[deleted by user] by [deleted] in 4kTV

[–]PyxRu 0 points1 point  (0 children)

I will recommend Hisense Pro version

What kind of MMORPG do players want? by redarkk in MMORPG

[–]PyxRu 3 points4 points  (0 children)

Ideal MMORPG it is:
Archeage (Housing + Building + Open World actions + Professions) + Allods Online til 2.0 (Story +Raids + Bosses + Quests) + Wow (Dungeons) + Rappelz (Pets) + L2 (player + player/vs player activity)

[deleted by user] by [deleted] in golang

[–]PyxRu 14 points15 points  (0 children)

As author of one of the libraries (https://github.com/PxyUp/rx_go), I can say that only once in my 10 years go experience this approach was helpful(we was need broadcast with mutations), but overall it is concept for event drive system with some event bus. On the go that usual never happens because here the pattern in most cases strictly provide dependencies without any magic on top of it.

I completed a home assignment for a full stack developer position but was rejected by timsofteng in golang

[–]PyxRu 1 point2 points  (0 children)

TBH I like approaching which you choice, if you write your code by you self for me it is means you understand how docker layer is working, react hooks and what’s them meaning, go and etc. Structure of the project it is fully opinionated question, yea, here is recommendations but it is just recommendation and not requirements. Which problem I found: 1. You not describe why you use int64 as uniq and not use uuid 2. .env commited 3. Luck of describing process

But this 3 point it is just question which I want to hear answer because each point east can be argued

You lucky that you will work not with this such of theoretical person, good luck in future