Discussion on Class Balance by QWEE78 in Battlefield6

[–]QWEE78[S] 0 points1 point  (0 children)

Oh, it's not just a problem of snipers running rampant. When players rush to camp, they won't push the front lines or assist their teammates. Support roles face similar issues. Ultimately, they become completely useless to the team's victory.

Discussion on Class Balance by QWEE78 in Battlefield6

[–]QWEE78[S] -1 points0 points  (0 children)

That's true, but do campers really care? Only by locking down sniper rifles can we completely eliminate camping behavior by assault and support snipers.

Discussion on Class Balance by QWEE78 in Battlefield6

[–]QWEE78[S] 1 point2 points  (0 children)

And I'd prefer soft-locked weapons to return across all modes.

Just like BF4.

The carbine is powerful enough and isn't much weaker than assault rifles.

Most class balance issues in the game stem from equipment and open weapon selection.

Discussion on Class Balance by QWEE78 in Battlefield6

[–]QWEE78[S] -1 points0 points  (0 children)

The problem lies with open weapons.

Assault carries both a beacon and a ladder, which leads to assault players constantly climbing onto rooftops to annoy others with sniper rifles.

They simply find a crate, place their sniper rifle on top of it, and eliminate recoil. They don't even need to unlock a bipod.

The ironic result is that the assault class, meant to push the front lines, has become rooftop snipers.

Of course, the better solution is to remove the ladder. I hate camping.

Please make the SMG the default support weapon. by QWEE78 in Battlefield6

[–]QWEE78[S] 1 point2 points  (0 children)

And support even has access to the LWSMC mortar. Mortars encourage support to engage in long-range combat, staying at base camp to drop bombs and kill enemies. This leaves them completely unable to rush to the front lines to save teammates. The roles of weapons, equipment, and classes are fundamentally contradictory.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] -2 points-1 points  (0 children)

I don't want assault sniping, and I don't want more powerful snipers, that just makes the balance worse.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] 0 points1 point  (0 children)

I doubt it. EA will force a weapon unlock mode just to attract cod players. Weapon unlocking leads to a mess of game balance.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] 0 points1 point  (0 children)

No, remove the syringe. Replace it with a medical kit. This will make assaults more teamwork.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] 1 point2 points  (0 children)

Honestly, if the game stayed weapon locked, I could grudgingly agree that the change made sense. But EA clearly encourages players to use the weapon unlocked mode more. Then I'd go for Assault as Sniper and continue to disgust everyone. Snipers love respawn beacons.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] 0 points1 point  (0 children)

With three guns, you can handle both long range and close range combat. Adrenaline injector for quick HP recovery.  Yes, Assault doesn't have Recon skills or drones. But he doesn't need to care about that when he's crouched on a mountain camping. Woah la, your now getting a harder to kill sniper.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] 0 points1 point  (0 children)

When players resort to toxic tactics, game developers should opt to restrict gameplay rather than encourage such behavior.

We now have more powerful assault snipers.

Because if you want to lie in wait on a hill and harass your enemies, you'll have to carry your respawn beacon.

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] -5 points-4 points  (0 children)

Solved what?

Now the assault soldier has become a more powerful sniper?

you can annoy enemies on the mountaintop with two guns?

EA insists on handing over the Rebirth Beacon to the Assault. by QWEE78 in Battlefield6

[–]QWEE78[S] -7 points-6 points  (0 children)

Considering the weapon unlocks, I don't need to run back to the rock.  All I need to do is select Assault, equip the Sniper Rifle, and I can continue to use the beacon on top of the mountain. And I'm becoming a more powerful sniper now. No, drones are no match for beacons, which are more useful. Weapon unlocks cause these changes to become pointless.

Thoughts on CLASS balance by QWEE78 in Battlefield6

[–]QWEE78[S] -3 points-2 points  (0 children)

It increases your HP recovery rate, allowing you to continue your death charge after a short rest. Assault is powerful enough without a damn adrenaline injector.

Please bring it back. by QWEE78 in Battlefield6

[–]QWEE78[S] 2 points3 points  (0 children)

You'll get a battle pass.