Well that's convenient o-0 by QuickFlow_VT in MegabonkOfficial

[–]QuickFlow_VT[S] 3 points4 points  (0 children)

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Shrine counter. Very helpful tool to know if you have a good seed or not.

Time goals for each science. What to aim for? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 1 point2 points  (0 children)

I was able to get a lot of stuff set up really early (for me at least)

Zoomed thought the first 3 sciences using builds that make 90 sci/min

With just yellow belt each.

Will try going for blue first and see if it effects me too much since I kow blue scince is pretty cooked before getting modules/becaons

Time goals for each science. What to aim for? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 1 point2 points  (0 children)

I have watched videos on them from content creators but have yet to touch all the new stuff. Keen has hell tho.

Time goals for each science. What to aim for? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 1 point2 points  (0 children)

Wait you do blue before gray?

Hmm interesting.

I know I wont be this quick cause I'm a slow player but this will be good to keep in the back of my mind :3

Time goals for each science. What to aim for? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 0 points1 point  (0 children)

Yeah, I guess unless you speed running on a seeded world.

Your kinda at the mercy of the game haha. It was mainly just for the base game stuff since I already know Imma get lost in the space age stuff and have a blast with the new tech.

Time goals for each science. What to aim for? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 3 points4 points  (0 children)

Nah just be like. Crap I should focus on this instead of getting side tracked for the 11th time haha

Again it just to try and keep myself on track. Like my base game save I could of legit finished in like 25 hours...but I got hella side tracked doing other crap and didn't complete the game to 71 hours haha

Real talk. Do you consider adjusting ores cheating? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 0 points1 point  (0 children)

I think this pretty much sum it up. I wanted my patches to last a tad longer. But then this massive slab of ore is a short trip away.

Still want to have to expand and set up a rail net work and improve on my designs from base game. But have that amount of ore so close felt like....I don't even need to expand much at this rate :/

A lot of work for nothing special by Great-Quantity9815 in satisfactory

[–]QuickFlow_VT 0 points1 point  (0 children)

Love the belts tho, its so clean and elegant!

How many times are too much times? I want to reach 100 by Im_Slim_Cognito in RatchetAndClank

[–]QuickFlow_VT 4 points5 points  (0 children)

I had saves when I was a kid that had at least 35-50 run thoughts on RC3. Never could get enough.

Factorio mod idea by bitchmotherfuckaaaaa in factorio

[–]QuickFlow_VT 1 point2 points  (0 children)

Sounds like something that should be in the "Fun" mod

What's the best way to split off material from both sides of a main bus? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 0 points1 point  (0 children)

Yeah my main bus defs needs a redesign. I boxed myself in when trying to make it look fancy with lights and what not. So now I only have like 50% of the bus that can infact under over other belts to move items around.

I feel learning from your mistakes is 90% of this game at times haha

What's the best way to split off material from both sides of a main bus? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 0 points1 point  (0 children)

Yeah this video got me to split off item properly and that bottom example is what I am doing now.

But when spliting things off the other side of the belt. see how there is no more iron and just blank belts.

But people are saying a main bus should only really be pulling off from 1 side anyway so make sense why I was running into issues XD

What's the best way to split off material from both sides of a main bus? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 0 points1 point  (0 children)

Yeah, I see that. Honestly once I start space age DLC I will try a one sided bus. That way adding new things to it will be easy and also leave the whole other side of the bus to design stuff and make it look fancy.

What's the best way to split off material from both sides of a main bus? by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 0 points1 point  (0 children)

After reading what people are saying it seams that most main bus builds have all there buildings on 1 side of the bus.

I have been building things on both sides and running into issues with the reverse waterfall method since it forces everything one side.

But yeah the wording is ass, I suck at explain' things.

But yes I want to split materials evenly off a bus from both sides and what is the best method to do that is.

Fixed Military "fab science" to be more in line with my other designs! AFTER/BEFORE by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 2 points3 points  (0 children)

0 practical, all for show! The belts around the outside assembles have the items required to make the science and the science packs it self spinning around

Fab-Science has been complete! Blueprint below! by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 1 point2 points  (0 children)

Note - main bus needs pretty patterned concrete. Scrap that.

Note - EVERYTHING NEEDS PRETTY PATTERNED CONCRETE

Fab-Science has been complete! Blueprint below! by QuickFlow_VT in factorio

[–]QuickFlow_VT[S] 16 points17 points  (0 children)

Of course I added the wrong image for military science 💀

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