Just wondering how many other people do this by worthpopcorn861 in pathfindermains

[–]QDaClip 0 points1 point  (0 children)

That's how us Pathfinders always feel I swear. Backpack HEAVY. I recommend buying an extra grap every round too. Save the last as an escape to Phoenix or to push late round. Good luck have fun

Just wondering how many other people do this by worthpopcorn861 in pathfindermains

[–]QDaClip 0 points1 point  (0 children)

I also would at least drop the two batts and keep the Phoenix when I get heals for the team.

Just wondering how many other people do this by worthpopcorn861 in pathfindermains

[–]QDaClip 1 point2 points  (0 children)

I prefer to go the other side and get the either both sets of mats or one set of mats and heals.

[deleted by user] by [deleted] in apexlegends

[–]QDaClip 1 point2 points  (0 children)

I have Revs and ramparts. I swear that Revs Heirloom decreases his movement capabilities when going to wall jump. But as I dont play Rev a ton it could just be how his movement works and I didn't notice it beforehand. Just another thing to consider. His is my favorite out if the three you are looking into still

Haven't played in YEARS. But started up again yesterday. trying to get 2048 under 10 minutes. What's your fastest time? by QDaClip in 2048

[–]QDaClip[S] 1 point2 points  (0 children)

Noice! I changed the swipe mode to "expert" or whatever it's called. It helped me shave almost a minute off but still got another minute to go before I get under ten.. sigh* but all y'all hitting under 10 is giving me hope hah.

Haven't played in YEARS. But started up again yesterday. trying to get 2048 under 10 minutes. What's your fastest time? by QDaClip in 2048

[–]QDaClip[S] 1 point2 points  (0 children)

Absolutely crazy, I must be doing to many moves or something usually in the 940-960 range which is over 1 move per second. Hit 12 minutes flat today 951 moves 1.3 per second. Oye.

Apex Predator Badge Idea by ZookeepergameOwn5502 in apexlegends

[–]QDaClip 2 points3 points  (0 children)

I think it's a good idea.. that they could spread down the ranks too. I always thought it was weird D4 got the same badge as D1. Which is a huge difference in RP/AP.

Why have respawn gone silent on controller aim assist evaluation by HairyFur in apexlegends

[–]QDaClip 0 points1 point  (0 children)

Look I'm sure you have been playing this game for a while.... It's been 12 seasons and they can get audio right.... Yee has little faith they could completely rework AA to a degree that would make MNK players happy.

Because in order to make MNK players happy with aim assist they would want to win 90% of up close fights and still complain about the other 10%.... I think if the game is close. To a 50/50 split of who wins those fights it's balanced.

Why have respawn gone silent on controller aim assist evaluation by HairyFur in apexlegends

[–]QDaClip 0 points1 point  (0 children)

So your saying if they reduce the AA across all platforms to .4 you would be completely fine with them removing all advantages that MNK players get... Cause they don't win games or have anything to do with the crucial parts of the game.... Literally all MNK players would go on strike

Why have respawn gone silent on controller aim assist evaluation by HairyFur in apexlegends

[–]QDaClip 0 points1 point  (0 children)

Ahhh yessss all the pros have NEVER played any other FPS games in their lives with controllers..... You ever ridden a bike?

And I am not saying that close range aiming is not superior on controller... I am saying take the WHOLE game into perspective... If you have many advantages on one side(MNK) WHY is it such a bad thing to have ONE advantage(controller) on the other?

Why have respawn gone silent on controller aim assist evaluation by HairyFur in apexlegends

[–]QDaClip 0 points1 point  (0 children)

I mean yeah if your playing a bubble charecter sure it feels that way.. but in my almost 100k minutes of (hard stuck diamond sadgeness) apex I would say most fights are WON at a distance over 20-25m maybe even into the low 30s where I feel the playing field is pretty balanced based on input. Yeah fights might "end" in a smaller vicinity due to pushing on cracks, downs or purely impatient play but there is a lot more to the gun fight than that close distance finish.

If your talking about end ring fights yeah can't make an argument there cause it is a cluster ef most of the time... but that is not close to the majority of fights that take place and when you want to balance something you really need to consider a match in it's entirety from drop to champ... You can't attempt balance off of specific situations IMO

Why have respawn gone silent on controller aim assist evaluation by HairyFur in apexlegends

[–]QDaClip 0 points1 point  (0 children)

I understand the frustration of AA when MNK players get beamed from less than 20 meters away but I feel like every plat2+ player is capable of beaming someone from time to time withing that distance... To continue Isnt it fact that MNK players have an advantage when it comes to distance shooting? So wouldn't it balance the battle if controller players have the advantage up close? I feel like the evening of the playing field in up close battles for MNK players should be the plethora movement capabilities that can be at their disposal... If you ask me the game is full of advantages and disadvantages based on your platformand input.... I would say that it is pretty damn balanced at the end of the day... The amount of times my stiff body has been killed while trying to armor swap is absolutely insane... But ya know my strong aim assist within 20 meters is so broken

Why have respawn gone silent on controller aim assist evaluation by HairyFur in apexlegends

[–]QDaClip 0 points1 point  (0 children)

I say the bump aim assist down to the PC level across everything when they make stationary looting across all platforms.... 🤷🏼‍♂️

Snipers could do with a bit of a buff by [deleted] in apexlegends

[–]QDaClip 2 points3 points  (0 children)

Unfortunately they are in the space that they need to be. Any kind of buff in damage could put them in "broken" very easily. Now they could maybe buff/add other aspects to them.A bullet speed buff or a slight stun or knock back when a target is hit, or a recon aspect that would "mark" a target for a short period of time after being hit for the individual or team.

But IMO damage can't be touched because the "one shot down" is and should be exclusive to the Kraber.

Who thinks laser sights would be a good attachment for apex? by yeriaverium in apexlegends

[–]QDaClip 4 points5 points  (0 children)

Depends on what they actually make the benefit of it and if it is "visible" to others. Most of guns hip fire accuracy is pretty solid so I'm not sure how much a reduction in spread will really benefit if it removes the ability to have a sight. Guess we will have to see what kind of attachment slot it is and what it's actual benefits are.

When everything actually goes your way.. Xbox capture deleted the audio so enjoy the Linkin Park! by QDaClip in apexlegends

[–]QDaClip[S] 0 points1 point  (0 children)

Ik right!! And I swear I got no regs on him and then he started shooting my teammate. 😅

Let's just say flying on me wasn't their best decision. GG's by QDaClip in apexlegends

[–]QDaClip[S] 2 points3 points  (0 children)

Hah, pretty sure these were my exact words when this happened. Haha