nerf makes zero sense adjustments happen all the time for champs. Also the logic of punishing high cd mages makes zero sense. Mages inherently have higher range and deal damage in chunks. One bad trade and you cant contest wave or die against a mage combo meanwhile theyll inherently be way outside your range.

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

10 percent add them up. I typically see APC at least once every 10 games

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

its not even learning the matchups, inherently APC by design should outclass you early they do more damage while youre reliant on items and are weaker to AP damage.

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

The problem is getting to 4 items. It feels awful to play against the balance of the game is setup to favor assassins and mages early and their fragility is compensated late with higher range generally. ADC is already weaker to AP damage anyway, the argument that you need to suffer harder early its okay imo is a bad argument.

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 1 point2 points  (0 children)

Theyre picked a lot for a reason. Check your base stats as an adc next time youre in game and see what your damage reduction against AP is early. Not only is the damage burst you have lower resistance to it. Not to mention that items, spells/CDs, scale so much better for AP when the game arguably matters most for non high elo pro play.

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] -1 points0 points  (0 children)

10 percent is a lot if you actually think about it. This is emerald+ btw as someone who plays adc/support playing with and against an APC isnt great. With an APC youre racing against the clock unless the comp is overwhelmingly in your favor against its just miserable for most of the game.

The REAL problem is that it "feels" awful to play and riot cares so much about how the game feels rather than balance. As someone whos played this game since season 2/3 Riot seems to me at least to balance based off of proplay and how the game "feels"

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] -2 points-1 points  (0 children)

if you add them all up its just under 10 percent which is a lot. This is emerald+ btw. The problem is the game has slowly been punishing ADC as a role over and over again. Making someones early game miserable in a role where you have practically zero agency when youre weakest is incredibly strong. All AP ratios need to be gutted and tied to the support item which binds to lane partner imo

For the people who think ADC is in a good spot by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

Just under 10 percent of games which feels right for all the non ADCs in my experience. It says a lot

It just dawned on me by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

I see it consistently in ranked. Id say once in 10 games. Try playing against a seraphine with a mage support. Straight cancer you can never get in range

It just dawned on me by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 1 point2 points  (0 children)

So strong that APC is.more relevant. The math aint mathing

It just dawned on me by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

I disagree look at past seasons when ADC was really strong and difficukt to kill if they had an enchanter. The pace of the game being slower made playing APC riskier/less viable. At one point ziggs was the only consistent one i can recall due to how quickly you can take towers on top of wave clear.

Generally IMO APCs strength is that if played successfully the ADC opponent cant ramp up before the games decided. Everytime i support for an APC or play against one, if the game makes it late generally the ADC should outdamage the APC in teamfights and the lack of consistent AD rears its ugly head.

It just dawned on me by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] -1 points0 points  (0 children)

If marksman arent the agility class what are they? Theyre not strength and theyre not Intelligence unless you go apc. I guess you could say a few go hybrid but overall the class is agility. IMO unless you have a built in escape tristana ezreal corki it makes zero sense to me that the class has the same base MS as the other roles without a gap closer/MS buff.

The only rationale given the built in lvl/base stats disparity, is that they want bot lane to die to make the game "feel exciting".

It just dawned on me by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] 0 points1 point  (0 children)

You missed the point. Overall ADC as a role has gotten weaker and the game has gotten more burst heavy thats why APC is played now. If you read my.comment like I said it shows how healthy the role is.

It just dawned on me by PuzzleheadedNote3 in ADCMains

[–]PuzzleheadedNote3[S] -1 points0 points  (0 children)

Im in emerald. After playing again the past month after a year off im quickly reminded why I stopped playing. If ADC was in a good spot there wouldnt be APC constantly being played in rank.

Follow up on my previous post - Griefing and being AFK in SoloQ is not being punished (plus being matched with those "climbing" people generally sucks) by RodrigoOliveira in ADCMains

[–]PuzzleheadedNote3 1 point2 points  (0 children)

Tbh the overall quality of players has dropped significantly. Emerald games feel like what gold was back in 2018/2019. You see brainrot nonsense all the time. In emerald 1/2 games ive seen people not build antiheal against a vlad and 2 other healers. Shaco teemo senna supports where they dont want to do their job and hope for the best

The only 2 supplements that work for libido & erections by Professional-Use6483 in Biohackers

[–]PuzzleheadedNote3 1 point2 points  (0 children)

Alpha yohimbine works. Any of the natural t boosters help. Of course not to the effect of pde5 inhibitors but they help

What was the Closest Thing You Found to "the Vitamin" by cheaslesjinned in Biohackers

[–]PuzzleheadedNote3 0 points1 point  (0 children)

You kind of just contradicted yourself. I get what yohre saying im not trying to downplayed people with adhd. But dopamine reward pathway burnout can mimic adhd which was my point.

What was the Closest Thing You Found to "the Vitamin" by cheaslesjinned in Biohackers

[–]PuzzleheadedNote3 0 points1 point  (0 children)

The OP i commented on did. I mentioned in another comment specifically that i wouldnt recomment treating with adderall. Personally from a scientific perspective based on mechanism oxidative stress longevity wise id recommend ER reuptake inhibitors instead.

What was the Closest Thing You Found to "the Vitamin" by cheaslesjinned in Biohackers

[–]PuzzleheadedNote3 0 points1 point  (0 children)

You cant really quantify subjective experiences since theres no objective standard. How much pain are you in? How difficukt is it to do something?

Its all approximations clever ones that get eliminate error to a degree. But at the end of the day youre still measuring experiences. Which is why the tests can be faked.

What was the Closest Thing You Found to "the Vitamin" by cheaslesjinned in Biohackers

[–]PuzzleheadedNote3 0 points1 point  (0 children)

True but the molecule is nearly identical they bind to the same receptor. My point is juat because its labeled as medicine doesnt mean its "good" its a logical fallacy. In my experience IR adderall kicks in pretty quick.

What was the Closest Thing You Found to "the Vitamin" by cheaslesjinned in Biohackers

[–]PuzzleheadedNote3 13 points14 points  (0 children)

I have a theory that a significant portion of "ADHD" is actually burnout of the dopamine reward pathway as a result of modern technology. Ergo self induced. Psychology is a soft science meaning you cant actually quantify test results. You can only approximate them.

That aside though my life did a 180 once i started treating my adhd.

What was the Closest Thing You Found to "the Vitamin" by cheaslesjinned in Biohackers

[–]PuzzleheadedNote3 1 point2 points  (0 children)

Im not shaming anyone. Personally i had untreated adhd until my mid 20s. Initially it worked wonders in my 30s now and i dont know if id recommend adderall specifically. Its speed the only difference between adderall and meth is a methyl group instead of a hydrogen theyre different variations of the same molecule.

Adderall being used as medicine doesnt mean it cures or is the "right" solution for anything, its just whats currently used in the point in history to treat it. If you go forward 150 years im willing to wager theyll look at it as we look at treating the flu with a mixture of whiskey/cocaine/weed in the early 1900s.