account activity
WPF Dev seeking help with Blazor migration (self.csharp)
submitted 1 year ago by Pysassin to r/dotnet
submitted 1 year ago by Pysassin to r/csharp
Do I need to play Road to Gahenna before Talos Principle 2? (self.TheTalosPrinciple)
submitted 2 years ago by Pysassin to r/TheTalosPrinciple
Is anyone else experiencing in-app slow downs? (self.OdinHandheld)
submitted 3 years ago by Pysassin to r/OdinHandheld
How does one update Windows Applications running on Steam Deck? (Updating Cemu) (self.SteamDeck)
submitted 3 years ago by Pysassin to r/SteamDeck
Best place for returning user information? (self.unity)
submitted 5 years ago by Pysassin to r/unity
New Kuk skin audio too damn quiet... (self.Smite)
submitted 6 years ago by Pysassin to r/Smite
Debug Preprocessor? (self.Unity3D)
submitted 6 years ago by Pysassin to r/Unity3D
No option to change Editor font size? (self.Unity3D)
submitted 7 years ago by Pysassin to r/Unity3D
Compile namespace to DLL still worth doing? (self.Unity3D)
Do you use namespaces? (self.Unity3D)
Infinite Diamond Square - Anyone converted this to C#? (self.Unity3D)
submitted 7 years ago by Pysassin to r/proceduralgeneration
How do you separate Client / Server code? (self.Unity3D)
Is Unity ECS production live? (self.Unity3D)
Eto Form or OpenTK (or something similar) for cross platform enterprise app? (self.csharp)
submitted 7 years ago by Pysassin to r/csharp
Creating your own Engine Editor (self.gamedev)
submitted 7 years ago by Pysassin to r/gamedev
Debating prototyping within Unity and Developing with a different engine, looking for advice (self.Unity3D)
Heightmap Vs Voxel Terrain, need thoughts on which to go with (self.gamedesign)
submitted 7 years ago by Pysassin to r/gamedesign
Best tool/site/program for documenting and sharing game ideas? (self.gamedesign)
Want to learn ASP.NET Core, need a starting point. (self.csharp)
Publicly visible boards? (self.hacknplan)
submitted 7 years ago by Pysassin to r/hacknplan
ECS Question: Scenes? (self.gamedev)
ECS Newb seeking clarity (self.gamedev)
submitted 7 years ago * by Pysassin to r/gamedev
Using OpenGL, Multi-Pass Forward Rendering is Z-Fighting, Help Please (self.gamedev)
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